Subcore encoder

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Subcore encoder

Subcore encoder

A work station where a mechanitor can produce basic-tier subcores. Subcores are the brains of mechanoids, and one is required to produce any mechanoid. Basic subcores can only be used in simple basic-tier mechs.
Higher tier subcores can be created by building a subcore softscanner or a subcore ripscanner.

Base Stats

Type
Building???
Market Value
315 Silver [Note]
Mass
25 kg
HP
200
Flammability
50%

Building

Size
3 * 2
Passability
PassThroughOnly
Cover Effectiveness
30%
Power
-50 W

Creation

Required Research
Basic mechtech
Skill Required
Construction 4
Work To Make
8,000 ticks (2.22 mins)
Resources to make
Steel 100 + Component 3
Deconstruct yield
Steel 50 + Component 1 - 2
Destroy yield
Steel 25 + Component 0 - 1

The subcore encoder is a building added by the Biotech DLC that allows for the creation of basic subcores.

Acquisition

Subcore encoder can be constructed once the Basic mechtech research project has been completed. They require Steel 100 Steel, Component 3 Component, 8,000 ticks (2.22 mins) of work, and a Construction skill of 4.

Summary

The subcore encoder takes 150 W of power. Its only purpose is to form a basic subcore, an ingredient used for the gestation of the following mechanoids:

  • Name Amount Type
    Agrihand Content added by the Biotech DLC 1 Mechanoid
    Cleansweeper Content added by the Biotech DLC 1 Mechanoid
    Constructoid Content added by the Biotech DLC 1 Mechanoid
    Lifter Content added by the Biotech DLC 1 Mechanoid
    Militor Content added by the Biotech DLC 1 Mechanoid
  • A basic subcore requires ?? to create.

    Summary

    ?

    Analysis

    ? The subcore encoder can be obtained either by starting your save as a Mechanitor or by unlocking the Basic Mechtech research. The encoder can always be built by a constructoid but will require a pawn with high enough construction skill if one is not available.

    Version history