Megascarab

From RimWorld Wiki
Jump to navigation Jump to search

Megascarab

Megascarab

"A large, genetically-engineered beetle. Once the worker caste of an artificial ecosystem of insectoids designed to fight mechanoid invasions, it is now usually seen without its deadlier insectoid cousins. Still, its size and hard shell make it dangerous when it attacks. A eusocial creature, it cannot reproduce individually."


Type
AnimalsInsectoids
Market Value
100 Silver.png
Armor - Blunt
18%
Armor - Sharp
72%
Move Speed
3.75
Mass - Young
2.8 kg
Mass - Juvenile
7 kg
Mass - Adult
14 kg
Attack
mouth
7 dmg (bite)
110 ticks (1.83 secs)
Average DPS
2.37
Meat Yield
18 insect meat
Carrying Capacity
15
Leather Yield
0 none
Filth Rate
0.25
Manhunter Chance
35%
Manhunter Chance (Taming)
20%
Hunger Rate
0.16
Diet
omnivorous
Life Expectancy
10
Trainable Intelligence
intermediate
Wildness
95%
Minimum Handling Skill
9
Gestation Period
N/A
Maturity Age
0.4+


Megascarabs are found in regular and extreme deserts, infestations or inside ancient shrines, including inside the caskets. They are ground beetles of metallic color that posses elytra, a protective shell resistant to blunt damage by 10% and sharp damage by 40%. Megascarabs are hazardous to hunt, for if they are injured by a human or a mechanoid, they will turn manhunter and attack any human or mechanoid on the map they can reach. If slain, they can be butchered for insect meat. Colonists dislike eating any insect meat, but meat-eating animals have no such problem.

Training

This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Ex.png
Haul:  Ex.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the Animals#Animal_husbandry page.