Barkskin

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Barkskin

Barkskin

A dryad caste specialized in absorbing hits during combat. Barkskin dryads are covered by a thick bark-like hide which is partly formed by the Gauranlen tree itself. Under human influence, it can act as a damage-absorbing fighter.
In general, dryads are mammal-like creatures that have a symbiotic relationship with the Gauranlen tree. They reproduce together with their tree, which contains a hidden dryad queen. Dryads can morph into various specialized castes.

Base Stats

Type
AnimalDryad
Flammability
70%

Apparel

Armor - Sharp
70%
Armor - Blunt
40%

Pawn Stats

Move Speed
3.2 c/s
Mass - Baby
7.8 kg
Mass - Juvenile
19.5 kg
Mass - Adult
39 kg
Health Scale
0.9
Body Size
0.65
Carrying Capacity
49 kg
Filth Rate
1
Diet
none
Life Expectancy
80
Manhunter Chance
100%
Trainable Intelligence
intermediate
Wildness
0%
Comfortable Temp Range
-50 °C – 50 °C (-58 °F – 122 °F)

Production

Meat Yield
4 immature dryad meat

Melee Combat

Attack 1
front left paw
8 dmg (Scratch)
12% AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 2
front right paw
8 dmg (Scratch)
12% AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 3
teeth
9 dmg (Bite)
13% AP
2 second cooldown
Stun for 280 ticks (4.67 secs) on first strike
Attack 4
head
4 dmg (Blunt)
6% AP
2 second cooldown
Average DPS
2.25
Technical
tradeTags
AnimalDryad


Barkskin are a caste of Dryads, a type of animal added by the Ideology DLC. Slow but tough, the barkskin soaks hits for your other fighters. All dryads are immune to disease events and have a Toxic Sensitivity of 0%, rendering them immune to Toxic fallout and Toxic buildup.

Armor

Armor

Version history

  • Ideology DLC Release - Added.
  • 1.3.3076 - Fix: Dryads are affected by disease incidents.
  • 1.3.3101 - Blunt armor increased from 30% to 40%, sharp armor increased from 60% to 70%.