A bed specially designed for injured people. Improves chance of successful medical work.
When a colonist (that is injured or in need of an operation) is selected the player may right-click a hospital bed to direct the colonist there. Colonists that are sick or injured will sleep at a medical bed instead of their designated beds. A hospital bed can also be linked to a vitals monitor to further increase medical treatment quality and patient's immunity gain speed. The bonuses for immunity gain speed from a hospital bed and a vitals monitor stack, but a vitals monitor does not improve the recovery rate from injuries.
While resting on a hospital bed, colonists recover from injuries much faster than a normal bed or sleeping spot. The increased heal rate from using a hospital bed relative to a normal bed is equivalent to a +75% increase in tend quality (see injury for details).
It also increases the success rate of surgeries.
|Type||Cost||Beauty||Comfort||Cover effectiveness||Flamability||Market value||Mass||Max hit points||Work to build|
|Silver||400 5 80||6||0.8||40%||40%||$720.00||45.00 kg||105||47|
|Golden||400 5 80||20||0.8||40%||40%||$4320.00||45.00 kg||90||42|
|Steel||5 120||0||0.8||40%||40%||$400.00||45.00 kg||150||47|
|Plasteel||40 5 80||0||0.8||40%||20%||$695.00||45.00 kg||450||103|
|Uranium||40 5 80||0||0.8||40%||0%||$570.00||45.00 kg||375||89|