Animal bed
Animal bed
A soft bed for animals to sleep on. Fits any animal.
Base Stats
Building
- Size
- 1 ˣ 1
- Minifiable
- True
- Placeable
- True
- Passability
- pass through only
- Cover Effectiveness
- 15%
- Terrain Affordance
- Light
- Surgery Success Chance Factor
- 1
- Immunity Gain Speed Factor
- 1.07
- Rest Effectiveness
- 1
- Comfort
- 0.75
Creation
- Work To Make
- 400 ticks (6.67 secs)
- Stuff tags
- Fabric, Leathery
An animal bed provides a place for an animal to sleep and receive medical treatment. It can be made out of fabric or leather.
It accommodates animals of any size.
Contents
Acquisition
The animal bed can be built with 40 Stuff (Leather/Fabric) and 400 ticks (6.67 secs) of work.
Summary
Unlike animal sleeping boxes, all animals can fit inside an animal bed.
Rest effectiveness
Rest effectiveness is a measure how fast a pawn will regain rest. A pawn sleeping in a bed with 125% rest effectiveness would regain rest 25% faster, and thus require 80% of the time to sleep. Rest effectiveness for animal beds varies by quality.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Rest effectiveness | 86% (12.21 hr) | 92% (11.41 hr) | 100% (10.5 hr) | 108% (9.72 hr) | 114% (9.21 hr) | 125% (8.4 hr) | 160% (6.56 hr) |
Comfort
Comfort is a measure of how fast a pawn will refill their comfort meter. A pawn sleeping in a bed with a higher comfort value will regain comfort proportionally faster. Comfort varies by quality but not material. Beds of the same quality level will all have the same comfort, regardless of what they're constructed from.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Comfort | 0.57 | 0.66 | 0.75 | 0.84 | 0.93 | 1.09 | 1.28 |
Surgery success chance factor
The surgery success chance factor is exactly what it sounds like: a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type only, with both the animal sleeping box and animal bed having a base value of 100% while the animal sleeping spot has a lower value of 70%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from.
Quality | Awful | Poor | Normal | Good | Excellent | Masterwork | Legendary |
---|---|---|---|---|---|---|---|
Surgery success chance factor | 90 | 95 | 100 | 105 | 110 | 115 | 130 |
Analysis
![]() | This section is a stub. You can help RimWorld Wiki by expanding it. Reason: Health regen affects, rest effectiveness and general value proposition both by itself and vs other animal beds needed.. |
Material table
Material | Stuff cost | Beauty | Work to Build | HP | Flammability | Market Value |
---|---|---|---|---|---|---|
Bearskin Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 100% | 137 ![]() |
Birdskin Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 73 ![]() |
Bluefur Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 100% | 93 ![]() |
Camelhide Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 100% | 93 ![]() |
Chinchilla fur Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 260 ![]() |
Dog leather Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 100% | 81 ![]() |
Elephant leather Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 210 | 100% | 98 ![]() |
Foxfur Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 141 ![]() |
Guinea pig fur Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 84 | 100% | 200 ![]() |
Heavy fur Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 210 | 100% | 133 ![]() |
Human leather Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 100% | 169 ![]() |
Lightleather Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 77 ![]() |
Lizardskin Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 85 ![]() |
Panthera fur Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 100% | 121 ![]() |
Patchleather Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 61 ![]() |
Pigskin Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 100% | 77 ![]() |
Plainleather Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 100% | 85 ![]() |
Rhinoceros leather Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 210 | 100% | 169 ![]() |
Thrumbofur Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 280 | 100% | 560 ![]() |
Wolfskin Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 100% | 121 ![]() |
Alpaca wool Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 153 ![]() |
Bison wool Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 109 ![]() |
Cloth Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 61 ![]() |
Devilstrand Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 40% | 220 ![]() |
Hyperweave Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 336 | 40% | 360 ![]() |
Megasloth wool Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 109 ![]() |
Muffalo wool Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 109 ![]() |
Sheep wool Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 140 | 100% | 109 ![]() |
Synthread Animal bed | 40 ![]() |
0 | 400 ticks (6.67 secs) | 182 | 70% | 161 ![]() |
Version history
- 0.12.906 - Added