Blood Pumping, called Power Generation on mechanoids, is a pawn capacity: How well a creature can move blood around its body. Affects consciousness and moving. It is lethal for humans, animals and mechanoids for Blood Pumping to be reduced to zero.
|Consciousness||Capacity||0.2||1||The state or quality of awareness. A pawn loses consciousness when this falls below 30%, and dies when this reaches 0%.|
|Moving||Capacity||0.2||-||How well a character can move around. Directly affected by consciousness.|
|Rest Rate Multiplier||Stat||0.3||-||A multiplier on how quickly a creature rests while sleeping.|
The following factors affect Blood Pumping.
- Heart part efficiency. 100% importance, no allowed defect. No Max (effectively 125%).
The following offsets affect Blood Pumping.