Difference between revisions of "Template:Nav/stats"

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(Since 1.5, some combat stats now no longer require Biotech.)
 
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;[[Capacity|Capacities]]
 
;[[Capacity|Capacities]]
:[[Blood Filtration]]  • [[Blood Pumping]] • [[Breathing]] • [[Consciousness]] •[[Eating]] • [[Hearing]] • [[Manipulation]] • [[Metabolism]] • [[Moving]] • [[Pain]] • [[Sight]] • [[Talking]]
+
:[[Blood Filtration]]  • [[Blood Pumping]] • [[Breathing]] • [[Consciousness]] • [[Eating]] • [[Hearing]] • [[Manipulation]] • [[Metabolism]] • [[Moving]] • [[Pain]] • [[Sight]] • [[Talking]]
  
;[[Stat|Pawn Stats]] - <small>Combat</small>
+
;[[Stat|Pawn Stats]] - <small>General</small>
:[[Aiming Time]] &bull; [[Incoming Damage Multiplier]] &bull; [[Melee Armor Penetration]] &bull; [[Melee Dodge Chance]] &bull; [[Melee DPS]] &bull; [[Melee Hit Chance]] &bull; [[Shooting Accuracy]] &bull; [[Trap Spring Chance]]
+
:[[Carrying Capacity]] &bull; [[Eating Speed]] &bull; [[Filth Rate]] &bull; [[Foraged Food Amount]] &bull; [[Global Learning Factor]] &bull; [[Hunger Rate Factor]] &bull; [[Immunity Gain Speed]] &bull; [[Leather Amount]] &bull; [[Lifespan Factor]] &bull; [[Max Nutrition]] &bull; [[Maximum Comfortable Temperature]] &bull; [[Meat Amount]] &bull; [[Mental Break Threshold]] &bull; [[Minimum Comfortable Temperature]] &bull; [[Minimum Handling Skill]] &bull; [[Move Speed]] &bull; [[Pain Shock Threshold]] &bull; [[Psychic Sensitivity]] &bull; [[Rest Rate Multiplier]] &bull; [[Sleep Fall Rate]] &bull; [[Toxic Environment Resistance]] &bull; [[Toxic Resistance]] &bull; [[Meditation Focus Gain]] {{RoyaltyIcon}} &bull; [[Neural Heat Gain]] {{RoyaltyIcon}} &bull; [[Neural Heat Limit]] {{RoyaltyIcon}} &bull; [[Neural Heat Recovery Rate]] {{RoyaltyIcon}} &bull; [[Conversion Power]] {{IdeologyIcon}} &bull; [[Global Certainty Loss Factor]] {{IdeologyIcon}} &bull; [[Ideoligion Spread Chance]] {{IdeologyIcon}} &bull; [[Terror]] {{IdeologyIcon}} &bull; [[Cancer Rate Factor]] {{BiotechIcon}} &bull; [[Fertility]] {{BiotechIcon}} &bull; [[Hemogen Gain Multiplier]] {{BiotechIcon}} &bull; [[Learning Rate Factor]] {{BiotechIcon}} &bull; [[Raw Nutrition Multiplier]] {{BiotechIcon}}
  
;- <small>General</small>
+
;- <small>Mechanitor {{BiotechIcon}}</small>
:[[Carrying Capacity]] &bull; [[Eating Speed]] &bull; [[Foraged Food Amount]] &bull; [[Global Learning Factor]] &bull; [[Hunger Rate Multiplier]] &bull; [[Immunity Gain Speed]] &bull; [[Leather Amount]] &bull; [[Maximum Comfortable Temperature]] &bull; [[Meat Amount]] &bull; [[Mental Break Threshold]] &bull; [[Minimum Comfortable Temperature]] &bull; [[Minimum Handling Skill]] &bull; [[Move Speed]] &bull; [[Pain Shock Threshold]] &bull; [[Psychic Sensitivity]] &bull; [[Rest Rate Multiplier]] &bull; [[Toxic Sensitivity]] &bull; [[Meditation Focus Gain]] {{RoyaltyIcon}} &bull; [[Neural Heat Gain]] {{RoyaltyIcon}} &bull; [[Neural Heat Limit]] {{RoyaltyIcon}} &bull; [[Neural Heat Recovery Rate]] {{RoyaltyIcon}}
+
:[[Mech Bandwidth]] {{BiotechIcon}} &bull; [[Mech Control Groups]] {{BiotechIcon}} &bull; [[Mech Remote Repair Distance]] {{BiotechIcon}} &bull; [[Mech Remote Shield Distance]] {{BiotechIcon}} &bull; [[Mech Remote Shield Energy]] {{BiotechIcon}} &bull; [[Mech Gestation Speed]] {{BiotechIcon}} &bull; [[Mech Repair Speed]] {{BiotechIcon}} &bull; [[Subcore Encoding Speed]] {{BiotechIcon}}
 +
 
 +
;- <small>Combat</small>
 +
:[[Aiming Time]] &bull; [[Incoming Damage Multiplier]] &bull; [[Melee Armor Penetration]] &bull; [[Melee Dodge Chance]] &bull; [[Melee DPS]] &bull; [[Melee Hit Chance]] &bull; [[Mortar Miss Radius Multiplier]] &bull; [[Shooting Accuracy]] &bull; [[Trap Spring Chance]] &bull; [[Melee Damage Factor]] &bull; [[Ranged Cooldown Multiplier]] &bull; [[Stagger Time Multiplier]]
  
 
;- <small>Social</small>
 
;- <small>Social</small>
:[[Arrest Success]] &bull; [[Beauty (Pawn)]] &bull; [[Negotiation Ability]] &bull; [[Social Impact]] &bull; [[Tame Animal]] &bull; [[Trade Price Improvement]] &bull; [[Train Animal Chance]]
+
:[[Arrest Success Chance]] &bull; [[Beauty (Pawn)]] &bull; [[Negotiation Ability]] &bull; [[Social Impact]] &bull; [[Tame Animal Chance]] &bull; [[Trade Price Improvement]] &bull; [[Train Animal Chance]] &bull; [[Animal Products Price Improvement]] {{IdeologyIcon}} &bull; [[Slave Suppression Fall Rate]] {{IdeologyIcon}} &bull; [[Suppression Power]] {{IdeologyIcon}}
 
 
;- <small>Work General</small>
 
:[[Animal Gather Speed]] &bull; [[Animal Gather Yield]] &bull; [[Construct Success Chance]] &bull; [[Construction Speed]] &bull; [[Deep Drilling Speed]] &bull; [[Global Work Speed]] &bull; [[Hunting Stealth]] &bull; [[Mining Speed]] &bull; [[Mining Yield]] &bull; [[Plant Harvest Yield]] &bull; [[Plant Work Speed]] &bull; [[Repair Success Chance]] &bull; [[Research Speed]] &bull; [[Smoothing Speed]]
 
 
 
;- <small>Work Medical</small>
 
:[[Medical Operation Speed]] &bull; [[Medical Surgery Success Chance]] &bull; [[Medical Tend Quality]] &bull; [[Medical Tend Speed]]
 
  
;- <small>Work Recipes</small>
+
;- <small>Misc</small>
:[[Butchery Efficiency]] &bull; [[Butchery Speed]] &bull; [[Cooking Speed]] &bull; [[Drug Cooking Speed]] &bull; [[Drug Synthesis Speed]] &bull; [[Food Poison Chance]] &bull; [[General Labor Speed]] &bull; [[Mechanoid Shredding Efficiency]] &bull; [[Mechanoid Shredding Speed]] &bull; [[Smelting Speed]]
+
:[[Biosculpter Occupant Speed]] {{IdeologyIcon}} &bull; [[Growth Vat Occupant Speed]] {{BiotechIcon}}
  
 +
;- <small>Work</small>
 +
:[[Animal Gather Speed]] &bull; [[Animal Gather Yield]] &bull; [[Butchery Efficiency]] &bull; [[Butchery Speed]] &bull; [[Construct Success Chance]] &bull; [[Construction Speed]] &bull; [[Cooking Speed]] &bull; [[Deep Drilling Speed]] &bull; [[Drug Cooking Speed]] &bull; [[Drug Synthesis Speed]] &bull; [[Food Poison Chance]] &bull; [[General Labor Speed]] &bull; [[Global Work Speed]] &bull; [[Hunting Stealth]] &bull; [[Mechanoid Shredding Efficiency]] &bull; [[Mechanoid Shredding Speed]] &bull; [[Medical Operation Speed]] &bull; [[Medical Surgery Success Chance]] &bull; [[Medical Tend Quality]] &bull; [[Medical Tend Speed]] &bull; [[Mining Speed]] &bull; [[Mining Yield]] &bull; [[Plant Harvest Yield]] &bull; [[Plant Work Speed]] &bull; [[Repair Success Chance]] &bull; [[Research Speed]] &bull; [[Smelting Speed]] &bull; [[Smoothing Speed]] &bull; [[Hacking Speed]] {{IdeologyIcon}} &bull; [[Pruning Speed]] {{IdeologyIcon}} &bull; [[Mech Work Speed Offset]] {{BiotechIcon}}
  
 
<noinclude>
 
<noinclude>
 
{{nav|stats|wide}}
 
{{nav|stats|wide}}
{{nav/doc}}
+
{{Documentation|Template:Nav/doc}}
 
</noinclude>
 
</noinclude>

Latest revision as of 22:53, 13 April 2024

Capacities
Blood Filtration  • Blood PumpingBreathingConsciousnessEatingHearingManipulationMetabolismMovingPainSightTalking
Pawn Stats - General
Carrying CapacityEating SpeedFilth RateForaged Food AmountGlobal Learning FactorHunger Rate FactorImmunity Gain SpeedLeather AmountLifespan FactorMax NutritionMaximum Comfortable TemperatureMeat AmountMental Break ThresholdMinimum Comfortable TemperatureMinimum Handling SkillMove SpeedPain Shock ThresholdPsychic SensitivityRest Rate MultiplierSleep Fall RateToxic Environment ResistanceToxic ResistanceMeditation Focus Gain Content added by the Royalty DLCNeural Heat Gain Content added by the Royalty DLCNeural Heat Limit Content added by the Royalty DLCNeural Heat Recovery Rate Content added by the Royalty DLCConversion Power Content added by the Ideology DLCGlobal Certainty Loss Factor Content added by the Ideology DLCIdeoligion Spread Chance Content added by the Ideology DLCTerror Content added by the Ideology DLCCancer Rate Factor Content added by the Biotech DLCFertility Content added by the Biotech DLCHemogen Gain Multiplier Content added by the Biotech DLCLearning Rate Factor Content added by the Biotech DLCRaw Nutrition Multiplier Content added by the Biotech DLC
- Mechanitor Content added by the Biotech DLC
Mech Bandwidth Content added by the Biotech DLCMech Control Groups Content added by the Biotech DLCMech Remote Repair Distance Content added by the Biotech DLCMech Remote Shield Distance Content added by the Biotech DLCMech Remote Shield Energy Content added by the Biotech DLCMech Gestation Speed Content added by the Biotech DLCMech Repair Speed Content added by the Biotech DLCSubcore Encoding Speed Content added by the Biotech DLC
- Combat
Aiming TimeIncoming Damage MultiplierMelee Armor PenetrationMelee Dodge ChanceMelee DPSMelee Hit ChanceMortar Miss Radius MultiplierShooting AccuracyTrap Spring ChanceMelee Damage FactorRanged Cooldown MultiplierStagger Time Multiplier
- Social
Arrest Success ChanceBeauty (Pawn)Negotiation AbilitySocial ImpactTame Animal ChanceTrade Price ImprovementTrain Animal ChanceAnimal Products Price Improvement Content added by the Ideology DLCSlave Suppression Fall Rate Content added by the Ideology DLCSuppression Power Content added by the Ideology DLC
- Misc
Biosculpter Occupant Speed Content added by the Ideology DLCGrowth Vat Occupant Speed Content added by the Biotech DLC
- Work
Animal Gather SpeedAnimal Gather YieldButchery EfficiencyButchery SpeedConstruct Success ChanceConstruction SpeedCooking SpeedDeep Drilling SpeedDrug Cooking SpeedDrug Synthesis SpeedFood Poison ChanceGeneral Labor SpeedGlobal Work SpeedHunting StealthMechanoid Shredding EfficiencyMechanoid Shredding SpeedMedical Operation SpeedMedical Surgery Success ChanceMedical Tend QualityMedical Tend SpeedMining SpeedMining YieldPlant Harvest YieldPlant Work SpeedRepair Success ChanceResearch SpeedSmelting SpeedSmoothing SpeedHacking Speed Content added by the Ideology DLCPruning Speed Content added by the Ideology DLCMech Work Speed Offset Content added by the Biotech DLC



Documentation icon Template documentation[view] [edit] [history] [purge]

Usage[edit]

Nav boxes are used for linking related things together, by having a handy box at the bottom of the page.

Here's how to use them properly:

{{nav|category|optional style}}

The category options are:

ai, animal, body parts, clothing, factions, floor, food, furniture, joy, main, materials, mechanoid, misc, order, plant, power, production, psycasts, security, ship, stats, status levels, structure, temperature, utility, weapons, zone

The only optional style available is

wide

Examples[edit]

{{nav|animal}}


{{nav|plant|wide}}


Links to the templates[edit]

Other navigation templates[edit]

Note that although looking similar Template:Nav/disease, Template:Nav/drugs, Template:Nav/guides and Template:Nav/questitems must be used with:

{{Nav/disease}}
{{Nav/drugs}}
{{Nav/guides}}
{{Nav/questitems}}