Thump cannon

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Thump cannon

Thump cannon

A breaching explosive launcher used by mechanoids. It fires a concussion bomb that is extremely effective against walls and structures, but does much less damage to small targets.


Base Stats

Type
EquipmentWeapons
Market Value
1400 Silver.png
Mass
20 kg
Class
Spacer

Ranged Combat

Mode
Single-Shot
Damage
9 dmg (Thump)
Armor penetration
13%
Warm-Up
60 ticks (1 sec)
Cooldown
240 ticks (4 secs)
Range
25.9 tile(s)
Accuracy
80% - 87% - 77% - 64%
Avg. accuracy
77%
Velocity
50 (m/s)
Miss Radius
1.9 tile(s)
Blast Radius
1.1
DPS
1.8 (1.39)
Stopping power
3

Melee Combat

Melee Attack 1
Barrel
9 dmg (Blunt)
2.6 seconds cooldown
13% armor penetration
Melee Attack 2 
Barrel
9 dmg (Poke)
2.6 seconds cooldown
13% armor penetration
Melee Average DPS
3.5
Melee Average AP
13%
Technical
weaponTags
MechanoidGunBreach


The thump cannon is a mechanoid-only weapon equipped on termites with a low base damage rating but with exceptional damage multipliers against buildings.

This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. Like all unobtainable weapons, after being equipped and dropped, it disappears. It is provided here for comparisons sake.

Summary

Thump cannons do Thump damage which has a 15x damage multiplier to impassable buildings, 7.5x multiplier to passable buildings, a 4x multiplier against plants. Furthermore, walls and natural rock walls have a further 4x multiplier when taking Thump damage resulting in a 60x multiplier. Thus, for base damage before quality modifiers, the thump cannon deals:

  • Pawns: 9
  • Impassable buildings: 135
  • Passable buildings: 67.5
  • Plants: 36
  • Walls & natural rock walls: 540

For the purposes of armor calculation, thump cannons are considered Sharp damage.

Analysis

Due to Thump damage's multipliers, thump cannon are only moderately damaging to living targets but do massive damage to buildings and walls. A single shot can destroy 3-tile wide stretch of granite wall, and only two are required to breach plasteel. The thump cannon can down unarmored pawns in five hits on average, and most often kill from brain damage.

Quality Table

  • Quality Damage AP Accuracy
    (Touch)
    Accuracy
    (Short)
    Accuracy
    (Medium)
    Accuracy
    (Long)
    DPS
    (Optimal)
    DPS
    (Touch)
    DPS
    (Short)
    DPS
    (Medium)
    DPS
    (Long)
    Market Value
    Awful Thump cannon 8.1 11.7% 64% 70% 62% 51% 1.62 1.15 1.26 1.12 0.92 700 Silver
    Poor Thump cannon 9 13% 72% 78% 69% 58% 1.8 1.3 1.4 1.24 1.04 1050 Silver
    Normal Thump cannon 9 13% 80% 87% 77% 64% 1.8 1.44 1.57 1.39 1.15 1400 Silver
    Good Thump cannon 9 13% 88% 96% 85% 70% 1.8 1.58 1.73 1.53 1.26 1750 Silver
    Excellent Thump cannon 9 13% 96% 100% 92% 77% 1.8 1.73 1.8 1.66 1.39 2100 Silver
    Masterwork Thump cannon 11.25 16.25% 100% 100% 100% 86% 2.25 2.25 2.25 2.25 1.94 3400 Silver
    Legendary Thump cannon 13.5 19.5% 100% 100% 100% 96% 2.7 2.7 2.7 2.7 2.59 4400 Silver
    For the full effects of qualities, see Quality.
  • Note that while the other qualities are defined by the game code and can be spawned in with dev mode, only Poor, Normal, and Good quality thump cannon will ever spawn in-game naturally.

    Version History