Triple rocket launcher

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Triple rocket launcher

Triple rocket launcher

A single-use rocket launcher that fires a cluster of three large-bore explosive rockets. Good against small groups of tough targets.
Because of its unwieldiness, single-use limitation, and the massive destruction it causes, it's said that one must be slightly crazy to use this weapon.


Base Stats

Type
EquipmentWeapons
Market Value
1000 Silver.png
Mass
7 kg
Class
Modern

Ranged Combat

Mode
Single-Use
Damage
40 dmg (Bomb)
Warm-Up
270 ticks (4.5 secs)
Cooldown
270 ticks (4.5 secs)
Range
36 tile(s)
Avg. accuracy
100%
Velocity
50 (m/s)
Burst Count
3 (per burst)
Burst Ticks
20 ticks (0.33 secs)
(180 RPM)
Miss Radius
2.9 tile(s)
Blast Radius
3.9
DPS
12.41

Melee Combat

Melee Attack 1
Barrel
11.7 dmg (Blunt)
2.6 seconds cooldown
18% armor penetration
Melee Average DPS
4.5
Melee Average AP
18%
Technical
weaponTags
Gun, GunSingleUse
thingSetMakerTags
SingleUseWeapon, RewardStandardLowFreq
tradeTags
ExoticMisc


The triple rocket launcher is single use rocket launcher that fires 3 rockets, one after the other in short succession and will not stop until all three rockets are fired, even if the target is dead.

Acquisition

Heavy mercenary raiders, typically encountered mid-late game, may be equipped with this weapon.

Analysis

Compared to the Doomsday, it has a smaller blast radius and worse accuracy but makes up for this by firing three shots. They are a major threat to your colony as they can handily kill multiple colonists if clustered, along with causing serious damage towards structures, and should be a priority target.

Version History