Squirrel

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Squirrel

Squirrel

"One of the many hardy, versatile rodent species that follows humankind everywhere it spreads."


Type
AnimalsWild
Market Value
35 Silver.png
Move Speed
5.10
Mass - Young
2.1 kg
Mass - Juvenile
5.25 kg
Mass - Adult
10.5 kg
Attack 1
front left paw
4 dmg (scratch)
110 ticks (1.83 secs)
Attack 2
front right paw
4 dmg (scratch)
110 ticks (1.83 secs)
Attack 3
teeth
4 dmg (bite)
120 ticks (2 secs)
Average DPS
1.32
Meat Yield
14 squirrel meat
Carrying Capacity
11
Leather Yield
13 lightleather
Filth Rate
0.19
Manhunter Chance
1.25%
Hunger Rate
0.32
Diet
herbivorous
Life Expectancy
8
Trainable Intelligence
none
Wildness
75%
Minimum Handling Skill
7
Gestation Period
13 days
Offspring Per Birth
1-5
Maturity Age
0.26+


Squirrels are one of the smallest and generally most harmless animals on rimworlds. Storytellers often make this the target of your first maddened animal encounter, sending it to attack your colonists.

With very low health and a low melee damage, one might think this critter to be harmless but due to its very fast attack rate your colonists may suffer many bleeding wounds very quickly. Their small size makes them hard to shoot and a large group of squirrels turned manhunter can be especially dangerous.

Training

This animal can be trained as follows:

Guard:  Ex.png
Attack:  Ex.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the Animals#Animal_husbandry page.

Health

Body part Health
Head
Neck 8
Body 10
Legs
(left, right, rear, front)
8



Version History

  • Alpha 12 - Sprite changed