Blood torch

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Blood torch

Blood torch

A specially-treated wooden torch that produces a red light over a large area. Sanguophages gather around torches like these during their ceremonial meetings. The sanguine glow is particularly pleasing to individuals with the bloodfeeder gene. It can be automatically refueled with wood, and produces a small amount of heat

Base Stats

Type
BuildingFurniture
HP
75
Flammability
0%
Path Cost
24

Building

Size
1 ˣ 1
Minifiable
False
Placeable
True
Passability
pass through only
Cover Effectiveness
15%
Terrain Affordance
Light
Light Radius
7.88
Heat Per Second
3.5
Stops Heating At
23 °C (73.4 °F)

Creation

Deconstruct yield
nothing
Destroy yield
nothing
Technical
thingCategories
BuildingsMisc


The blood torch is a piece of furniture that burns wood to light an area, while also generating a small amount of heat. It is also pleasing to Sanguophages and other bloodfeeders.

Acquisition

Blood torches come from a quest in which you allow 2 or more Sanguophages hold a meeting at your colony. After which the torch is left behind. It can be uninstalled and moved if initial location is poor.

Summary

A blood torch outputs light in a 10 tile radius, with the nearest 7.884 tiles being above 50% light level and considered lit. It heats the room to a maximum temperature of 23 °C (73.4 °F) at a rate of 3.5 heat per second.[Exact mechanic unclear]

The blood torch consumes Wood 1.5 wood per day as long as it is lit. If lit while unroofed under the rain, it consumes an additional Wood 0.0006 wood per 1 tick (0.02 secs), or a total of Wood 38 wood per day. It can hold up to Wood 20 wood at a time, for a maximum run time of 13.33 days, or 12.8 hours if in constant rain. It is constructed with a full fuel capacity. Fuel is delivered to the torch by a haulers as long as refueling is enabled.

It cannot be "turned off" or paused, only deconstructed, in which case no wood is recovered, regardless of any "fuel" remaining.

It functions as a meditation focus for psycasters with the Flame focus.Content added by the Royalty DLC

The blood torch provides a +2 Blood torch mood bonus to all pawns with the Bloodfeeder gene inside its 10-tile maximum radius. This effect does not stack with multiple blood torches.

Analysis

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Gallery

Version history