Lizardskin

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Lizardskin

Lizardskin.png

The tanned skin of a cold-blooded reptile. Lizardskin is reasonably tough, but does not insulate well at all.


Type
TextileLeather
Stack Limit
75

Base Stats

Beauty
−4
Flammability
1
Market Value
2.1
Mass
0.03
Max Hit Points
60

Stat Modifiers

Armor - Blunt
×0.27
Armor - Heat
×1.5
Armor - Sharp
×0.81
Beauty
×1.2
Flammability
×1
Insulation - Cold
×12
Insulation - Heat
×12
Market Value
×1.3
Max Hit Points
×1
Work To Make
×1

Lizardskin is a type of leather produced when a cook butchers a reptile such as a cobra, tortoise, or iguana at a butcher table.

Acquisition

The following animals provide Lizardskin.

AnimalLeather Yield
Cobra16
Iguana15
Tortoise21

Analysis

Lizardskin is one of many textiles with protective stats almost identical to plainleather. In comparison, it provides negligbly higher blunt armor, worse insulation, 23% less item hitpoints and a slightly higher beauty factor.

As it is 6-way tied for the 11th most protective textile in the game, it is largely irrelevant as protective clothing after the very early game, and even at that point there are many other options that are just as good or better. Its lower item durability means that clothing replacements will be more frequent compared to other common leathers as well. Thus its use as clothing is feasible in the early game but not ideal. Transitioning to more protective and insulative textiles should be made a priority however.

For use in furniture, it only has a slightly improved beauty factor than other common textiles, but its mid-game redundancy as clothing makes it a decent choice for improving furniture beauty. Its inferiority to wools in this regard and the commonness of wools compared to lizardskin limits its long term utility however.

Version History

Lizardskin is a new leather type added in update 0.19/1.0 that merged cobraskin, tortoise leather, and iguana skin from earlier versions.