Hood

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Hood

Hood

"A draped hood which covers the head and ears."


Base Stats

Type
GearClothing
HP
80
Market Value
44 Silver.png
Mass
0.10 kg

Apparel

Insulation Factor - Cold
0.1x
Insulation Factor - Heat
0.25x
Armor Factor - Sharp
0
Armor Factor - Blunt
0
Armor Factor - Heat
0
Coverage
Head, Left Ear, Right Ear
Layer
Headgear

Creation

Work To Make
1,200 ticks (20 secs)
Stuff tags
Fabric, Leathery
Resources to make
Building Material (steel, wood, plasteel, etc.) 50
Technical
thingCategories
HeadgearNoble
tags
BestowerHood


The Hood is a clothing item added in the Royalty DLC. Nobles between Squire and Praetor rank require either one of these, a Coronet, a Crown, Prestige power armor helmet, Eltex helmet or Eltex skullcap, to consider themselves properly dressed and avoid a negative moodlet. The Male specific craftable equivalent is the Top hat. The Female specific craftable equivalent is the Ladies hat.

Acquisition

It can be found on Bestowers and purchased from traders.

It is not craftable, despite having a recipe.

Analysis

Hoods are a luxurious headgear that offers a significant boost to Social Impact (+20%) even larger than the Bowler hat's 15%, but provide no armor and equivalent or worse insulation. Thus they are inferior to, should be exchanged for, literally any other headgear unless required by a noble or the social impact buff is required.

Material Table

  • Material Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Bearskin Hood 0% 0% 0% 104 -2°C +5°C 174 Silver
    Birdskin Hood 0% 0% 0% 80 -1°C +2.5°C 94 Silver
    Bluefur Hood 0% 0% 0% 104 -2°C +4°C 119 Silver
    Camelhide Hood 0% 0% 0% 104 -1.6°C +6°C 119 Silver
    Chinchilla fur Hood 0% 0% 0% 80 -3°C +4°C 330 Silver
    Dog leather Hood 0% 0% 0% 104 -1.4°C +4°C 104 Silver
    Elephant leather Hood 0% 0% 0% 120 -1.4°C +3°C 125 Silver
    Foxfur Hood 0% 0% 0% 80 -2°C +4°C 179 Silver
    Guinea pig fur Hood 0% 0% 0% 48 -3.8°C +4.5°C 255 Silver
    Heavy fur Hood 0% 0% 0% 120 -3°C +3.5°C 169 Silver
    Human leather Hood 0% 0% 0% 104 -1.2°C +3°C 215 Silver
    Lightleather Hood 0% 0% 0% 80 -1.2°C +3°C 99 Silver
    Lizardskin Hood 0% 0% 0% 80 -1.2°C +3°C 109 Silver
    Panthera fur Hood 0% 0% 0% 104 -1.6°C +6°C 154 Silver
    Patchleather Hood 0% 0% 0% 80 -0.9°C +2.25°C 79 Silver
    Pigskin Hood 0% 0% 0% 104 -1.2°C +3°C 99 Silver
    Plainleather Hood 0% 0% 0% 104 -1.6°C +4°C 109 Silver
    Rhinoceros leather Hood 0% 0% 0% 120 -1.4°C +3.5°C 215 Silver
    Thrumbofur Hood 0% 0% 0% 160 -3.4°C +5.5°C 705 Silver
    Wolfskin Hood 0% 0% 0% 104 -2.4°C +4°C 154 Silver
    Alpaca wool Hood 0% 0% 0% 80 -2.8°C +4°C 139 Silver
    Bison wool Hood 0% 0% 0% 80 -2.6°C +3°C 139 Silver
    Cloth Hood 0% 0% 0% 80 -1.8°C +4.5°C 79 Silver
    Devilstrand Hood 0% 0% 0% 104 -2°C +6°C 280 Silver
    Hyperweave Hood 0% 0% 0% 192 -2.6°C +6.5°C 455 Silver
    Megasloth wool Hood 0% 0% 0% 80 -3.4°C +3°C 139 Silver
    Muffalo wool Hood 0% 0% 0% 80 -3°C +3°C 139 Silver
    Sheep wool Hood 0% 0% 0% 80 -2.6°C +2.5°C 139 Silver
    Synthread Hood 0% 0% 0% 104 -2.2°C +5.5°C 205 Silver
    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Trivia

    Every bestower will wear a red hood.

    Despite having materials and a Work To Make defined, it is not actually craftable. Instead this value is used in its Market Value calculation only.

    Version History

    • Added by the 1.2 update with Bestowers.
    • 1.2.2753 - Insulation against cold increased from 0 to 0.1x, insulation against heat increased from 0 to 0.25x.