Large stele

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Large stele

Large stele

A tall, thick slab with engravings on the sides. Steles have been used since ancient times to memorialize individuals, battles, and other important events.

Base Stats

Type
BuildingMisc
Beauty
15
HP
200
Flammability
0%
Path Cost
50

Building

Size
2 ˣ 2
Minifiable
False
Placeable
True
Passability
pass through only
Cover Effectiveness
50%
Terrain Affordance
Medium

Creation

Required Research
Complex furniture
Work To Make
8,000 ticks (2.22 mins)
Stuff tags
Stony
Resources to make
Stuff 125
Deconstruct yield
Stuff 62 - 63
Destroy yield
Stuff 31 - 32

A large stele is a purely decorative Miscellaneous structure. A stele provides less beauty than most sculptures and require more resources, but have no quality. They cannot be roofed over, and, despite appearances, do not count as a wall.

They are the smaller, less beautiful version of the grand stele.

Acquisition[edit]

Constructing a large stele requires Complex Furniture to be researched, 125 of any one type of stone and 8,000 ticks (2.22 mins) of work to construct.

Analysis[edit]

Since they cannot be roofed over, that all but excludes them for any "indoor" beautification. However, as outdoor art, they have their uses.

Large steles provide half the amount of beauty, and health as grand steles for half the material and build cost, while being 1 tile smaller in both axes. They are also sometimes required for monumentsContent added by the Royalty DLC. However, neither stele type should be constructed. While they have no quality, and thus you can build steles without skilled artists, this is not cost or space effective.

For the same cost as a single grand stele, you can construct 2.5 small sculptures. Small sculptures have 25 beauty at Poor quality, and even a Skill 0 artist will average 0.9 Poor quality or better sculptures with the same resource investment, each one of which offers almost as much beauty while also taking up significantly less space. Even a modestly skilled artist will quickly and massively outstrip the beauty per material of steles of both kinds. Thus steles should only be built when required by a monument, and those found in ruins are better deconstructed for their blocks than integrated into builds.

Material table

  • Material Stuff cost Beauty Work to Build HP Flamma­bility Market Value
    Granite Large stele 125 Granite blocks 15 048,140 ticks (13.37 mins) 340 0% 00,285,00 Silver
    Limestone Large stele 125 Limestone blocks 15 048,140 ticks (13.37 mins) 310 0% 00,285,00 Silver
    Marble Large stele 125 Marble blocks 21 044,140 ticks (12.26 mins) 240 0% 00,270,00 Silver
    Sandstone Large stele 125 Sandstone blocks 16 040,140 ticks (11.15 mins) 280 0% 00,255,00 Silver
    Slate Large stele 125 Slate blocks 16 048,140 ticks (13.37 mins) 260 0% 00,285,00 Silver
    Jade Large stele 125 Jade 47 040,000 ticks (11.11 mins) 100 0% 00,770,00 Silver
  • Assuming Normal quality, for the effect of other qualities, see Quality.

    Gallery[edit]

    Version history[edit]

    • 1.1.? - Added.
    • 1.2.2719 - Now has terrain affordances appropriate for its size.