Bison

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Bison

Bison

A large plant eating mammal appearing in the savannah wilderness. Tamed are quite docile, but enraged are fast and dangerous.


Type
AnimalsWild
Market Value
350 Silver.png
Move Speed
4.70
Mass - Young
29.4 kg
Mass - Juvenile
73.5 kg
Mass - Adult
147 kg
Attack 1
head
15 dmg (blunt)
174 ticks (2.9 secs)
Attack 2
left hoof
10 dmg (blunt)
120 ticks (2 secs)
Attack 3
right hoof
10 dmg (blunt)
120 ticks (2 secs)
Attack 4
Teeth
10 dmg (bite)
120 ticks (2 secs) on first strike
Average DPS
3.13
Meat Yield
189 bison meat
Carrying Capacity
158
Leather Yield
63 plainleather
Filth Rate
2.63
Manhunter Chance
1%
Hunger Rate
1.36
Diet
herbivorous
Life Expectancy
15
Trainable Intelligence
simple
Wildness
60%
Minimum Handling Skill
5
Wool Amount
100 bison wool
Shearing Interval
25 days
Gestation Period
28 days
Offspring Per Birth
?
Maturity Age
0.5+


Bison are slow-moving, grass-grazing quadrupeds analogous to buffalo. When enraged, they can melee and can become a threat to colonists due to their high health. They provide a large quantity of leather compared to other creatures that spawn in the same biomes, two or three Bison usually provide enough leather (or wool if you are willing to tame them) to make a parka as well as a generous amount of meat. Their leather is a dark brown color. A Bison will also increase the carrying capacity of any caravan it's part of by 73.5 kg.

Bison stats are equivalent to muffalo except they have slightly higher move speed and market value, are more likely to aggro when harmed, and give plainleather instead of bluefur.

Taming

Bison can be found in the following biomes: Temperate Forest. They can either be tamed by a Handler or self-tame in a random event.

Bison can be bought and sold in other faction bases and from bulk goods traders. Bison purchased from traders will be already tamed.

Production

Handlers are required to harvest resources from animals.

Tamed Bison can be sheared once each 25 days for 100 bison wool. Note that alpacas are faster wool producers but inferior pack animals.

See Animal Products for more details on how much each type of animal produces.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the Animals#Animal_husbandry page.

Health

Body part Health
Head ?
Skull ?
Brain ?
Nose ?
Neck ?
Jaw ?
Eye [1]
(left, right)
?
Ear
(left, right)
?
Body ?
Kidney[2]
(left, right)
?
Lung[2]
(left, right)
?
Liver[2] ?
Heart[2] ?
Spine[2] ?
Stomach[2] ?
Legs
(left, right, rear, front)
?
Hoof
(left, right, rear, front)
?
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.


Version History

  • 1.1.0 - Added as part of the integration of the Vanilla Animals Expanded - Livestock mod into the basegame.