Mechanoid Weapons
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Heavy charge blaster
A pulse-charged rapid-fire blaster for area suppressive fire. Heavy cooling allows long, deadly bursts.
Inferno cannon
An incendiary-shot mini-artillery device. It fires a large incendiary warhead.
Inferno cannon (Turret)
"An incendiary-shot mini-artillery device. It fires a large incendiary warhead."
Light charge blaster
A pulse-charged rapid-fire blaster for area fire.
Mini-slugger
An automatic turret-mounted slug-thrower.
The gun mounted on the Mini-slugger turret. It has low damage output and shot count, but is made up for the number of turrets that will spawn.
Needle gun
A long-range weapon used by mechanoids. Named after its needle-like projectiles, it fires single shots with great accuracy. While it does less damage than charge weapons, it can reach over very long distances.
The needle gun is a mechanoid-only weapon equipped on pikemen which deals a moderate amount of damage per shot; longer time between shots; very long range and high overall accuracy.
Thump cannon
A breaching explosive launcher used by mechanoids. It fires a concussion bomb that is extremely effective against walls and structures, but does much less damage to small targets.