Barricade

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Barricade

Barricade

A waist-high barrier for use as cover from incoming shots. Barricades are ugly, but provide better cover than other low objects. Barricades will block certain kinds of animals the same way that fences do.

Base Stats

Type
BuildingSecurity
Beauty
-3
HP
300
Flammability
100%
Path Cost
42

Building

Size
1 ˣ 1
Minifiable
False
Placeable
True
Passability
pass through only
Cover Effectiveness
55%
Terrain Affordance
Depends on materials

Creation

Work To Make
320 ticks (5.33 secs)
Stuff Tags
Metallic, Woody, Stony
Resources to make
Stuff 5
Deconstruct yield
Stuff 2 - 3
Destroy yield
Stuff 1 - 2

Barricades can be placed to provide pawns cover, sheltering them from gunfire.

Acquisition[edit]

Barricades require Stuff 5 Stuff (Metallic/Woody/Stony) and 320 ticks (5.33 secs) to build.

Summary[edit]

Barricades provide 55% cover effectiveness, meaning that bullets aimed at targets behind barricades have a 55% chance to hit the barricades, leaving only a 45% chance to hit anything behind them. Cover won't shelter pawns from melee attacks, thrown projectiles, or explosions. Both colonists and enemies benefit from cover, however turrets do not. They provide identical cover to sandbags.

Barricades are placed on the ground. They slow down pawns walking over them, and do not allow a pawn to "stop" to fire or take cover if they are standing on one. They take damage from bullets and explosions.

Barricades are largely interchangeable with sandbags, as they both have identical cover, base HP, and similar material costs. However, sandbags are made of textiles and are always nonflammable, while barricades are made of metal, wood, and stone materials and their flammability depends on the material chosen. Sandbags also require much less work to make, but barricades are somewhat more beautiful. Unlike sandbags, barricades will also enclose a pen, similar to the fence.

Analysis[edit]

Barricades and sandbags are, in most respects, identical. The material affects the building's health, but not its defensive properties. Barricades are easier to build in the early game, where access to textiles in bulk quantities is difficult. As they are slightly more beautiful, but require more work to make, they are marginally better at permanent defenses, while sandbags are better when attacking. Just remember that raiders will use cover to the same effect, so deconstruct unneeded buildings when you can.

Either building can be combined with walls for more cover. Walls provide superior cover, but a full wall will block line of fire. Having a wall with a 1-2 tile gap of barricades will give more cover than simply using barricades, while still allowing pawns to fire through.

Other than their use for cover, barricades and sandbags can be used in killboxes. Enemies that funnel in from a hallway will normally use a wall's corner or side for cover. But as pawns cannot path directly to a cell containing a sandbag, they will likely enter the killbox itself. They will also slow down pawns. Fences are cheaper for both purposes, but have almost no health and are easily destroyed from missed shots. Enemies standing on a sandbag or similar directly non-pathable object can stop and fire from that object if they take damage or bump into other enemies.

Material table[edit]

As barricades and sandbags are largely interchangeable except for their aesthetics and material properties, both are included in the following table for convenience.

Note that cover effectiveness is 55% regardless of material or structure choice.

  • Material Stuff cost Beauty Work HP Flammability Terrain Affordance Market Value
    Wooden Barricade 5 Wood -3 000,224 ticks (3.73 secs) 195 100% Light 00,006.80 Silver
    Granite Barricade 5 Granite blocks -3 002,060 ticks (34.33 secs) 510 0% Heavy 00,012,00 Silver
    Limestone Barricade 5 Limestone blocks -3 002,060 ticks (34.33 secs) 465 0% Heavy 00,012,00 Silver
    Marble Barricade 5 Marble blocks -2 001,900 ticks (31.67 secs) 360 0% Heavy 00,011,00 Silver
    Sandstone Barricade 5 Sandstone blocks -3 001,740 ticks (29 secs) 420 0% Heavy 00,011,00 Silver
    Slate Barricade 5 Slate blocks -3 002,060 ticks (34.33 secs) 390 0% Heavy 00,012,00 Silver
    Jade Barricade 5 Jade 7 001,600 ticks (26.67 secs) 150 0% Heavy 00,031,00 Silver
    Golden Barricade 50 Gold 17 000,288 ticks (4.8 secs) 180 40% Medium 00,500,00 Silver
    Plasteel Barricade 5 Plasteel -3 000,704 ticks (11.73 secs) 840 0% Medium 00,048,00 Silver
    Silver Barricade 50 Silver 3 000,320 ticks (5.33 secs) 210 40% Medium 00,051,00 Silver
    Steel Barricade 5 Steel -3 000,320 ticks (5.33 secs) 300 40% Medium 00,011,00 Silver
    Uranium Barricade 5 Uranium -3 000,608 ticks (10.13 secs) 750 0% Medium 00,032,00 Silver
    Bearskin Sandbags 5 Bearskin -10 000,180 ticks (3 secs) 390 0% Light 00,018,00 Silver
    Birdskin Sandbags 5 Birdskin -10 000,180 ticks (3 secs) 300 0% Light 00,009.60 Silver
    Bluefur Sandbags 5 Bluefur -10 000,180 ticks (3 secs) 390 0% Light 00,012,00 Silver
    Camelhide Sandbags 5 Camelhide -10 000,180 ticks (3 secs) 390 0% Light 00,012,00 Silver
    Chinchilla fur Sandbags 5 Chinchilla fur -10 000,180 ticks (3 secs) 300 0% Light 00,033,00 Silver
    Dog leather Sandbags 5 Dog leather -10 000,180 ticks (3 secs) 390 0% Light 00,011,00 Silver
    Elephant leather Sandbags 5 Elephant leather -10 000,180 ticks (3 secs) 450 0% Light 00,013,00 Silver
    Foxfur Sandbags 5 Foxfur -10 000,180 ticks (3 secs) 300 0% Light 00,018,00 Silver
    Guinea pig fur Sandbags 5 Guinea pig fur -10 000,180 ticks (3 secs) 180 0% Light 00,026,00 Silver
    Heavy fur Sandbags 5 Heavy fur -10 000,180 ticks (3 secs) 450 0% Light 00,017,00 Silver
    Human leather Sandbags 5 Human leather -10 000,180 ticks (3 secs) 390 0% Light 00,022,00 Silver
    Lightleather Sandbags 5 Lightleather -10 000,180 ticks (3 secs) 300 0% Light 00,010,00 Silver
    Lizardskin Sandbags 5 Lizardskin -10 000,180 ticks (3 secs) 300 0% Light 00,011,00 Silver
    Panthera fur Sandbags 5 Panthera fur -10 000,180 ticks (3 secs) 390 0% Light 00,016,00 Silver
    Patchleather Sandbags 5 Patchleather -10 000,180 ticks (3 secs) 300 0% Light 00,008.10 Silver
    Pigskin Sandbags 5 Pigskin -10 000,180 ticks (3 secs) 390 0% Light 00,010,00 Silver
    Plainleather Sandbags 5 Plainleather -10 000,180 ticks (3 secs) 390 0% Light 00,011,00 Silver
    Rhinoceros leather Sandbags 5 Rhinoceros leather -10 000,180 ticks (3 secs) 450 0% Light 00,022,00 Silver
    Thrumbofur Sandbags 5 Thrumbofur -10 000,180 ticks (3 secs) 600 0% Light 00,071,00 Silver
    Wolfskin Sandbags 5 Wolfskin -10 000,180 ticks (3 secs) 390 0% Light 00,016,00 Silver
    Alpaca wool Sandbags 5 Alpaca wool -10 000,180 ticks (3 secs) 300 0% Light 00,020,00 Silver
    Bison wool Sandbags 5 Bison wool -10 000,180 ticks (3 secs) 300 0% Light 00,014,00 Silver
    Cloth Sandbags 5 Cloth -10 000,180 ticks (3 secs) 300 0% Light 00,008.10 Silver
    Devilstrand Sandbags 5 Devilstrand -10 000,180 ticks (3 secs) 390 0% Light 00,028,00 Silver
    Hyperweave Sandbags 5 Hyperweave -10 000,180 ticks (3 secs) 720 0% Light 00,046,00 Silver
    Megasloth wool Sandbags 5 Megasloth wool -10 000,180 ticks (3 secs) 300 0% Light 00,014,00 Silver
    Muffalo wool Sandbags 5 Muffalo wool -10 000,180 ticks (3 secs) 300 0% Light 00,014,00 Silver
    Sheep wool Sandbags 5 Sheep wool -10 000,180 ticks (3 secs) 300 0% Light 00,014,00 Silver
    Synthread Sandbags 5 Synthread -10 000,180 ticks (3 secs) 390 0% Light 00,021,00 Silver