Yorkshire terrier

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Yorkshire terrier

Yorkshire terrier

A small, even-tempered dog. Originally bred to hunt rats, it later became a show and companionship animal. Some consider it useless, but the mood boost it gives by nuzzling can outweigh the cost of feeding it.

Base Stats

Type
Animal
Market Value
100 Silver
Flammability
70%

Pawn Stats

Move Speed
3.1 c/s
Health Scale
0.4
Body Size
0.32
Mass - Baby
3.84 kg
Mass - Juvenile
9.6 kg
Mass - Adult
19.2 kg
Carrying Capacity
24 kg
Filth Rate
1
Hunger Rate
0.24 Nutrition/Day
Diet
omnivorous and ovivorous
Life Expectancy
15
Manhunter Chance
0%
Manhunter Chance (Taming)
0%
Trainable Intelligence
intermediate
Wildness
0%
Nuzzle Interval
12 hours
Mate Interval
12 hours
Maturity Age
0.3 years (18 days)
Juvenile Age
0.1 years (6 days)
Comfortable Temp Range
-15 °C – 40 °C (5 °F – 104 °F)

Production

Meat Yield
45 yorkshire terrier meat
Leather Yield
20 dog leather
Gestation Period
10 days
Offspring Per Birth
1-3 (1.937 avg)

Melee Combat

Attack 1
front left paw
3.6 dmg (Scratch)
5% AP
2 second cooldown
Attack 2
front right paw
3.6 dmg (Scratch)
5% AP
2 second cooldown
Attack 3
teeth
4.8 dmg (Bite)
7% AP
2 second cooldown
Attack 4
head
2 dmg (Blunt)
3% AP
2 second cooldown
Average DPS
1.09
Technical
tradeTags
AnimalPet, AnimalCommon


Yorkshire terriers, called yorkshire terrier puppies as babies, are small, fluffy dogs. They may be chosen as one of the starter pets.

Taming[edit]

Yorkshire terriers are notable for having no minimum colonist skill to train. They are not found in the wild.

Analysis[edit]

Yorkies are, in theory, ratters - but a rimworld rat is a different beast from those back on Earth, and although Yorkies can be trained to "Attack!", they are hardly combat worthy against even the weakest game. Sending a Yorkie against even a single marrauding rat or squirrel is usually a losing proposition, although it may give a colonist time to dodge through a door unscathed.

Yorkies are poor at combat, and otherwise unhelpful, but are one of the few animals that can nuzzle colonists. It may be worth feeding a dog for its +4 Nuzzled moodlet. You can also use train a yorkie to train a handler's Animals skill.

Although some may consider doing this an atrocious act, yorkies can be farmed for dog meat. This isn't terribly efficient, as they cannot graze on grass.

Training[edit]

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health[edit]


Body part Health
Head 10
Skull 10
Brain 4
Nose 4
Neck 10
Jaw 8
Eye [1]
(left, right)
4
Ear
(left, right)
4
Body 16
Kidney[2]
(left, right)
6
Lung[2]
(left, right)
6
Liver[2] 8
Heart[2] 6
Spine[2] 10
Stomach[2] 8
Limbs
(left, right, fore, hind)
12
Appendage
(left, right, fore, hind)
8
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Gallery[edit]

Version history[edit]

  • 0.12.906 - Added
  • Beta 19/ 1.0 - nuzzle interval 15 -> 24 hours
  • ? - nuzzle interval 24 -> 12 hours