Caribou

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Caribou

Caribou

A large member of the deer family, well-adapted to life in cold climates. Caribou can be milked, but refuse to carry packs.

Base Stats

Type
Animal
Market Value
300 Silver
Flammability
70%

Pawn Stats

Move Speed
5 c/s
Health Scale
2
Body Size
1
Mass - Baby
12 kg
Mass - Juvenile
30 kg
Mass - Adult
60 kg
Carrying Capacity
75 kg
Filth Rate
16
Hunger Rate
0.44 Nutrition/Day
Diet
herbivorous
Life Expectancy
18
Manhunter Chance
10%
Manhunter Chance (Taming)
0%
Trainable Intelligence
none
Wildness
75%
Minimum Handling Skill
7
Roam Interval
2 days
Mate Interval
12 hours
Maturity Age
0.3 years (18 days)
Juvenile Age
0.2 years (12 days)
Comfortable Temp Range
-50 °C – 40 °C (-58 °F – 104 °F)

Production

Meat Yield
140 caribou meat
Leather Yield
40 plainleather
Milk Amount
10 milk
Milking Interval
2 days
Gestation Period
6.66 days
Offspring Per Birth
1

Melee Combat

Attack 1
front left leg
10 dmg (Blunt)
15% AP
2 second cooldown
Attack 2
front left leg
10 dmg (Poke)
15% AP
2 second cooldown
Attack 3
front right leg
10 dmg (Blunt)
15% AP
2 second cooldown
Attack 4
front right leg
10 dmg (Poke)
15% AP
2 second cooldown
Attack 5
teeth
10 dmg (Bite)
15% AP
2 second cooldown
Attack 6
head
13 dmg (Blunt)
19% AP
2.6 second cooldown
Average DPS
3.1
Technical
tradeTags
AnimalFarm, AnimalCommon


The Caribou is a large herbivorous animal that provides meat, plainleather and, if tamed, milk.

Taming

Caribou can be tamed wild from boreal forests, cold bogs, or tundra, randomly join your colony in an event, or bought pre-tamed from a trading ship.

Production

Female caribou can be milked once every 2 days and when milked they give Milk 10 milk.

Analysis

Caribou provide the second lowest daily milk of all milk-producing animals, but also have the second lowest hunger rates. If we control for hunger rate, they provide Milk 11.36 milk per day per nutrition consumed, more than than either dromedaries and goats.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.

Health


Body part Health
Head 50
Skull 50
Brain 20
Nose 20
Neck 50
Jaw 40
Eye [1]
(left, right)
20
Ear
(left, right)
20
Body 80
Kidney[2]
(left, right)
30
Lung[2]
(left, right)
30
Liver[2] 40
Heart[2] 30
Spine[2] 50
Stomach[2] 40
Limbs
(left, right, fore, hind)
60
Appendage
(left, right, fore, hind)
40
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.

Gallery