Animal Gather Yield
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This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Account for Ideoligion#Ranching precept inc effect but also order of operations. |
Animal Gather Yield is a Stat: The percentage yield someone receives when they shear, milk, or otherwise gather resources from a living animal. Higher percentages reduce the chance of wasting the product.
Animal Gather Yield is capped at 100%.
Factors[edit]
- Animals
- Manipulation: 30% importance, No max
- Sight: 20% importance, 100% limit
Animals Skill Level | Animal Gather Yield | ||
---|---|---|---|
100% Manipulation | 125% Manipulation | 150% Manipulation | |
0 | 60% | 64.5% | 69% |
1 | 70% | 75.25% | 80.5% |
2 | 75% | 80.63% | 86.25% |
3 | 80% | 86% | 92% |
4 | 85% | 91.38% | 97.75% |
5 | 90% | 96.75% | 100% |
6 | 95% | 100% | 100% |
7 | 97.5% | 100% | 100% |
8 | 100% | 100% | 100% |
9 | 100% | 100% | 100% |
10 | 100% | 100% | 100% |
11 | 100% | 100% | 100% |
12 | 100% | 100% | 100% |
13 | 100% | 100% | 100% |
14 | 100% | 100% | 100% |
15 | 100% | 100% | 100% |
16 | 100% | 100% | 100% |
17 | 100% | 100% | 100% |
18 | 100% | 100% | 100% |
19 | 100% | 100% | 100% |
20 | 100% | 100% | 100% |
Version history[edit]
- 0.17.1546 - Added as Animal Product Yield
- ? - Renamed to Animal Gather Yield