Thick leather covered in a long, rugged mat of fur. Harvested from a large, hardy animal. This thick skin insulates and protects very well.
- Stuff Category
- Stack Limit
- 0.03 kg
- Path Cost
- Beauty Factor
- Work To Make Factor
- Work To Build Factor
- Max Hit Points
- Armor - Sharp
- Armor - Blunt
- Armor - Heat
- Insulation - Cold
- +30 °C (54 °F)
- Insulation - Heat
- +14 °C (25.2 °F)
Heavy fur is a type of leather produced when a cook butchers a megasloth at a butcher table.
The following animals provide heavy fur.
Heavy fur is the 5th most protective textile against sharp and blunt, and tied 3rd against heat. It is the 4th best for cold insulation in the game. Only thrumbofur provides better protection and cold insulation.
In cold biomes, heavy fur is very useful against cold. For example, a heavy fur tribalwear can allow a pawn to wear a duster or jacket of a more protective, but less insulating material. In very cold biomes, like the ice sheet, heavy fur parkas offer a great mix of protection and cold insulation.
Outside of cold biomes, it should be replaced by better materials like devilstrand whenever possible. Prioritize your best material for dusters, where they will have the greatest impact. If you are limited on better textile, use extra fur for pants and button-down shirts. Heavy fur is strong enough where even pants provide some protection against bullets.
For use in furniture, it has a middle-of-the-road beauty factor. But more beautiful textiles like thrumbofur are in high demand as clothing. So, once redundant as clothing, it is a decent choice for furniture beauty.
Heavy fur is a new leather type added in 0.19/1.0. It merges the different fur types from large animals from earlier versions.[Fact Check Needed]