Rest Effectiveness

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Rest Effectiveness is a Stat: How fast people sleeping on this gain rest. This is the building stat, for the pawn stat see: Rest Rate Multiplier. This stat is affected by quality

Summary table[edit]

The following are the default values for sleeping furniture. Note that these values are affected by quality.

  • Sleep furniture Rest Effectiveness
    Ancient bed Content added by the Ideology DLC 0.85
    Animal bed 1
    Animal sleeping box 0.93
    Animal sleeping spot 0.8
    Baby sleeping spot Content added by the Biotech DLC 0.8
    Bed 1
    Bedroll 0.95
    Deathrest casket Content added by the Biotech DLC 1
    Double bed 1
    Double bedroll 0.95
    Double sleeping spot 0.8
    Hospital bed 1
    Royal bed 1.05
    Slab bed Content added by the Ideology DLC 1
    Slab double bed Content added by the Ideology DLC 1
    Sleeping spot 0.8
  • Bedroll and double bedroll[edit]

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rest effectiveness 82% (12.85 h) 87% (12.01 h) 95% (11.05 h) 103% (10.23 h) 108% (9.7 h) 119% (8.84 h) 152% (6.91 h)
    Sleep acceleratorContent added by the Ideology DLC 112% (9.39 h) 120% (8.78 h) 130% (8.08 h) 140% (7.48 h) 148% (7.09 h) 163% (6.46 h) 208% (5.05 h)
  • Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.

    Standard beds[edit]

  • Material Awful Poor Normal Good Excellent Masterwork Legendary
    Non-Stone and Jade 86% (12.21 h) 92% (11.41 h) 100% (10.5 h) 108% (9.72 h) 114% (9.21 h) 125% (8.4 h) 160% (6.56 h)
    Non-Stone and Jade +
    Sleep acceleratorContent added by the Ideology DLC
    116% (9.04 h) 124% (8.45 h) 135% (7.78 h) 146% (7.2 h) 154% (6.82 h) 169% (6.22 h) 216% (4.86 h)
    Stone except Jade 77% (13.57 h) 83% (12.68 h) 90% (11.67 h) 97% (10.8 h) 103% (10.23 h) 113% (9.33 h) 144% (7.29 h)
    Stone except Jade +
    Sleep acceleratorContent added by the Ideology DLC
    108% (9.77 h) 115% (9.13 h) 125% (8.4 h) 135% (7.78 h) 143% (7.37 h) 156% (6.72 h) 200% (5.25 h)
  • Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.

    Hospital bed[edit]

  • Quality Awful Poor Normal Good Excellent Masterwork Legendary
    Rest effectiveness 86% (12.21 h) 92% (11.41 h) 100% (10.5 h) 108% (9.72 h) 114% (9.21 h) 125% (8.4 h) 160% (6.56 h)
    Sleep acceleratorContent added by the Ideology DLC 116% (9.04 h) 124% (8.45 h) 135% (7.78 h) 146% (7.2 h) 154% (6.82 h) 169% (6.22 h) 216% (4.86 h)
  • Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.

    Royal bed[edit]

  • Material Awful Poor Normal Good Excellent Masterwork Legendary
    Non-Stone and Jade 90% (11.63 h) 97% (10.87 h) 105% (10 h) 113% (9.26 h) 120% (8.77 h) 131% (8 h) 168% (6.25 h)
    Non-Stone and Jade +
    Sleep acceleratorContent added by the Ideology DLC
    120% (8.72 h) 129% (8.15 h) 140% (7.5 h) 151% (6.94 h) 160% (6.58 h) 175% (6 h) 224% (4.69 h)
    Stone except Jade 81% (12.92 h) 87% (12.08 h) 95% (11.11 h) 102% (10.29 h) 108% (9.75 h) 118% (8.89 h) 151% (6.94 h)
    Stone except Jade +
    Sleep acceleratorContent added by the Ideology DLC
    111% (9.43 h) 119% (8.81 h) 130% (8.11 h) 140% (7.51 h) 148% (7.11 h) 162% (6.49 h) 207% (5.07 h)
  • Bracketed numbers are in-game hours to refill rest to 100% from 0% at the given rest effectiveness.