Hoopstone ring

From RimWorld Wiki
Jump to navigation Jump to search

Hoopstone ring

Hoopstone ring

A simple ancient game played with stones and a large ring in the ground. Players try to toss stones through the ring from a distance. It's relaxing, and trains shooting skills.

Base Stats

Type
BuildingRecreation
Mass
4 kg
HP
100
Flammability
100%
Path Cost
14

Building

Size
1 ˣ 1
Minifiable
True
Placeable
True
Terrain Affordance
Light
Recreation
100% dexterity play

Creation

Work To Make
100 ticks (1.67 secs)
Stuff tags
Metallic, Woody, Stony
Resources to make
Stuff 20
Deconstruct yield
Stuff 10
Destroy yield
Stuff 5
Technical
thingCategories
BuildingsJoy


A hoopstone ring is a piece of recreation furniture that provides dexterity recreation when used by colonists.

It is the Neolithic equivalent to the horseshoe pin available to factions of Medieval tech level or above.

Acquisition

Hoopstone rings can only be constructed by New Tribes. They require Stuff 20 Stuff (Metallic/Woody/Stony) and 100 ticks (1.67 secs) of work. New Arrivals can never construct hoopstone rings, and must instead have the exclusive ability to construct horseshoe pins.

Regardless of the material used, a hoopstone ring has no quality level. Once placed it can be uninstalled and then reinstalled in a new location.

For other players, it may be purchased from a Tribal trader.

Summary

Up to three colonists can use a single hoopstone ring at once, taking turns throwing stones at it. Each instance of this activity lasts 4,000 ticks (1.11 mins), and it increases Recreation need at a rate of ?? per second. It provides Dexterity Play-type recreation.

To be usable, a hoopstone ring must have a standable spot five spaces away. It also needs line of sight to it in a straight line (many structures like chairs, lamps, and tables, do not block line of sight). Colonists can throw through a held open doorway into an adjacent room while playing hoopstone. Mood bonuses for room impressiveness are determined by the thrower's location.

A pawn must have Sight and Manipulation capacities above 0% to play.

Playing hoopstone increases the player's shooting skill at a rate of 0.003 XP per 1 tick (0.02 secs), or 0.18 XP per second.

Analysis

The hoopstone ring is the second weakest recreation object, tied with the Horseshoes pin, and the Chess table, with a recreation power of 100%. The only recreation object worse is the Game-of-Ur board, with a meager 80%. It is cheap, and should be built once a farm has been sowed and a basic building has been built.

Material table

  • Material Stuff cost Beauty Work to Build HP Flammability Market Value
    Wooden Hoopstone ring 20 Wood 0 000,070 ticks (1.17 secs) 65 100% 24 Silver
    Granite Hoopstone ring 20 Granite blocks 0 000,740 ticks (12.33 secs) 170 0% 20 Silver
    Limestone Hoopstone ring 20 Limestone blocks 0 000,740 ticks (12.33 secs) 155 0% 20 Silver
    Marble Hoopstone ring 20 Marble blocks 1 000,690 ticks (11.5 secs) 120 0% 20 Silver
    Sandstone Hoopstone ring 20 Sandstone blocks 0 000,640 ticks (10.67 secs) 140 0% 20 Silver
    Slate Hoopstone ring 20 Slate blocks 0 000,740 ticks (12.33 secs) 130 0% 20 Silver
    Jade Hoopstone ring 20 Jade 10 000,500 ticks (8.33 secs) 50 0% 102 Silver
    Golden Hoopstone ring 200 Gold 20 000,090 ticks (1.5 secs) 60 40% 2000 Silver
    Plasteel Hoopstone ring 20 Plasteel 0 000,220 ticks (3.67 secs) 280 0% 181 Silver
    Silver Hoopstone ring 200 Silver 6 000,100 ticks (1.67 secs) 70 40% 200 Silver
    Steel Hoopstone ring 20 Steel 0 000,100 ticks (1.67 secs) 100 40% 38 Silver
    Uranium Hoopstone ring 20 Uranium 0 000,190 ticks (3.17 secs) 250 0% 121 Silver
    Assuming Normal quality, for the effect of other qualities, see Quality.