|This article relates to content added by Ideology (DLC). Please note that it will not be present without the DLC enabled.|
|This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Please add a reason.|
|This article is suggested to be rewritten. Reason: Cleanup You can help RimWorld Wiki by improving it.|
A person-sized piece of material sculpted into a threatening form. Slaves who spend time around it will feel terror, which makes them stay suppressed for longer and thus reduces slave rebellions.
- 7 kg
- 1 ˣ 1
- Cover Effectiveness
- Work To Make
- 30,000 ticks (8.33 mins)
- Metallic, Woody, Stony
Terror mechanics how? (Aazard answer attempt, research heavy/testing light)
Suppression & Terror, via buildings
Terror Sculptures cause slaves to feel "terror", inside an 6 tile radius, increasing suppression (Aazard: or reducing loss rate??). When enslaving someone their suppression will start at 50 and fall at a rate of -20%/day, at <30% suppression the rate goes down to -10%/day and at <10% it goes down to -5%/day.
The suppression fall rate can be reduced through terror (or through slave apparel and other suppression methods). Pawns gain terror by being near sources of terror and will lose terror once they leave the area. The major sources of terror are skull spikes gibbet cages and terror statues. For skull spikes you'll need to harvest skulls from corpses, for gibbet cages you'll need to put corpses into them. Terror Sculptures allow a terror causing building option, with no skull or corpse requirement.
Radius Of "Terror" Effect: Skull spikes have a range of 4, Gibbet cages (with a fresh corpse) have a range of 2, Terror sculptures have a range of 6.
The terror induced by a terror statue depends on their quality (material used to build it has no effect on terror it causes).
- Awful to Legendary, % terror induced: 3/6/10/15/20/30/40%.
Terror statues are also quite ugly, normally they have a beauty of ~+/-5, a legendary golden terror sculpture has a whopping 120 (for comparison, a legendary large golden sculpture has a beauty of 3360, or 28x the beauty, at the same materials cost and area used, of 1x1).
Ideally made from the "Stuff-able" option of Jade (Five times the beauty of silver, at approx. 58.5% the market value, in silver), being the only non-small material stuff-able (unlike silver & gold) with a positive beauty value, if normal quality or better. Gold will produce the best results, but at a very low (imho) "Gold used to Effect gained" ratio.
Terror, from all sources, changes the suppression fall rate with:
- 15% at 25% terror
- 25% at 50% terror
- 45% at 100% terror
|Material||Stuff cost||Beauty||Work to Build||HP||Flammability||Market Value|
|Wooden Terror sculpture||100||-5||ticks (5.83 mins)21,000||98||100%||196|
|Granite Terror sculpture||100||-5||180,140 ticks (50.04 mins)||255||0%||230|
|Limestone Terror sculpture||100||-5||180,140 ticks (50.04 mins)||233||0%||230|
|Marble Terror sculpture||100||-4||165,140 ticks (45.87 mins)||180||0%||215|
|Sandstone Terror sculpture||100||-5||150,140 ticks (41.71 mins)||210||0%||210|
|Slate Terror sculpture||100||-5||180,140 ticks (50.04 mins)||195||0%||230|
|Jade Terror sculpture||100||5||150,000 ticks (41.67 mins)||75||0%||650|
|Golden Terror sculpture||1000||15||ticks (7.5 mins)27,000||90||40%||10,095|
|Plasteel Terror sculpture||100||-5||ticks (18.33 mins)66,000||420||0%||1,140|
|Silver Terror sculpture||1000||1||ticks (8.33 mins)30,000||105||40%||1,110|
|Steel Terror sculpture||100||-5||ticks (8.33 mins)30,000||150||40%||300|
|Uranium Terror sculpture||100||-5||ticks (15.83 mins)57,000||375||0%||805|
Assuming Normal quality, for the effect of other qualities, see Quality.
- Ideology DLC Release - Added.