|This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled.|
A flexible mask worn over the face with an embedded air filter. It dramatically reduces exposure to pollution through the lungs, but does not protect the skin on the rest of the body.
It prevents tox gas irritants from entering through the eyes and mouth.
- Insulation - Cold
- 0 °C (0 °F)
- Insulation - Heat
- 0 °C (0 °F)
- Armor - Sharp
- Armor - Blunt
- Armor - Heat
- Head, Left Eye, Right Eye, Left Ear, Right Ear, Nose, Jaw
- Required Research
- Work To Make
- 6,000 ticks (1.67 mins)
Gas masks increase Toxic Environment Resistance by +80%, causing tox gas, toxic fallout, rot stink, and pollution to be 20% effective. It does not protect from diseases, which are not contagious between pawns in RimWorld, nor does it prevent toxic buildup from attacks such as the cobra's bite. Quality does not affect this resistance.
Armor and insulation bug
Gas masks have armor and insulation values defined, but only as stuff effect multipliers. These require a material to complete the equation and actually produce a final value. As the gas mask is not stuffable, this is impossible to see in the game.
This results in the gas mask offering no armor or insulation at all.
For many purposes, such as against rot stink, a face mask's 50% toxic resistance is sufficient. As face masks don't cover the head, simple helmets and flak helmets can be used alongside it. That said, unlike the face mask, the gas mask prevents the immediate effects of tox gas on sight, breathing, and pain, in addition to the effect of reducing toxic buildup more than a face mask.
The gas mask offers absolutely no protection. The only positive effect of quality is a lowered deterioration rate.
For the full effects of qualities, see Quality.
- Biotech DLC Release - Added.