Difference between revisions of "Buildings"
m |
(→Table: |sort=Type2,Required Research,From DLC,Skill 1,Skill 1 Level |order=ascending,ascending,ascending,ascending,ascending) |
||
(17 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
'''Buildings''' are the constructed elements that make up a colony. Buildings provide living accommodations, protection from enemies and the weather, and various vital functions for the colony. | '''Buildings''' are the constructed elements that make up a colony. Buildings provide living accommodations, protection from enemies and the weather, and various vital functions for the colony. | ||
− | + | ||
− | + | Buildings that are owned by the colony can be deconstructed; or copied by clicking the <tt>[Build copy]</tt> button. | |
− | + | ||
+ | Buildings owned by an enemy faction on a local map can be [[claim]]ed once the enemy are all defeated. Once claimed, the buildings are free to be used by colonists, or deconstructed. | ||
+ | |||
+ | Certain buildings have an option to Uninstall them or Reinstall them at a new location, a task carried out by [[Menus#Construct|constructors]]. An uninstalled building is converted to a minified item and can be sold to [[trade]]rs or reinstalled at another location, and can even be loaded onto [[caravan]]s to be sold or reinstalled elsewhere. | ||
+ | |||
+ | Buildings are not subject to [[deterioration]]. | ||
<!-- | <!-- | ||
-->{{#vardefine: pixels1|226}}<!-- | -->{{#vardefine: pixels1|226}}<!-- | ||
Line 20: | Line 25: | ||
! Temperature | ! Temperature | ||
|- | |- | ||
− | | style="text-align:left;" | {{#ask:[[Category:Temperature]][[Description::+]]|format=ul }} | + | | style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Temperature]][[Description::+]]|format=ul }} |
+ | |} | ||
+ | {|class="wikitable" width={{#var:pixels1}} style="text-align:center;" <!--FLOOR start--> | ||
+ | ! Floor | ||
+ | |- | ||
+ | | style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Floor]][[Description::+]]|format=ul }} | ||
+ | |} | ||
+ | {|class="wikitable" width={{#var:pixels1}} style="text-align:center;" <!--RECREATION start--> | ||
+ | ! Recreation | ||
+ | |- | ||
+ | | style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Recreation]][[Description::+]]|format=ul }} | ||
|} | |} | ||
| style="width: 31%;" | <!--COLUMN 2--> | | style="width: 31%;" | <!--COLUMN 2--> | ||
Line 26: | Line 41: | ||
! style="text-align:center;" | Structure | ! style="text-align:center;" | Structure | ||
|- | |- | ||
− | | | + | | style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Structure]][[Description::+]]|format=ul }} |
− | |||
− | |||
− | |||
|} | |} | ||
− | {| class="wikitable | + | {| class="wikitable" width={{#var:pixels2}} style="text-align:center;" <!--FURNITURE start--> |
! Furniture | ! Furniture | ||
|- | |- | ||
Line 40: | Line 52: | ||
|- | |- | ||
| style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Buildings]][[Category:Power]][[Description::+]]|format=ul }} | | style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Buildings]][[Category:Power]][[Description::+]]|format=ul }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
| style="width: 31%;" | <!--COLUMN 3--> | | style="width: 31%;" | <!--COLUMN 3--> | ||
Line 57: | Line 62: | ||
! Misc | ! Misc | ||
|- | |- | ||
− | | style="text-align:left;vertical-align: top;" | {{#ask:[[Category: | + | | style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Miscellaneous]][[Description::+]]|format=ul|limit=500}} |
|} | |} | ||
− | {|class="wikitable" width={{#var:pixels3}} style="text-align:center;" <!-- | + | {|class="wikitable" width={{#var:pixels3}} style="text-align:center;" <!--SHIP start--> |
− | ! | + | ! Ship |
|- | |- | ||
− | | style="text-align:left;vertical-align: top;" | {{#ask:[[Category: | + | | style="text-align:left;vertical-align: top;" | {{#ask:[[Category:Ship]][[Description::+]]|format=ul }} |
|} | |} | ||
|} | |} | ||
+ | == Table == | ||
+ | <!--Help: https://www.semantic-mediawiki.org/wiki/Help:Inline_queries --> | ||
+ | {{#ask: | ||
+ | [[Type::Building]] | ||
+ | [[Type2::+]] | ||
+ | <!-- |?Image hidden because of different dimensions. --> | ||
+ | |?Type2 | ||
+ | |?Required Research | ||
+ | |?Skill 1 | ||
+ | |?Skill 1 Level | ||
+ | |?From DLC | ||
+ | |?Work To Make | ||
+ | |?Flammability Base | ||
+ | |?Beauty Base | ||
+ | |?Comfort Base | ||
+ | |?Max Hit Points Base | ||
+ | |sort=Type2,Required Research,From DLC,Skill 1,Skill 1 Level<!-- Help about empty statement and comma: https://www.semantic-mediawiki.org/wiki/Help:Inline_queries#Sorting_results. --> | ||
+ | |order=ascending,ascending,ascending,ascending,ascending | ||
+ | |limit=1000 | ||
+ | |format=table<!--TODO: add |format=templatefile support. Help about this: https://www.semantic-mediawiki.org/wiki/Help:Templatefile_format. --> | ||
+ | }} | ||
− | [[Category: | + | [[Category:Architect]] |
Latest revision as of 09:01, 2 November 2022
Buildings are the constructed elements that make up a colony. Buildings provide living accommodations, protection from enemies and the weather, and various vital functions for the colony.
Buildings that are owned by the colony can be deconstructed; or copied by clicking the [Build copy] button.
Buildings owned by an enemy faction on a local map can be claimed once the enemy are all defeated. Once claimed, the buildings are free to be used by colonists, or deconstructed.
Certain buildings have an option to Uninstall them or Reinstall them at a new location, a task carried out by constructors. An uninstalled building is converted to a minified item and can be sold to traders or reinstalled at another location, and can even be loaded onto caravans to be sold or reinstalled elsewhere.
Buildings are not subject to deterioration.
Table[edit]
Type2 | Required Research | Skill 1 | Skill 1 Level | From DLC | Work To Make | Flammability Base | Beauty Base | Comfort Base | Max Hit Points Base | |
---|---|---|---|---|---|---|---|---|---|---|
Shard beacon | Anomaly (Buildings) | Anomaly (DLC) | ||||||||
Electroharvester | Anomaly (Buildings) | Anomaly (DLC) | ||||||||
Holding spot | Anomaly (Buildings) | Anomaly (DLC) | ||||||||
Atmospheric heater | Anomaly (Buildings) | Atmospheric heater | Construction | 6 | Anomaly (DLC) | 12,000 | 0.5 | -40 | 300 | |
Bioferrite harvester | Anomaly (Buildings) | Bioferrite harvesting | Anomaly (DLC) | 4,000 | 0.75 | -10 | 200 | |||
Bioferrite shaper | Anomaly (Buildings) | Bioferrite shaping | Anomaly (DLC) | 3,000 | 0.75 | 180 | ||||
Shard inhibitor | Anomaly (Buildings) | Entity containment | Anomaly (DLC) | 1,000 | 0 | 100 | ||||
Holding platform | Anomaly (Buildings) | Entity containment | Construction | 0 | Anomaly (DLC) | 34 | 0.5 | 500 | ||
Electric inhibitor | Anomaly (Buildings) | Entity containment | Construction | 4 | Anomaly (DLC) | 100 | 0.7 | 100 | ||
Frenzy inducer | Anomaly (Buildings) | Frenzy inducer | Anomaly (DLC) | 6,000 | 0.5 | 100 | ||||
Proximity detector | Anomaly (Buildings) | Proximity detector | Anomaly (DLC) | 6,000 | 0.7 | 100 | ||||
Serum lab | Anomaly (Buildings) | Serum synthesis | Anomaly (DLC) | 3,000 | 0.75 | 180 | ||||
Sleep suppressor | Anomaly (Buildings) | Sleep suppressor | Anomaly (DLC) | 6,000 | 0.5 | 200 | ||||
Psychic ritual spot | Anomaly (Buildings) | Void provocation | Anomaly (DLC) | 0 | 0 | |||||
Mech gestator | Biotech (Buildings) | Basic mechtech | Biotech (DLC) | 8,000 | 0.5 | 250 | ||||
Mech recharger | Biotech (Buildings) | Basic mechtech | Biotech (DLC) | 8,000 | 0.5 | 150 | ||||
Subcore encoder | Biotech (Buildings) | Basic mechtech | Construction | 4 | Biotech (DLC) | 8,000 | 0.5 | 200 | ||
Band node | Biotech (Buildings) | Basic mechtech | Construction | 4 | Biotech (DLC) | 8,000 | 0.5 | 150 | ||
Deathrest casket | Biotech (Buildings) | Deathrest | Biotech (DLC) | 2,500 | 0.5 | 5 | 0.75 | 200 | ||
Psychofluid pump | Biotech (Buildings) | Deathrest | Construction | 4 | Biotech (DLC) | 4,000 | 0.4 | 0 | 200 | |
Hemopump | Biotech (Buildings) | Deathrest | Construction | 4 | Biotech (DLC) | 5,000 | 0.4 | 0 | 200 | |
Deathrest accelerator | Biotech (Buildings) | Deathrest | Construction | 4 | Biotech (DLC) | 4,000 | 0.4 | 0 | 200 | |
Glucosoid pump | Biotech (Buildings) | Deathrest | Construction | 4 | Biotech (DLC) | 4,000 | 0.4 | 0 | 200 | |
Hemogen amplifier | Biotech (Buildings) | Deathrest | Construction | 4 | Biotech (DLC) | 5,000 | 0.4 | 0 | 200 | |
Pollution pump | Biotech (Buildings) | Electricity | Construction | 3 | Biotech (DLC) | 4,000 | 0.5 | 200 | ||
Gene processor | Biotech (Buildings) | Gene processor | Construction | 6 | Biotech (DLC) | 9,000 | 0.5 | 0 | 350 | |
Growth vat | Biotech (Buildings) | Growth vats | Biotech (DLC) | 8,000 | 0.5 | 500 | ||||
Mechband dish | Biotech (Buildings) | High mechtech | Biotech (DLC) | 8,000 | 0.5 | 150 | ||||
Mech booster | Biotech (Buildings) | High mechtech | Construction | 5 | Biotech (DLC) | 8,040 | 0.5 | 0 | 150 | |
Subcore ripscanner | Biotech (Buildings) | High mechtech | Construction | 6 | Biotech (DLC) | 1,200 | 0.5 | 250 | ||
Mechband antenna | Biotech (Buildings) | Standard mechtech | Biotech (DLC) | 8,000 | 0.5 | 80 | ||||
Subcore softscanner | Biotech (Buildings) | Standard mechtech | Construction | 5 | Biotech (DLC) | 8,000 | 0.5 | 0 | 250 | |
Large mech recharger | Biotech (Buildings) | Standard mechtech | Construction | 5 | Biotech (DLC) | 8,000 | 0.5 | 250 | ||
Large mech gestator | Biotech (Buildings) | Standard mechtech | Construction | 6 | Biotech (DLC) | 16,000 | 0.5 | 350 | ||
Wastepack atomizer | Biotech (Buildings) | Wastepack atomizer | Construction | 8 | Biotech (DLC) | 30,000 | 0.5 | 500 | ||
Gene extractor | Biotech (Buildings) | Xenogenetics | Construction | 4 | Biotech (DLC) | 9,000 | 0.5 | 0 | 350 | |
Gene assembler | Biotech (Buildings) | Xenogenetics | Construction | 4 | Biotech (DLC) | 12,000 | 0.5 | 0 | 500 | |
Gene bank | Biotech (Buildings) | Xenogenetics | Construction | 4 | Biotech (DLC) | 5,000 | 0.5 | 0 | 200 | |
Noctolith | Entity | Anomaly (DLC) | 0 | 1,000 | ||||||
Totemic slab (broad) | Floor | Ideology (DLC) | 2,000 | 0.22 | 30 | 100 | ||||
Rustic rug (broad) | Floor | Ideology (DLC) | 2,000 | 0.32 | 30 | |||||
Totemic slab (medium) | Floor | Ideology (DLC) | 1,000 | 0.22 | 15 | 100 | ||||
Animalist slab (broad) | Floor | Ideology (DLC) | 2,000 | 0.22 | 30 | 100 | ||||
Rustic rug (medium) | Floor | Ideology (DLC) | 1,000 | 0.32 | 15 | |||||
Animalist slab (medium) | Floor | Ideology (DLC) | 1,000 | 0.22 | 15 | 100 | ||||
Spikecore floor-star (broad) | Floor | Ideology (DLC) | 2,000 | 30 | ||||||
Spikecore floor-star (medium) | Floor | Ideology (DLC) | 1,000 | 15 | ||||||
Morbid slab (medium) | Floor | Stonecutting | Ideology (DLC) | 1,000 | 0 | 15 | 100 | |||
Morbid slab (broad) | Floor | Stonecutting | Ideology (DLC) | 2,000 | 0 | 30 | 100 | |||
Sleeping spot | Furniture | 0 | 0.4 | |||||||
Table (2x2) | Furniture | 1,500 | 1 | 1 | 100 | |||||
Plant pot | Furniture | 250 | 1 | 75 | ||||||
Table (2x4) | Furniture | 3,000 | 1 | 2 | 150 | |||||
Wall torch lamp | Furniture | 100 | 0 | 50 | ||||||
Stool | Furniture | 450 | 1 | 0 | 0.5 | 75 | ||||
Double bedroll | Furniture | 1,100 | 1 | 0.68 | 100 | |||||
Bedroll | Furniture | 600 | 1 | 0.68 | 75 | |||||
Table (3x3) | Furniture | 3,300 | 1 | 2 | 175 | |||||
Animal bed | Furniture | 400 | 1 | 0.75 | 140 | |||||
Double sleeping spot | Furniture | 0 | 0.4 | |||||||
Animal sleeping box | Furniture | 180 | 1 | 0.6 | 75 | |||||
Animal sleeping spot | Furniture | 0 | 0 | |||||||
Table (1x2) | Furniture | 750 | 1 | 0.5 | 75 | |||||
Torch lamp | Furniture | 100 | 0 | 75 | ||||||
Crib | Furniture | Biotech (DLC) | 400 | 1 | 1 | 70 | ||||
Baby sleeping spot | Furniture | Biotech (DLC) | 0 | 0.4 | ||||||
Blood torch | Furniture | Biotech (DLC) | 0 | 75 | ||||||
Fungus darktorch | Furniture | Ideology (DLC) | 100 | 0 | 75 | |||||
Darktorch | Furniture | Ideology (DLC) | 100 | 0 | 75 | |||||
Animus stone | Furniture | Royalty (DLC) | 100 | |||||||
Flood light | Furniture | Advanced lights | 600 | 0 | -5 | 120 | ||||
Dresser | Furniture | Complex furniture | 2,000 | 1 | 5 | 120 | ||||
Bookcase | Furniture | Complex furniture | 500 | 1 | 0.5 | 100 | ||||
Double bed | Furniture | Complex furniture | 1,500 | 1 | 2 | 0.75 | 200 | |||
Small bookcase | Furniture | Complex furniture | 250 | 1 | 0.5 | 50 | ||||
Bed | Furniture | Complex furniture | 800 | 1 | 1 | 0.75 | 140 | |||
End table | Furniture | Complex furniture | 1,000 | 1 | 3 | 75 | ||||
Shelf | Furniture | Complex furniture | 500 | 1 | 0.5 | 100 | ||||
Small shelf | Furniture | Complex furniture | 250 | 1 | 0.5 | 50 | ||||
Dining chair | Furniture | Complex furniture | Construction | 4 | 8,000 | 1 | 8 | 0.7 | 100 | |
Armchair | Furniture | Complex furniture | Construction | 5 | 14,000 | 1 | 4 | 0.8 | 120 | |
Couch | Furniture | Complex furniture | Construction | 5 | 20,000 | 1 | 8 | 0.85 | 160 | |
Royal bed | Furniture | Complex furniture | Construction | 8 | 50,000 | 1 | 75 | 0.9 | 200 | |
Blackboard | Furniture | Complex furniture | Biotech (DLC) | 1,000 | 1 | 2 | 60 | |||
Toy box | Furniture | Complex furniture | Biotech (DLC) | 1,200 | 1 | 50 | ||||
Baby decoration | Furniture | Complex furniture | Biotech (DLC) | 800 | 1 | 30 | ||||
School desk | Furniture | Complex furniture | Biotech (DLC) | 750 | 1 | 0.5 | 75 | |||
Darklight brazier | Furniture | Complex furniture | Royalty (DLC) Ideology (DLC) | 1,000 | 0 | 80 | ||||
Slab double bed | Furniture | Complex furniture | Ideology (DLC) | 750 | 0 | 0 | 200 | |||
Slab bed | Furniture | Complex furniture | Ideology (DLC) | 400 | 1 | 0 | 140 | |||
Drape | Furniture | Complex furniture | Royalty (DLC) | 2,000 | 1 | 7.5 | 100 | |||
Brazier | Furniture | Complex furniture | Royalty (DLC) | 1,000 | 0 | 80 | ||||
Meditation throne | Furniture | Complex furniture | Construction | 4 | Royalty (DLC) | 10,000 | 1 | 15 | 0.75 | 150 |
Grand meditation throne | Furniture | Complex furniture | Construction | 6 | Royalty (DLC) | 40,000 | 1 | 30 | 0.9 | 350 |
Standing lamp | Furniture | Electricity | 300 | 1 | 50 | |||||
Wall lamp | Furniture | Electricity | 350 | 0 | 35 | |||||
Sun lamp | Furniture | Electricity | 330 | 1 | 50 | |||||
Hospital bed | Furniture | Hospital bed | Construction | 8 | 2,800 | 1 | 0.8 | 150 | ||
Bonsai pot | Furniture | Tree sowing | Ideology (DLC) | 275 | 1 | 80 | ||||
Reliquary | Ideology (Buildings) | Ideology (DLC) | 40,000 | 1 | 350 | |||||
Kneel pillow | Ideology (Buildings) | Ideology (DLC) | 2,400 | 1 | 10 | 0.6 | 20 | |||
Grand altar | Ideology (Buildings) | Ideology (DLC) | 30,000 | 0 | 30 | 350 | ||||
Effigy | Ideology (Buildings) | Ideology (DLC) | 3,000 | 0 | 50 | |||||
Lectern | Ideology (Buildings) | Ideology (DLC) | 10,000 | 1 | 10 | 100 | ||||
Kneel sheet | Ideology (Buildings) | Ideology (DLC) | 2,400 | 1 | 10 | 0.6 | 40 | |||
Christmas tree | Ideology (Buildings) | Ideology (DLC) | 10,000 | 0 | 10 | 50 | ||||
Ideogram | Ideology (Buildings) | Ideology (DLC) | 25,000 | 0 | 10 | 50 | ||||
Sacrificial flag | Ideology (Buildings) | Ideology (DLC) | 3,000 | 0 | 20 | |||||
Ritual spot | Ideology (Buildings) | Ideology (DLC) | 0 | 0 | ||||||
Small altar | Ideology (Buildings) | Ideology (DLC) | 5,000 | 0 | 10 | 50 | ||||
Cannibal platter | Ideology (Buildings) | Ideology (DLC) | 10,000 | 0 | 50 | |||||
Pyre | Ideology (Buildings) | Ideology (DLC) | 5,000 | 0 | 100 | |||||
Medium altar | Ideology (Buildings) | Ideology (DLC) | 15,000 | 0 | 15 | 150 | ||||
Incense shrine | Ideology (Buildings) | Ideology (DLC) | 12,000 | 0 | 80 | |||||
Styling station | Ideology (Buildings) | Ideology (DLC) | 2,000 | 0.8 | 120 | |||||
Pew | Ideology (Buildings) | Ideology (DLC) | 2,400 | 1 | 10 | 0.6 | 100 | |||
Drum | Ideology (Buildings) | Ideology (DLC) | 800 | 0 | 100 | |||||
Large altar | Ideology (Buildings) | Ideology (DLC) | 20,000 | 0 | 20 | 250 | ||||
Burnbong | Ideology (Buildings) | Ideology (DLC) | 10,000 | 50 | ||||||
Gibbet cage | Ideology (Buildings) | Construction | 4 | Ideology (DLC) | 1,600 | 0 | 150 | |||
Skullspike | Ideology (Buildings) | Construction | 4 | Ideology (DLC) | 1,600 | 0 | 0 | 150 | ||
Biosculpter pod | Ideology (Buildings) | Biosculpting | Construction | 8 | Ideology (DLC) | 28,000 | 0.5 | -5 | 250 | |
Loudspeaker | Ideology (Buildings) | Electricity | Ideology (DLC) | 1,000 | 0 | 100 | ||||
Lightball | Ideology (Buildings) | Electricity | Ideology (DLC) | 1,000 | 0 | 100 | ||||
Autobong | Ideology (Buildings) | Microelectronics | Ideology (DLC) | 800 | 0 | 80 | ||||
Sleep accelerator | Ideology (Buildings) | Microelectronics | Construction | 8 | Ideology (DLC) | 6,000 | 0.7 | 100 | ||
Neural supercharger | Ideology (Buildings) | Neural supercharger | Ideology (DLC) | 6,000 | 0.3 | 100 | ||||
Smoke spewer | Mechanoid cluster | Royalty (DLC) | 0 | 1,500 | ||||||
Count-down activator | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 100 | |||||
Auto inferno turret | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 180 | |||||
EMI dynamo | Mechanoid cluster | Royalty (DLC) | 0 | 1,500 | ||||||
Sun blocker | Mechanoid cluster | Royalty (DLC) | 0 | 1,500 | ||||||
Mech assembler | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 260 | |||||
Auto charge turret | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 180 | |||||
Climate adjuster | Mechanoid cluster | Royalty (DLC) | 0 | 1,500 | ||||||
Toxic spewer | Mechanoid cluster | Royalty (DLC) | 0 | 1,500 | ||||||
Mech drop beacon | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 100 | |||||
Mini-slugger turret | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 100 | |||||
Defoliator | Mechanoid cluster | Royalty (DLC) | 0 | -200 | 400 | |||||
Psychic droner | Mechanoid cluster | Royalty (DLC) | 0 | 1,500 | ||||||
Mech low-shield | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 200 | |||||
Weather controller | Mechanoid cluster | Royalty (DLC) | 0 | 1,500 | ||||||
Mech capsule | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 180 | |||||
Psychic suppressor | Mechanoid cluster | Royalty (DLC) | 0 | 1,500 | ||||||
Proximity activator | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 100 | |||||
Auto mortar | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 260 | |||||
Mech high-shield | Mechanoid cluster | Royalty (DLC) | 0 | -20 | 200 | |||||
Pen marker | Misc | 600 | 1 | 0 | 100 | |||||
Urn | Misc | 1 | 5 | 40 | ||||||
Egg box | Misc | 2,000 | 1 | 50 | ||||||
Grave | Misc | 800 | 0 | |||||||
Marriage spot | Misc | 0 | 0 | |||||||
Caravan hitching spot | Misc | 0 | ||||||||
Party spot | Misc | 0 | 0 | |||||||
Grand stele | Misc | 16,000 | 0 | 30 | 400 | |||||
Dryad cocoon | Misc | Ideology (DLC) | 1.25 | 150 | ||||||
Gaumaker pod | Misc | Ideology (DLC) | 1.25 | 150 | ||||||
Major archotech structure | Misc | Ideology (DLC) | ||||||||
Grand archotech structure | Misc | Ideology (DLC) | ||||||||
Large nature shrine | Misc | Royalty (DLC) | 30,000 | 1 | 20 | 300 | ||||
Small nature shrine | Misc | Royalty (DLC) | 15,000 | 1 | 10 | 150 | ||||
Meditation spot | Misc | Royalty (DLC) | 0 | 0 | ||||||
Large stele | Misc | Complex furniture | 8,000 | 0 | 15 | 200 | ||||
Tool cabinet | Misc | Complex furniture | Construction | 4 | 1,800 | 0.5 | 100 | |||
Sarcophagus | Misc | Complex furniture | Construction | 5 | 2,400 | 1 | 0 | 250 | ||
Cryptosleep casket | Misc | Cryptosleep casket | Construction | 8 | 3,200 | 0.5 | 250 | |||
Ship landing beacon | Misc | Electricity | Royalty (DLC) | 800 | 0.5 | 75 | ||||
Firefoam popper | Misc | Firefoam | Construction | 5 | 1,500 | 1 | -8 | 50 | ||
Ground-penetrating scanner | Misc | Ground-penetrating scanner | Construction | 8 | 12,000 | 0.5 | -8 | 200 | ||
Long-range mineral scanner | Misc | Long-range mineral scanner | Construction | 8 | 10,000 | 0.5 | -8 | 250 | ||
Orbital trade beacon | Misc | Microelectronics | 800 | 0.5 | 75 | |||||
Comms console | Misc | Microelectronics | Construction | 5 | 2,200 | 0.6 | 250 | |||
Moisture pump | Misc | Moisture pump | Construction | 6 | 1,500 | 1 | -8 | 50 | ||
Multi-analyzer | Misc | Multi-analyzer | Construction | 8 | 10,000 | 1 | 200 | |||
Pod launcher | Misc | Transport pod | Construction | 6 | 3,000 | 0.5 | 200 | |||
Transport pod | Misc | Transport pod | Construction | 6 | 1,600 | 0.5 | 250 | |||
Vitals monitor | Misc | Vitals monitor | Construction | 8 | 6,000 | 0.7 | 100 | |||
Battery | Power | Battery | 800 | 1 | -15 | 100 | ||||
Bioferrite generator | Power | Bioferrite generator | Construction | 6 | Anomaly (DLC) | 12,000 | 0.75 | -40 | 400 | |
Power switch | Power | Electricity | 200 | 0.5 | -2 | 120 | ||||
Waterproof conduit | Power | Electricity | 35 | 0.7 | -2 | 80 | ||||
Power conduit | Power | Electricity | 35 | 0.7 | -2 | 80 | ||||
Hidden conduit | Power | Electricity | 280 | 0 | 0 | 100 | ||||
Wood-fired generator | Power | Electricity | Construction | 4 | 2,500 | 1 | -20 | 300 | ||
Wind turbine | Power | Electricity | Construction | 4 | 3,300 | 0.5 | -12 | 150 | ||
Chemfuel powered generator | Power | Electricity | Construction | 6 | 2,500 | 1 | -20 | 300 | ||
Geothermal generator | Power | Geothermal power | Construction | 8 | 12,000 | 0.5 | -30 | 500 | ||
Solar generator | Power | Solar panel | Construction | 6 | 2,500 | 0.7 | 300 | |||
Toxifier generator | Power | Toxifier generator | Construction | 4 | Biotech (DLC) | 8,000 | 0.5 | 300 | ||
Watermill generator | Power | Watermill generator | Construction | 6 | 4,000 | 1 | -20 | 400 | ||
Simple research bench | Production | 2,800 | 1 | 250 | ||||||
Art bench | Production | 2,500 | 1 | 180 | ||||||
Crafting spot | Production | 0 | ||||||||
Butcher spot | Production | 0 | ||||||||
Fueled stove | Production | 2,000 | 1 | 180 | ||||||
Butcher table | Production | 2,000 | 1 | 180 | ||||||
Brewery | Production | Beer brewing | 2,000 | 1 | 180 | |||||
Fermenting barrel | Production | Beer brewing | 600 | 1 | 100 | |||||
Biofuel refinery | Production | Biofuel refining | Construction | 4 | 2,000 | 1 | 200 | |||
Hand tailor bench | Production | Complex clothing | 2,000 | 1 | 180 | |||||
Electric tailor bench | Production | Complex clothing Electricity | Construction | 4 | 2,500 | 1 | 180 | |||
Deep drill | Production | Deep drilling | Construction | 4 | 10,000 | 0.5 | -25 | 300 | ||
Drug lab | Production | Drug production | Construction | 4 | 3,500 | 1 | 120 | |||
Electric smelter | Production | Electricity | Construction | 4 | 3,500 | 1 | 180 | |||
Electric crematorium | Production | Electricity | Construction | 4 | 4,500 | 0 | -10 | 300 | ||
Electric stove | Production | Electricity | Construction | 4 | 2,000 | 1 | 180 | |||
Electric smithy | Production | Electricity Smithing | Construction | 5 | 3,000 | 1 | 180 | |||
Fabrication bench | Production | Fabrication | Construction | 6 | 5,000 | 1 | 300 | |||
Hydroponics basin | Production | Hydroponics | Construction | 4 | 2,800 | 0.5 | 180 | |||
Machining table | Production | Machining | Construction | 4 | 3,000 | 1 | 180 | |||
Hi-tech research bench | Production | Microelectronics | Construction | 6 | 5,000 | 1 | 250 | |||
Hopper | Production | Nutrient paste | 300 | 0.5 | 100 | |||||
Nutrient paste dispenser | Production | Nutrient paste | Construction | 5 | 2,200 | 0.5 | 350 | |||
Fueled smithy | Production | Smithing | Construction | 4 | 3,000 | 1 | 180 | |||
Stonecutter's table | Production | Stonecutting | 2,000 | 1 | 180 | |||||
Horseshoes pin | Recreation | 100 | 1 | 75 | ||||||
Game-of-Ur board | Recreation | 6,000 | 1 | 2 | 90 | |||||
Megascreen television | Recreation | 0 | 85 | |||||||
Hoopstone ring | Recreation | 100 | 1 | 100 | ||||||
Snowman | Recreation | 1,000 | 0 | 4 | 50 | |||||
Telescope | Recreation | 1 | 0 | 75 | ||||||
Chess table | Recreation | Complex furniture | 8,000 | 1 | 4 | 100 | ||||
Billiards table | Recreation | Complex furniture | Construction | 6 | 12,000 | 1 | 0 | 250 | ||
Poker table | Recreation | Complex furniture | Construction | 6 | 10,000 | 1 | 0 | 250 | ||
Flatscreen television | Recreation | Flatscreen television | Construction | 8 | 40,000 | 1 | 80 | |||
Harp | Recreation | Harp | Crafting | 3 | Royalty (DLC) | 18,000 | 0 | 10 | 70 | |
Harpsichord | Recreation | Harpsichord | Crafting | 5 | Royalty (DLC) | 32,000 | 0 | 14 | 150 | |
Piano | Recreation | Piano | Crafting | 6 | Royalty (DLC) | 50,000 | 0 | 18 | 180 | |
Tube television | Recreation | Tube television | Construction | 7 | 10,000 | 1 | 100 | |||
Crashed ship parts | Ruin | 0 | -200 | 1,200 | ||||||
Ancient enemy terminal | Ruin | Ideology (DLC) | 0 | 200 | ||||||
Ancient terminal | Ruin | Ideology (DLC) | 0 | 200 | ||||||
Ancient comms console | Ruin | Ideology (DLC) | 0.5 | 250 | ||||||
Ancient lamp | Ruin | Ideology (DLC) | 0.5 | 50 | ||||||
Ancient car | Ruin | Ideology (DLC) | 0 | 600 | ||||||
Ancient concrete barrier | Ruins | 0 | -10 | 500 | ||||||
Ancient lamppost | Ruins | 0 | -10 | 300 | ||||||
Ship chunk | Ruins | 0 | -20 | 300 | ||||||
Ancient exostrider head | Ruins | Biotech (DLC) | 0 | 1,500 | ||||||
Ancient exostrider cannon | Ruins | Biotech (DLC) | 0 | 2,000 | ||||||
Ancient exostrider leg | Ruins | Biotech (DLC) | 0 | 1,000 | ||||||
Ancient exostrider midsection | Ruins | Biotech (DLC) | 0 | 3,000 | ||||||
Ancient engine block | Ruins | Ideology (DLC) | 0 | 350 | ||||||
Ancient dropship | Ruins | Ideology (DLC) | 40 | 0 | 4,000 | |||||
Ancient pod car | Ruins | Ideology (DLC) | 0 | 0 | 600 | |||||
Ancient crate | Ruins | Ideology (DLC) | 300 | 0.5 | 100 | |||||
Ancient nav beacon | Ruins | Ideology (DLC) | 200 | 0 | 50 | |||||
Ancient container | Ruins | Ideology (DLC) | 200 | 0 | 500 | |||||
Ancient vending machine | Ruins | Ideology (DLC) | 50 | 0 | 250 | |||||
Ancient long crate | Ruins | Ideology (DLC) | 40 | 0 | 180 | |||||
Ancient tank trap | Ruins | Ideology (DLC) | 200 | 0 | 500 | |||||
Ancient ATM | Ruins | Ideology (DLC) | 40 | 0 | 200 | |||||
Security crate | Ruins | Ideology (DLC) | 0 | 400 | ||||||
Ancient warspider remains | Ruins | Ideology (DLC) | 4,000 | |||||||
Ancient machine | Ruins | Ideology (DLC) | 3,000 | 0.5 | 300 | |||||
Ancient warwalker torso | Ruins | Ideology (DLC) | 4,000 | |||||||
Ancient kitchen sink | Ruins | Ideology (DLC) | 40 | 0 | 200 | |||||
Ancient ruined APC | Ruins | Ideology (DLC) | 40 | 0 | 2,000 | |||||
Ancient fence | Ruins | Ideology (DLC) | 70 | 50 | ||||||
Ancient barrel | Ruins | Ideology (DLC) | 200 | 0.7 | 100 | |||||
Ancient macro-engine block | Ruins | Ideology (DLC) | 0 | 600 | ||||||
Ancient cryptosleep pod | Ruins | Ideology (DLC) | 2,000 | 1 | 200 | |||||
Ancient large crate | Ruins | Ideology (DLC) | 60 | 0 | 220 | |||||
Ancient mechanoid shell | Ruins | Ideology (DLC) | 0 | 150 | ||||||
Ancient washing machine | Ruins | Ideology (DLC) | 40 | 0 | 200 | |||||
Hermetic crate | Ruins | Ideology (DLC) | 0 | 250 | ||||||
Ancient warsprinter remains | Ruins | Ideology (DLC) | 1,800 | |||||||
Ancient storage cylinder | Ruins | Ideology (DLC) | 2,000 | 0.5 | 250 | |||||
Ancient warwalker claw | Ruins | Ideology (DLC) | 2,000 | |||||||
Ancient air conditioner | Ruins | Ideology (DLC) | 40 | 0 | 200 | |||||
Ancient stove | Ruins | Ideology (DLC) | 40 | 0 | 200 | |||||
Ancient dropship engine | Ruins | Ideology (DLC) | 0 | 2,000 | ||||||
Ancient razor wire | Ruins | Ideology (DLC) | 30 | |||||||
Ancient generator | Ruins | Ideology (DLC) | 200 | 0.5 | 250 | |||||
Ancient pipeline section | Ruins | Ideology (DLC) | 400 | |||||||
Ancient system rack | Ruins | Ideology (DLC) | 1,500 | 0.5 | 250 | |||||
Ancient wheel | Ruins | Ideology (DLC) | 30 | 0 | 150 | |||||
Ancient mech drop beacon | Ruins | Ideology (DLC) | 200 | 0 | 50 | |||||
Ancient hydrant | Ruins | Ideology (DLC) | 40 | 0 | 200 | |||||
Ancient warwalker leg | Ruins | Ideology (DLC) | 2,000 | |||||||
Ancient display bank | Ruins | Ideology (DLC) | 1,500 | 0.5 | 250 | |||||
Ancient warwalker shell | Ruins | Ideology (DLC) | 2,000 | |||||||
Ancient postbox | Ruins | Ideology (DLC) | 45 | 0 | 200 | |||||
Ancient refrigerator | Ruins | Ideology (DLC) | 40 | 0 | 200 | |||||
Ancient truck | Ruins | Ideology (DLC) | 0 | 600 | ||||||
Ancient mega-cannon platform | Ruins | Ideology (DLC) | 200 | 1,200 | ||||||
Ancient microwave | Ruins | Ideology (DLC) | 40 | 0 | 200 | |||||
Ancient operating table | Ruins | Ideology (DLC) | 200 | 0.5 | 140 | |||||
Ancient ruined tank | Ruins | Ideology (DLC) | 0 | 2,000 | ||||||
Ancient unstable fuel node | Ruins | Ideology (DLC) | 3,000 | 1.5 | 50 | |||||
Ancient giant wheel | Ruins | Ideology (DLC) | 60 | 0 | 300 | |||||
Ancient security turret | Ruins | Ideology (DLC) | 200 | 0 | 100 | |||||
Ancient toilet | Ruins | Ideology (DLC) | 40 | 0 | 200 | |||||
Ancient car frame | Ruins | Ideology (DLC) | 0 | 350 | ||||||
Ancient locker bank | Ruins | Ideology (DLC) | 900 | 0.5 | 200 | |||||
Ancient jet engine | Ruins | Ideology (DLC) | 0 | 2,000 | ||||||
Ancient pipes | Ruins | Ideology (DLC) | 200 | 0 | 50 | |||||
Ancient shopping cart | Ruins | Ideology (DLC) | 30 | 0 | 150 | |||||
Ancient small crate | Ruins | Ideology (DLC) | 35 | 0 | 150 | |||||
Ancient mega-cannon barrel | Ruins | Ideology (DLC) | 200 | 900 | ||||||
Ancient oven | Ruins | Ideology (DLC) | 40 | 0 | 200 | |||||
Ancient bed | Ruins | Ideology (DLC) | 0.8 | 1 | 0.75 | 140 | ||||
Ancient warwalker foot | Ruins | Ideology (DLC) | 600 | |||||||
Ancient equipment blocks | Ruins | Ideology (DLC) | 200 | 0.5 | 200 | |||||
Ancient troop carrier | Ruins | Ideology (DLC) | 1,800 | |||||||
Barricade | Security | 320 | 1 | -3 | 300 | |||||
Sandbags | Security | 180 | 0 | -10 | 300 | |||||
Spike trap | Security | Construction | 3 | 3,200 | 1 | -18 | 40 | |||
Autocannon turret | Security | Autocannon turret | Construction | 6 | 15,000 | 0.7 | -20 | 380 | ||
Foam turret | Security | Foam turret | Construction | 5 | 1,800 | 0.7 | -20 | 100 | ||
Mini-turret | Security | Gun turrets | Construction | 5 | 1,800 | 0.7 | -20 | 100 | ||
IED antigrain warhead trap | Security | Ieds | Construction | 3 | 1,400 | 1 | -4 | 40 | ||
IED incendiary trap | Security | Ieds | Construction | 3 | 1,400 | 1 | -4 | 40 | ||
IED EMP trap | Security | Ieds | Construction | 3 | 1,400 | 1 | -4 | 40 | ||
IED trap | Security | Ieds | Construction | 3 | 1,400 | 1 | -4 | 40 | ||
IED firefoam trap | Security | Ieds | Construction | 3 | 1,400 | 1 | -4 | 40 | ||
IED smoke trap | Security | Ieds | Construction | 3 | 1,400 | 1 | -4 | 40 | ||
IED deadlife trap | Security | Ieds | Construction | Anomaly (DLC) | 1,400 | |||||
IED tox trap | Security | Ieds | Construction | 3 | Biotech (DLC) | 1,400 | 1 | -4 | 40 | |
Mortar | Security | Mortars | Construction | 5 | 2,000 | 0.7 | -20 | 180 | ||
Rocketswarm launcher | Security | Rocketswarm launcher | Construction | 5 | 10,000 | 0.7 | -20 | 200 | ||
Uranium slug turret | Security | Uranium slug turret | Construction | 6 | 15,000 | 0.7 | -20 | 380 | ||
Ship engine | Ship | Johnson-tanaka drive | Construction | 8 | 50,000 | 0 | 400 | |||
Ship computer core | Ship | Machine persuasion | Construction | 8 | 16,000 | 0 | 150 | |||
Ship structural beam | Ship | Starflight basics | Construction | 5 | 8,000 | 0 | 400 | |||
Sensor cluster | Ship | Starflight sensors | Construction | 8 | 30,000 | 0 | 100 | |||
Ship reactor | Ship | Starship reactor | Construction | 8 | 65,000 | 0 | 500 | |||
Ship cryptosleep casket | Ship | Vacuum cryptosleep casket | Construction | 8 | 8,000 | 0 | 200 | |||
Vanometric power cell | Special | 0 | 200 | |||||||
Infinite chemreactor | Special | 1 | -10 | 200 | ||||||
Psychic emanator | Special | 0 | 100 | |||||||
Glow pod | Special | 1 | 50 | |||||||
Unstable power cell | Special | Royalty (DLC) | 0 | -20 | 200 | |||||
Mech node | Special | Royalty (DLC) | 0 | -20 | 50 | |||||
Monument marker | Special | Royalty (DLC) | ||||||||
Wall | Structure | 135 | 1 | 300 | ||||||
Column | Structure | 750 | 1 | 5 | 160 | |||||
Door | Structure | 850 | 1 | 160 | ||||||
Bridge | Structure | 1,500 | 0.8 | 0 | 100 | |||||
Fence | Structure | 70 | 1 | 40 | ||||||
Animal flap | Structure | 850 | 1 | 20 | ||||||
Fence gate | Structure | 500 | 1 | 20 | ||||||
Autodoor | Structure | Autodoor | Construction | 6 | 1,100 | 1 | 160 | |||
Ornate door | Structure | Complex furniture | Construction | 6 | 15,000 | 1 | 30 | 250 | ||
Security door | Structure | Security door | Construction | 7 | Anomaly (DLC) | 6,000 | 0 | 800 | ||
Campfire | Temperature | 200 | 0 | 80 | ||||||
Cooler | Temperature | Air conditioning | Construction | 5 | 1,600 | 0.7 | 100 | |||
Vent | Temperature | Complex furniture | 400 | 1 | 100 | |||||
Heater | Temperature | Electricity | Construction | 5 | 1,000 | 0.5 | 100 | |||
Passive cooler | Temperature | Passive cooler | 200 | 1 | 80 |