Blocks of solid granite. Granite is a very hard stone.
- Stuff Category
- Stack Limit
- 1.25 kg
- Path Cost
- Terrain Affordance
- Beauty Factor
- Beauty Offset
- Work To Make Factor
- Work To Build Factor
- Work To Build Offset
- +140 ticks (2.33 secs)
- Max Hit Points
- Melee Blunt Damage
- Melee Sharp Damage
- Melee Cooldown
- Door Opening Speed
- Rest Effectiveness
- Work To Make
- 1,600 ticks (26.67 secs)
- Stuff Adjective
Granite is the strongest of all stone blocks and is best suited to build walls in the fighting area.
As the most durable building stone, granite blocks have almost 10% more hit points than their nearest competitor, limestone, and more than 21% more than the third strongest sandstone, making it the preferred building material for anywhere that you expect to take damage or even as the default wall material where another material is not indicated. For example, a colony may chose to build tables and bedrooms walls from the beautiful marble, while all other walls, including the outer walls, will be made from granite.
If available, both uranium and plasteel significantly outperform granite, with 47% and 65% more HP respectively. However, both materials are both more expensive and rarer to encounter than the relatively common granite. Thus, they should only be used as needed and are typically relegated to constructions that will be a particular focus for damage, such as planned defensive positions or the walls at the receiving end of a killbox.
- This section is transcluded from Stonecutting maximization.
Stonecutting speed is controlled by the cutting pawn's General Labor Speed stat, which is determined by a pawn's stats and capacities rather than any skills. Thus, maximization is based on improving that stat and removing process inefficiencies rather than grinding for experience.
General Labor Speed
Sight decreases general labor speed at values below 100%, but offers no benefit above 100%.
Care should be taken to avoid assigning stonecutting to pawns with damaged vision or manipulation or with traits such as Lazy unless they are otherwise unoccupied.
General Labor Speed is also increased by +50% Production specialists, as well as those under the Production specialist's Production Command. While being a specialist locks out many other work types and the quality increase is of no use for stonecutting, it can be useful to give to a dedicated stonecutter, to crafter pawns that will benefit and are temporarily seconded to stonecutting, or only temporarily to build up a stockpile of bricks before abandoning the role. A separate pawn as production specialist using the command and staying nearby will also improve rates and can be used independently or stack with the improvement from the cutter being a specialist.
- Sufficient haulers are present to bring chunks to them.
- The bill is set to drop the blocks on the ground.
If there are insufficient haulers, removing the shelves and instead positioning the cutting table next to the chunk stockpile is ideal.
Placing an armchair or other chair will not improve production rates, but will ensure that the pawn remains comfortable and happy while cutting. It's worth mentioning, with the Ideology DLC installed, slaves are ideal as stone cutters as the task doesn't raise any of the pawns skills. The -15% work speed from slaves is offset by a lack of need for recreation and adding a circadian half-cycler further increases efficiency by removing the need for sleep at the cost of -15% consciousness.
0.7.581 - Added, previously there was only generic "stone".