Human leather

From RimWorld Wiki
Jump to navigation Jump to search

"|RawInedible=" can not be assigned to a declared number type with value 0.03.

Human leather

Tanned, dried, scraped human skin. Most people find this material horrifying. Some find it fascinating. While a decent leather, it neither protects nor insulates particularly well.

Stack Limit

Base Stats

Market Value
Max Hit Points

Stat Modifiers

Armor - Blunt
Armor - Heat
Armor - Sharp
Insulation - Cold
Insulation - Heat
Market Value

Human leather is obtained when a cook butchers a human corpse at a butcher table. However, because of this leather's horrifying origins, colonists without the Psychopath, Cannibal, or Bloodlust trait will get a mood debuff for each piece of clothing worn that is made out of human leather.

Human leather is an abundant resource and conveniently comes with a good supply of equally valuable meat. The combined value of a human harvest makes this leather an extremely valuable source for colony wealth. Use a colonist with the Psychopath trait to minimize the stress of hauling and butchering human corpses.