Grand sculpture

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Grand sculpture


Type
Art
Beauty
400
Mass
28 kg
Cover Effectiveness
50%


Sculptures


Sculptures are pieces of art made at a sculptor's table that add (or not) beauty to any room they're in once they are installed. A finished piece of art gets a quality that affects the beauty and market value.

The artist's skill is a driving factor in the quality of the sculpture. Sculptures can be reinstalled or uninstalled. Sculptures may be deconstructed to salvage 75% of its materials. If a sculpture job is interrupted for any reason the sculptor will drop the piece on the table, and it will be in an unfinished state until the same author finishes it. A sculptor cannot work on another sculptor's piece. The inspect pane indicates the name of the piece's sculptor and how much work is remaining. The stockpile filter includes an entry for unfinished sculptures (under >Items >Unfinished) which allows the player to control where they are stored if keeping them by the table becomes an inconvenience. The piece will be named under a title and although same titles can be used, the storylines will differ ex. File:Blue Forest.png vs File: Blue Forest alt 1.png.


Below is a table detailing statistics on grand sculptures in 1.1. The "Cost" field is the market value of the materials used.

Material Cost Work Beauty (Normal) Value (Normal) Max HP Flammability Value/Work
Sandstone 360 1925 440 776 420 0 .403
Marble 360 2013 541 795 360 0 .395
Slate 360 2275 440 851 390 0 .374
Limestone 360 2275 400 851 465 0 .374
Granite 360 2275 400 851 510 0 .374
Wood 480 1225 400 745 195 1 .608
Steel 760 1750 400 1138 300 .4 .65
Jade 2000 2450 1010 2529 150 0 1.03
Uranium 2400 3325 200 3118 750 0 .938
Plasteel 3600 3850 400 4432 840 0 1.15
Silver 4000 1750 806 4378 210 .4 2.5
Gold 40000 1575 1620 40340 180 .4 25.6