|This information relates to content added by the Royalty DLC. Please note that it will not be present without the DLC enabled.|
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"A targeting computer that helps the user aim. It detects and analyzes targets using infrared, visible, and millimeter-wave electromagnetic sensors. An onboard targeting computer displays firing solutions on a retinal projection. It offers no protection at all."
- Insulation - Cold
- Insulation - Heat
- Armor - Sharp
- Armor - Blunt
- Armor - Heat
- Head, Left Ear, Right Ear
The gunlink is a piece of headwear added by the Royalty DLC that increases the wearer's accuracy with ranged weapons but provides no protection or insulation.
As a complicated piece of technology, a Gunlink can only be made at the Fabrication bench and requires Gunlink to be researched in order to be constructed. Crafting the armor requires 10 plasteel, 1 advanced components and a crafting skill of 6.
An equipped Gunlink will increase a pawn's shooting accuracy by +3.0. The quality of a Gunlink is relatively unimportant, as it does not impact the accuracy bonus. The only stats that are meaningfully affected are the deterioration rate and market value.
The gunlink provides an additional +3 shooting accuracy, translating into an additional 3 levels of skill at the cost of providing absolutely no protection or insulation to the head. In normal firefights, the gunlink should be passed over for helmets, but should be prioritized over hats and masks. The gunlink is better used for snipers with a Sniper rifle to take out far away targets.
To lower your colony wealth, only buy low quality gunlinks as they are cheaper and quality only affects deterioration rate and market value.
|Quality||Sharp||Blunt||Heat||Item HP||Insulation - Cold||Insulation - Heat||Market Value|
For the full effects of qualities, see Quality.
- ??? - Added
- 1.2.2753 - Fix: Gunlink displays shooting accuracy stat offset as %.