Metabolism is a pawn capacity: How well a creature's body converts food reserves into energy to sustain life. Other than killing the character if it reaches 0%, it also influences the rest rate multiplier at 30% weight.
|Rest Rate Multiplier||Stat||0.3||-||A multiplier on how quickly a creature rests while sleeping.|
The following factors affect Metabolism.
- Stomach part efficiency. 50% importance, no allowed defect. No Max
- Liver part efficiency. 50% importance, no allowed defect. No Max