Flak vest

From RimWorld Wiki
Jump to navigation Jump to search

Flak vest

Flak vest

A vest with armor plates inserted on the chest and back. While quite effective at deflecting gunshots and stabbing attacks against the chest, it does nothing to protect the limbs.

Base Stats

Tech Level
Market Value
225 Silver
4 kg


Insulation - Cold
°C (1.8 °F)
Insulation - Heat
°C (0 °F)
Armor - Sharp
Armor - Blunt
Armor - Heat
Torso, Neck, Left Shoulder, Right Shoulder


Crafted At
Machining table
Required Research
Flak armor
Skill Required
Crafting 4
Work To Make
9,000 ticks (2.5 mins)
Resources to make
Steel 60 + Cloth 30 + Component 1

The flak vest is a type of armor that protects well against sharp/piercing attacks (e.g. bullets, stabs, cuts, bites), and offer minor protection against blunt attacks, explosions and the ever-present threat of clubs, maces, and wild animals.


Flak vests can be crafted at a Machining table once the Flak armor research project has been completed. They require Steel 60 Steel, Cloth 30 Cloth, Component 1 Component, 9,000 ticks (2.5 mins) of work, and a Crafting skill of 4.

They can also be bought from orbital, Outlander, or Empire Content added by the Royalty DLC traders, as well as Outlander and Empire faction bases. Flak Vests are also commonly found on Outlanders, Pirates, Ancients and Imperial Troopers Content added by the Royalty DLC.


The vest protects the torso, neck and shoulders. It also reduces the wearer's base move speed by 0.12 c/s. This -0.12 penalty is then multiplied by Moving and other factors to actual movement speed.


Flak vests protect well against Sharp damage, which includes all bullets, at a low cost and at a very small decrease in movement. Because flak vests have much higher armor values than flak jackets and flak pants, and as they protect most of the vital organs, vests should be created first.

Specifically, the vest covers the neck, torso, and the internal organs (heart, liver, lungs, kidneys), which are immediately fatal to lose / lose both of. The only vital organs a vest does not cover are the head and brain, which headgear serves to protect. They also cover the shoulders, protecting artificial arms entirely.

As vests occupy the middle layer, they can be worn with overgarments, like a duster or flak jacket, for even greater protection.


Despite being much more advanced, the recon armor provides worse Sharp armor than a flak vest alone, only faring slightly better against Blunt. Recon does cover the arms and legs, and has no movement penalty. But, overall, the flak vest with any sort of outerwear is better for raw protection - deaths from limb damage (specifically, from blood loss or lowered consciousness) are considerably rarer than torso shots.

When worn with a protective duster, such as one made out of devilstrand or thrumbofur, the flak vest is directly comparible to the marine armor. Marine armor still protects the limbs much better than any duster.

Quality table

  • Quality Sharp Blunt Heat Item HP Insulation - Cold Insulation - Heat Market Value
    Awful Flak vest 60% 21.6% 16.2% 200 -0.8 °C (-1.4 °F) +0 °C (0 °F) 113 Silver
    Poor Flak vest 80% 28.8% 21.6% 200 -0.9 °C (-1.6 °F) +0 °C (0 °F) 169 Silver
    Normal Flak vest 100% 36% 27% 200 -1 °C (-1.8 °F) +0 °C (0 °F) 225 Silver
    Good Flak vest 115% 41.4% 31.05% 200 -1.1 °C (-2 °F) +0 °C (0 °F) 280 Silver
    Excellent Flak vest 130% 46.8% 35.1% 200 -1.2 °C (-2.2 °F) +0 °C (0 °F) 335 Silver
    Masterwork Flak vest 145% 52.2% 39.15% 200 -1.5 °C (-2.7 °F) +0 °C (0 °F) 560 Silver
    Legendary Flak vest 180% 64.8% 48.6% 200 -1.8 °C (-3.2 °F) +0 °C (0 °F) 1125 Silver

    For the full effects of qualities, see Quality.

  • Version history

    Beta 19 - Renamed from Armor vest to Flak vest. Now significantly less expensive and protects against heat.