|This article relates to content added by Royalty (DLC). Please note that it will not be present without the DLC enabled.|
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A bowl-shaped furnishing used to hold a fire. Will light the surroundings and create heat.
- 1 × 1
- pass through only
- Cover Effectiveness
- Terrain Affordance
- Light Radius
- Heat Per Second
- Stops Heating At
- 23 °C (73.4 °F)
- Required Research
- Complex furniture
- Work To Make
- 100 ticks (1.67 secs)
- Metallic, Stony
A brazier is a type of furniture which emits light and heat. Braziers are required for higher ranks of titles to make them happy. Braziers need to be consistently fueled to appease the nobles whose thronerooms contain them. It is also a meditation focus for psycasters.
The brazier consumes 2 wood per day as long as it is lit, and consumes an additional 0.0006 wood per 1 tick (0.02 secs), or a total of 38 wood per day, if it is lit while unroofed in the rain. It can hold up to 30 fuel at a time, for a maximum run time of 15 days. Fuel is delivered to the brazier by a haulers as long as refueling is enabled. An uninstalled brazier both stops consuming fuel and retains its fuel level when reinstalled.
It outputs light in a 10 tile radius, with the nearest 5 tiles being above 50% light level and considered lit. It heats the room to a maximum temperature of 23 °C (73.4 °F) at a rate of 3.5 heat per second.
Two lit braziers are required in the throne room of every noble of "Acolyte" rank or above.
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Braziers are nearly identical to torch lamps; they output the same light radius and heat per second, with the same max temperature and fuel consumption. Braziers can hold 10 more wood and can be uninstalled, but require 50 Stuff (Metallic/Stony) to make. You can uninstall the brazier as a time-consuming way to turn it off.
Braziers or darklight braziers are required for the aforementioned nobility. If the Ideology DLC is installed, then darklight braziers are the superior option; they have the exact same stats, including light radius, but consume 75% fuel.
|Brazier||Beauty||Work to Build||HP||Flammability||Market|
|Gold||20||ticks (1.5 secs)90||48||0%||5,000|
|Granite blocks||0||ticks (12.33 secs)740||136||0%||48|
|Limestone blocks||0||ticks (12.33 secs)740||124||0%||48|
|Marble blocks||1||ticks (11.5 secs)690||96||0%||48|
|Plasteel||0||ticks (3.67 secs)220||224||0%||450|
|Sandstone blocks||0||ticks (10.67 secs)640||112||0%||47|
|Silver||6||ticks (1.67 secs)100||56||0%||500|
|Slate blocks||0||ticks (12.33 secs)740||104||0%||48|
|Steel||0||ticks (1.67 secs)100||80||0%||95|
|Jade||10||ticks (8.33 secs)500||40||0%||250|
|Uranium||0||ticks (3.17 secs)190||200||0%||300|