From RimWorld Wiki
Jump to navigation Jump to search



The largest unmodified land animal. Elephants has a long trunk they use to manipulate objects, and sharp tusks they use to gore attackers. A dead elephant's valuable tusks can be recovered by butchering it.
Intelligent creatures with complex social relationships, elephants can be used as pack animals or trained to carry out the most complex of tasks. They live a long time, and are known to remember events and relationships from many decades before.

Base Stats

Market Value
600 Silver

Pawn Stats

Combat Power
Move Speed
4.8 c/s
Health Scale
Body Size
Mass - Baby
48 kg
Mass - Juvenile
120 kg
Mass - Adult
240 kg
Pack Capacity
140 kg
Carrying Capacity
300 kg
Riding Speed
Filth Rate
Hunger Rate
2.57 Nutrition/Day
Life Expectancy
50 years
Manhunter Chance
Manhunter Chance (Taming)
Trainable Intelligence
Minimum Handling Skill
Mate Interval
12 hours
Maturity Age
0.666 years (40 days)
Juvenile Age
0.3 years (18 days)
Comfortable Temp Range
-12 °C – 50 °C (10.4 °F – 122 °F)


Meat Yield
560 elephant meat
Leather Yield
160 elephant leather
Gestation Period
13.32 days
Offspring Per Birth

Melee Combat

Attack 1
25 dmg (Scratch)
37 % AP
2.6 second cooldown
Attack 2
25 dmg (Stab)
37 % AP
2.6 second cooldown
Attack 3
Front left leg
16.9 dmg (Blunt)
25 % AP
2 second cooldown
Attack 4
Front right leg
16.9 dmg (Blunt)
25 % AP
2 second cooldown
Attack 5
14 dmg (Blunt)
21 % AP
2 second cooldown
0.2 chance factor
Average DPS

Elephants are large land animals often found in tropical rainforests, tropical swamps, and arid shrublands. They have elephant tusks, which they use to fight in melee.


When an adult male elephant is butchered, it yields Elephant tusk 2 elephant tusks, unless the tusk body part is damaged.

Despite the texture of female elephants showing tusks, and female elephants' ability to attack with tusks, they do not yield them when butchered. It is currently unclear whether the ability for female elephants to attack with tusks, but not yield them on butchering is intentional or a bug.

Elephants can be brought on caravans as pack animals, they can carry 140 kg of weight, almost double that of the muffalo. They can additionally be ridden for up to 130% caravan speed, reached if there is at least 1 elephant per rider.


Elephants are difficult to tame and eat a high amount of food, but are very powerful animals. They are in the unique position as the only pack animal that be trained to haul. They can also be ridden in a caravan for extra speed. As a bonus, elephants are great at combat.

Elephants come in herds; hunting 1 elephant may anger the entire herd. In addition, elephants have 50% manhunter on hunt but 0% manhunter on a failed tame. Even if you want to slaughter elephants, consider taming them first. As a plus side, elephant herds are great to use with a psychic animal pulser or the Manhunter pulse psycastContent added by the Royalty DLC.

As an attack animal[edit]

Elephants are powerful animals, great for damage soak tactics. They have a high health, joint second with megasloths, but elephants are much easier to tame. In addition, elephants will never go manhunter on a failed taming attempt.

However, this comes at the cost of a high hunger rate. This is not usually a problem, as elephants reside in tropical biomes, but can be an issue during a toxic fallout or caravan trip.

Animal Health Scale DPS Move Speed Hunger rate Training Decay
Thrumbo 8 6.33 5.5 2.8 6.1
Megasloth 3.6 5.73 4.8 1.6 6.2
Elephant 3.6 5.35 4.8 2.57 7.5
Rhinoceros 3.5 5.24 5 1.71 6.6
Bear 2.5 4.89 4.6 0.56 7.2

As a pack animal[edit]

Elephants, despite carrying the most out of any pack animal in the game, are not great pack animals. This is due to their high hunger rate. 1 elephant carries less and eats more than 2 muffalo or 5 alpaca. Elephants can be ridden, and the only rideable animal native to the tropics, where their hunger usually isn't an issue. However, any other rideable animal would be better on a caravan (2 donkeys can carry 2 people, 1 elephant can carry 1 person).

In addition, elephants are the only pack animal that isn't a pen animal. For the sole purpose of packing goods, this is a downside, as elephants need to be re-trained. On the flip side, this allows elephants to be a pack animal that fights enemies and hauls goods.


This animal can be trained as follows:

Guard:  Check.png
Attack:  Check.png
Rescue:  Check.png
Haul:  Check.png

*As of version 1.1.2610, all animals can be tamed. The percentage of likelihood of success depends on factors such as the Animals Wildness Percentage, Pawn Handling Skill, and others. More information can be found on the animals page.


Body part Health
Head 90
Skull 90
Brain 36
Nose 36
Neck 90
Jaw 72
Eye [1]
(left, right)
(left, right)
Body 144
(left, right)
(left, right)
Liver[2] 72
Heart[2] 54
Spine[2] 90
Stomach[2] 72
(left, right, fore, hind)
(left, right, fore, hind)
  1. Located inside of Head.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 Located inside of Body.


Female elephants don't drop tusks when butchered, despite being able to make tusk attacks in melee and displaying the tusks on their texture. If it is intended for female elephants to not have tusks, this may imply that the elephants in-game are Asian Elephants as tusks aren't a sexually dimorphic trait in African Elephants.


Version history[edit]