A simple bed that lays on the floor, usually made of cloth or leather, often lined with fur. It is lightweight and can be rolled up for easy transport, but it is not quite as comfortable as a typical bed. Caravans can use bedrolls while traveling for better sleep.
- 1 ˣ 2
- Blocks Wind
- Terrain Affordance
- Surgery Success Chance Factor
- Immunity Gain Speed Factor
- Rest Effectiveness
- Work To Make
- 600 ticks (10 secs)
- Fabric, Leathery
The bedroll is a furniture item which pawns can sleep in. Bedrolls are portable and can be used by pawns in caravans. Bedrolls provide better comfort and rest effectiveness than a sleeping spot, but are inferior to beds of the same quality. For recovery from injury and Surgery Success Chance Factor, bedrolls are equivalent to beds of the same quality.
Bedrolls function similar to bed in most respects. However, unlike other beds, bedrolls can be carried and used in caravans. When resting, caravan members will automatically use bedrolls in caravan inventory, improving their comfort regeneration, rest efficiency, and healing rates. Quality affects these as normal, even when on caravan. Note however that even if pawns fill their rest bar before dawn, the caravan will not be able to move until first light.
To add bedrolls to a caravan, they cannot be "installed", which is their default upon creation. You must select a bedroll and choose the Uninstall option available for all types of Furniture. It will go into regular storage and be available in the config tab when you are forming the caravan.
Rest Effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Rest effectiveness under 100% increases rest time needed.
Rest effectiveness for bedrolls varies by quality.
|Rest effectiveness||82% (12.85 h)||87% (12.01 h)||95% (11.05 h)||103% (10.23 h)||108% (9.7 h)||119% (8.84 h)||152% (6.91 h)|
|Sleep accelerator||112% (9.39 h)||120% (8.78 h)||130% (8.08 h)||140% (7.48 h)||148% (7.09 h)||163% (6.46 h)||208% (5.05 h)|
Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.
Comfort is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect. Comfort varies by quality but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from. An adjacent end table and a nearby dresser will each increase the base comfort by a further +0.05. This increase is applied before the quality multiplier.
|+ End Table||0.55||0.64||0.73||0.82||0.91||1.06||1.24|
|+ End Table & Dresser||0.59||0.69||0.78||0.87||0.97||1.13||1.33|
Surgery Success Chance Factor
The Surgery Success Chance Factor is exactly what it sounds like: a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the sleeping spot a lower value of 70%, and the hospital bed a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.
|Surgery Success Chance Factor||90||95||100||105||110||115||130|
Bedrolls are worse than beds of the same quality for rest and comfort, and better than sleeping spots. They are slightly better than beds made of stone, as well as beds 1 quality level lower. At the start of the game, textiles are usually harder to obtain than wood; most biomes have plentiful amounts of wood available. Therefore, regular beds should be created when at all possible.
New Tribes need Complex Furniture researched before creating proper beds, so will have to rely on bedrolls to increase comfort and avoid the −4 Slept on the ground moodlet. Complex Furniture should be one of the first projects to research, though possibly before Stonecutting or Complex Clothing, depending on situation and textile availability.
Bedrolls (and double bedrolls) retain a niche as the only beds that are usable inside a caravan. Pawns will sleep on bedrolls on the world map, which prevents the aforementioned slept on the ground debuff when traveling.
Another niche is optimising mood bonuses from small bedrooms. Unlike beds, bedrolls have standable passability, which means they do not reduce room's space stat. As for small rooms space has by far biggest impact on impressiveness, player is given option to sacrifice some rest effectiveness and comfort in favour of higher mood bonus and/or smaller bedroom size. Note, that a room with bedroll and end table will still have better space, than a room with just a bed and with comfort being effectively capped at 1, "only" rest effectiveness is sacrificed at masterwork quality. A room with bedroll and dresser, will have the same space as room with regular bed, which should defy the purpose for most scenarios.
As for materials, the choice only affects hit points, flammability and value, so any expendable textile should be used.
|Material||Stuff cost||Beauty||Work to Build||HP||Flammability||Market Value|
|Bearskin Bedroll||40||0||ticks (10 secs)600||98||100%||138|
|Birdskin Bedroll||40||0||ticks (10 secs)600||75||100%||74|
|Bluefur Bedroll||40||0||ticks (10 secs)600||98||100%||94|
|Camelhide Bedroll||40||0||ticks (10 secs)600||98||100%||94|
|Chinchilla fur Bedroll||40||0||ticks (10 secs)600||75||100%||260|
|Dog leather Bedroll||40||0||ticks (10 secs)600||98||100%||82|
|Elephant leather Bedroll||40||0||ticks (10 secs)600||113||100%||99|
|Foxfur Bedroll||40||0||ticks (10 secs)600||75||100%||142|
|Guinea pig fur Bedroll||40||0||ticks (10 secs)600||45||100%||200|
|Heavy fur Bedroll||40||0||ticks (10 secs)600||113||100%||134|
|Human leather Bedroll||40||0||ticks (10 secs)600||98||100%||170|
|Lightleather Bedroll||40||0||ticks (10 secs)600||75||100%||78|
|Lizardskin Bedroll||40||0||ticks (10 secs)600||75||100%||86|
|Panthera fur Bedroll||40||0||ticks (10 secs)600||98||100%||122|
|Patchleather Bedroll||40||0||ticks (10 secs)600||75||100%||62|
|Pigskin Bedroll||40||0||ticks (10 secs)600||98||100%||78|
|Plainleather Bedroll||40||0||ticks (10 secs)600||98||100%||86|
|Rhinoceros leather Bedroll||40||0||ticks (10 secs)600||113||100%||170|
|Thrumbofur Bedroll||40||0||ticks (10 secs)600||150||100%||560|
|Wolfskin Bedroll||40||0||ticks (10 secs)600||98||100%||122|
|Alpaca wool Bedroll||40||0||ticks (10 secs)600||75||100%||154|
|Bison wool Bedroll||40||0||ticks (10 secs)600||75||100%||110|
|Cloth Bedroll||40||0||ticks (10 secs)600||75||100%||62|
|Devilstrand Bedroll||40||0||ticks (10 secs)600||98||40%||220|
|Hyperweave Bedroll||40||0||ticks (10 secs)600||180||40%||360|
|Megasloth wool Bedroll||40||0||ticks (10 secs)600||75||100%||110|
|Muffalo wool Bedroll||40||0||ticks (10 secs)600||75||100%||110|
|Sheep wool Bedroll||40||0||ticks (10 secs)600||75||100%||110|
|Synthread Bedroll||40||0||ticks (10 secs)600||98||70%||162|
Prior to version 1.0 they had no quality, a rest effectiveness of 0.93 and a comfort of 0.6