Darklight brazier

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Darklight brazier

Darklight brazier

A specially treated brazier that illuminates its surroundings with darklight and creates heat. These satisfy royal brazier requirements.

Base Stats

Type
BuildingFurniture
Mass
15 kg
HP
80
Flammability
0%
Path Cost
42

Building

Size
1 × 1
Minifiable
True
Placeable
True
Passability
pass through only
Cover Effectiveness
15%
Terrain Affordance
Light
Light Radius
7.11
Heat Per Second
3.5
Stops Heating At
23 °C (73.4 °F)

Creation

Required Research
Complex furniture
Work To Make
100 ticks (1.67 secs)
Stuff Tags
Metallic, Stony
Resources to make
Stuff 50
Deconstruct yield
Stuff 25
Destroy yield
Stuff 12 - 13
Technical
thingCategories
BuildingsFurniture


The draklight brazier is an alternate form of the brazier that pleases those who like darklights.

Acquisition[edit]

Darklight braziers can be constructed once the complex furniture research project has been completed. Each requires Stuff 50 Stuff (Metallic/Stony) and 100 ticks (1.67 secs) of work modified by the construction speed of the builder and the work to build factor and offset of the material. You do not need the Lighting: Darklight Preferred precept to construct darklight braziers.

Summary[edit]

Darklight braziers output light in a 10 tile radius, with the nearest 5 tiles being above 50% light level and considered lit. It heats the room to a maximum temperature of 23 °C (73.4 °F) at a rate of 3.5 heat per second.[Exact mechanic unclear]

The brazier consumes Wood 1.5 wood per day as long as it is lit. It can hold up to Wood 30 wood at a time, for a maximum run time of 20 days. Fuel is delivered to the brazier by a haulers as long as refueling is enabled. An uninstalled brazier both stops consuming fuel and retains its fuel level when reinstalled.

If under the rain and unroofed, it consumes an additional Wood 0.0006 wood per 1 tick (0.02 secs), or 37.5 wood per day. It therefore lasts for 0.53 days if in constant rain.

Two lit braziers of any type are required in the throne room of every noble of "Acolyte" rank or above. Other than the fuel cost, it is exactly the same as the regular brazier - including light radius - except that it pleases ideoligions with the Lighting: Darklights Preferred precept.

Analysis[edit]

Superior to the regular brazier, even if your colonists do not prefer darklight. It consumes less fuel, costs the same material to make, and pleases nobles all the same.

Stats table

  • Darklight brazier Darklight brazier Beauty Work to Build HP Flamma­bility Market
    Value
    Material
    Gold Gold 20 000,090 ticks (1.5 secs) 48 0% 5,000 Silver
    Granite blocks Granite blocks 0 000,740 ticks (12.33 secs) 136 0% 48 Silver
    Limestone blocks Limestone blocks 0 000,740 ticks (12.33 secs) 124 0% 48 Silver
    Marble blocks Marble blocks 1 000,690 ticks (11.5 secs) 96 0% 48 Silver
    Plasteel Plasteel 0 000,220 ticks (3.67 secs) 224 0% 450 Silver
    Sandstone blocks Sandstone blocks 0 000,640 ticks (10.67 secs) 112 0% 47 Silver
    Silver Silver 6 000,100 ticks (1.67 secs) 56 0% 500 Silver
    Slate blocks Slate blocks 0 000,740 ticks (12.33 secs) 104 0% 48 Silver
    Steel Steel 0 000,100 ticks (1.67 secs) 80 0% 95 Silver
    Jade Jade 10 000,500 ticks (8.33 secs) 40 0% 250 Silver
    Uranium Uranium 0 000,190 ticks (3.17 secs) 200 0% 300 Silver
  • Trivia[edit]

    The darklight brazier is rare in that it requires two DLC to be present in-game - it is included as part of the Royalty DLC files, but only appears if the Ideology DLC is active.

    Version history[edit]