A suit of light partially-powered armor, designed to permit quick movement. Lightweight plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily. Armor like this is often used by imperial scout troops and glitterworld police forces.
- 9 kg
- Insulation - Cold
- Insulation - Heat
- Armor - Sharp
- Armor - Blunt
- Armor - Heat
- Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
- Middle, Outer
- Work To Make
- 45,000 ticks (
Recon armor is a set of power armor that forms a full set along with the Recon helmet.
As a complicated piece of technology, Recon Armor can only be made at the Fabrication bench and requires Recon Armor to be researched in order to be constructed. Crafting the armor requires 80 plasteel, 10 uranium, 3 advanced components and a crafting skill of 6.
Recon armor is the lowest tier of the three types of power armor, the other two being the Marine armor and the Cataphract armor. As such they're both significantly cheaper and have fewer research requirements, while also offering significantly less protection. While they have the same coverage, the recon armor is roughly equivalent to a Marine armor one quality level below (e.g. a Normal Recon armor ~= Poor Marine armor), or a cataphract armor two quality levels below.
Compared a flak vest and duster, the recon armor offers strictly superior protection to the arms and legs when all items are the same quality, regardless of duster material. The interactions of two layers are dictated by the games Armor Rating calculations, and the result is that any combination of duster and flak vest offers superior protection of the torso, neck and shoulders than the recon armor, assuming all items are the same quality. The overall impact of the opposing traits of superior arm and leg protection and inferior torso, neck and shoulder protection on pawn survivability is currently unclear. However in this comparison, it should be noted that several vital organs are in the torso and the destruction of these can result in immediate death. It should also be noted that flak vests come with a movement penalty of -0.12c/s while the recon armor does not, meaning may be a reason to choose the recon armor even with inferior protection.
It occupies both the overgarments, middle, and shell layers, while flak vests only occupy the middle layer - meaning it can't be worn with tribalwear.
|Quality||Sharp||Blunt||Heat||Item HP||Insulation - Cold||Insulation - Heat||Market Value|
|Awful Recon armor||55.2%||24%||27.6%||280||-25.6°C||+7.2°C||770|
|Poor Recon armor||73.6%||32%||36.8%||280||-28.8°C||+8.1°C||1155|
|Normal Recon armor||92%||40%||46%||280||-32°C||+9°C||1540|
|Good Recon armor||105.8%||46%||52.9%||280||-35.2°C||+9.9°C||1925|
|Excellent Recon armor||119.6%||52%||59.8%||280||-38.4°C||+10.8°C||2310|
|Masterwork Recon armor||133.4%||58%||66.7%||280||-48°C||+13.5°C||3540|
|Legendary Recon armor||165.6%||72%||82.8%||280||-57.6°C||+16.2°C||4540|
For the full effects of qualities, see Quality.
Every set of Recon armor found on an Imperial Janissary will be black.
- 1.1.0 - Added
- 1.1.2647 - No longer meets the clothing requirement of nobles, replaced in that role by Prestige recon armor
- Locust armor - a slightly less protective variant of recon armor with an integrated jump pack.
- Prestige recon armor - a variant of recon armor that both pleases nobles and improves psychic ability.