Bolt-action rifle

From RimWorld Wiki
Jump to navigation Jump to search

Bolt-action rifle

Bolt-action rifle

An ancient pattern bolt-action rifle. With its long range, and low fire rate, it is unlikely to drive animals to revenge, which makes it a favorite weapon for hunting.

Base Stats

Type
EquipmentWeapons
Tech Level
Industrial
Class
Industrial
Market Value
255 Silver
Mass
3.5 kg

Ranged Combat

Mode
Single-Shot
Damage
18 dmg (Bullet)
Armor penetration
27%
Warm-Up
102 ticks (1.7 secs)
Cooldown
90 ticks (1.5 secs)
Range
36.9 tile(s)
Accuracy
65% - 80% - 90% - 80%
Avg. accuracy
80.4%
Velocity
70 (m/s)
Burst Count
1 (per burst)
DPS
5.63 (4.52)
Stopping power
1.5

Melee Combat

Melee Attack 1
Stock
9 dmg (Blunt)
2.0 seconds cooldown
13% armor penetration
Melee Attack 2 
Barrel
9 dmg (Blunt)
2.0 seconds cooldown
13% armor penetration
Melee Attack 3 
Barrel
9 dmg (Poke)
2.0 seconds cooldown
13% armor penetration
Melee Average DPS
4.5
Melee Average AP
13%

Creation

Crafted At
Machining table
Required Research
Gunsmithing
Skill Required
Crafting 5
Work To Make
12,000 ticks (3.33 mins)
Resources to make
Steel 60 + Component 3
Technical
weaponTags
Gun


The bolt-action rifle is a moderately heavy, single-shot firearm in RimWorld which deals a slightly higher amount of damage per shot; moderate time between shots; long range and very high overall accuracy.

The bolt-action rifle will deteriorate when left outdoors, under the usual conditions.

Acquisition

Bolt-action rifles can be crafted at a machining table once the Gunsmithing research has been completed; from Steel 60 Steel, Component 3 Components and 12,000 ticks (3.33 mins) of work. A crafting skill of at least 5 is required.

Bolt-action rifles can be purchased from outlander and orbital combat suppliers, or obtained from the following raider kinds:

Raider Kind Chance Average Quality Health
Scavenger Gunner 11.67% Normal 40-110%
Pirate Gunner 22.61% Normal 70-230%
Town Guard 18.63% Normal 60-200%
Mercenary Gunner 12.17% Normal 70-320%
Ancient Soldier 10.28% Normal 100%

Given at the beginning with Crashlanded scenario.

Analysis

The bolt-action rifle has great accuracy, even beating the charge lance. Only the pump shotgun is more accurate, and it only has a range of 16 tiles. In contrast, the rifle has a very good maximum range of 36.9 tiles, itself only beaten by an actual sniper rifle. It can also stagger humans, cougars, and all insectoids. This makes it great as a hunting weapon, for field engagements (e.g. attacking siege camps), or as a general support weapon.

However, the bolt-action rifle has a fairly poor close accuracy. In close quarters, it is easily outclassed by by the likes of the revolver and autopistol, let alone burst-fire weapons. Because it's most effective at a distance, a competent shooter is required to get the most use out of this weapon.

Stats

Against an unarmored human, a bolt-action rifle can kill with 3 hits to the torso, 2 hits to the head or neck, or 1 hit to the brain; cripple or destroy limbs in 2 hits; and destroy eyes and digits with a single hit. It'll generally take around 4 hits (~15.9 seconds average) to incapacitate that human from pain shock.

Overall, the bolt-action rifle is best paired with a careful shooter up to level 13, then with a trigger-happy shooter beyond that point.

Quality table

Ranged

  • Quality Dam. AP Accuracy
    (Touch)
    Accuracy
    (Short)
    Accuracy
    (Medium)
    Accuracy
    (Long)
    DPS
    (Optimal)
    DPS
    (Touch)
    DPS
    (Short)
    DPS
    (Medium)
    DPS
    (Long)
    Market
    Value
    Awful Bolt-action rifle 16.2 24.3% 52% 64% 72% 64% 5.07 2.63 3.24 3.65 3.24 128 Silver
    Poor Bolt-action rifle 18 27% 59% 72% 81% 72% 5.63 3.32 4.05 4.56 4.05 191 Silver
    Normal Bolt-action rifle 18 27% 65% 80% 90% 80% 5.63 3.66 4.5 5.07 4.5 255 Silver
    Good Bolt-action rifle 18 27% 72% 88% 99% 88% 5.63 4.05 4.95 5.57 4.95 320 Silver
    Excellent Bolt-action rifle 18 27% 78% 96% 100% 96% 5.63 4.39 5.4 5.63 5.4 380 Silver
    Masterwork Bolt-action rifle 22.5 33.75% 88% 100% 100% 100% 7.04 6.19 7.04 7.04 7.04 635 Silver
    Legendary Bolt-action rifle 27 40.5% 98% 100% 100% 100% 8.45 8.28 8.45 8.45 8.45 1275 Silver
    For the full effects of qualities, see Quality.
  • Melee

  • Material DPS[1] AP[1] Stock (Blunt) Barrel (Blunt)Barrel (Poke) Value [ExpandCollapse]
    Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2] Dam. Cool. AP DPS Chance[2]
    Awful Bolt-action rifle 3.6 10.4% 7.2 2s 10.4% 3.6 33% 7.2 2s 10.4% 3.6 33% 7.2 2s 10.4% 3.6 33% 128 Silver
    Poor Bolt-action rifle 4.05 11.7% 8.1 2s 11.7% 4.05 33% 8.1 2s 11.7% 4.05 33% 8.1 2s 11.7% 4.05 33% 191 Silver
    Normal Bolt-action rifle 4.5 13% 9 2s 13% 4.5 33% 9 2s 13% 4.5 33% 9 2s 13% 4.5 33% 255 Silver
    Good Bolt-action rifle 4.95 14.3% 9.9 2s 14.3% 4.95 33% 9.9 2s 14.3% 4.95 33% 9.9 2s 14.3% 4.95 33% 320 Silver
    Excellent Bolt-action rifle 5.4 15.6% 10.8 2s 15.6% 5.4 33% 10.8 2s 15.6% 5.4 33% 10.8 2s 15.6% 5.4 33% 380 Silver
    Masterwork Bolt-action rifle 6.53 18.85% 13.05 2s 18.85% 6.53 33% 13.05 2s 18.85% 6.53 33% 13.05 2s 18.85% 6.53 33% 635 Silver
    Legendary Bolt-action rifle 7.43 21.45% 14.85 2s 21.45% 7.43 33% 14.85 2s 21.45% 7.43 33% 14.85 2s 21.45% 7.43 33% 1275 Silver
    For the full effects of qualities, see Quality.
    1. 1.0 1.1 Note: This is the actual base average derived from the melee verb system updated in 1.1.2610, it may sometimes disagree with the listed value in the in-game infobox.
      It may also change depending on the stats and the melee verbs available to the wielder
    2. 2.0 2.1 2.2 Chance for attack to be selected, assuming only the weapon's attack verbs are considered. It may change depending on the melee verbs available to the wielder
  • Bolt-Action Rifle vs. Comparable Weapons

    This section goes over how well the bolt-action rifle fares against comparable weapons (similar value, tech level or similar characteristics) in 1 vs. 1 combat.

    Methodology

    • All testing is semi-automated which allows for large sample sizes to be gathered per set of results with ease
    • All pawns have skill levels of 14 in ranged and melee
    • No pawns have any traits that affect combat performance
    • All pawns are of at least 18 years of age and completely healthy
    • Pawns are divided by walls to prevent stray shots from skewing results in any way
    • Weather is always kept clear
    • No cover is used for either team


    Results in the tables below are the percentages of battles that bolt-action rifles either won or tied against the weapon listed in the first column of said tables, with a sample size of 2,000 battles per result. Higher percentages are better.


    Unarmored

    For the unarmored testing, all pawns wore normal quality plainleather pants, plainleather button-down shirts, plainleather dusters and plainleather cowboy hats.

    Other Weapon 3 7 12 18 25 32 40
    Charge Lance 46.25% 46.65% 43.78% 45.78% 49.60% 50.42% -
    Sniper Rifle 72.94% 73.11% 70.76% 67.98% 64.76% 63.01% -
    Assault Rifle 14.70% 13.75% 14.55% 20.45% 27.29% - -
    Revolver 25.94% 35.20% 44.38% 58.87% 79.46% - -
    Greatbow 64.67% 62.55% 59.92% 66.67% 72.30% - -


    Armored

    For the armored testing, all pawns wore normal quality flak pants, flak vests, plainleather button-down shirts, flak jackets and steel simple helmets.

    Other Weapon 3 7 12 18 25 32 40
    Charge Lance 37.68% 34.93% 34.10% 37.64% 41.52% 42.21% -
    Sniper Rifle 73.07% 70.27% 68.81% 64.03% 61.41% 59.91% -
    Assault Rifle 20.85% 23.55% 22.40% 27.77% 32.62% - -
    Revolver 32.68% 40.00% 48.04% 64.51% 81.97% - -
    Greatbow 67.16% 67.46% 66.20% 70.27% 75.64% - -

    Version history

    • Approximately A9 - Renamed from Lee-Enfield to Survival rifle.
    • A16 - Renamed from Survival rifle to Bolt-action rifle
    • 1.0 - Accuracy was nerfed in Prior to that, it was the most accurate weapon in-game, capable of reaching 100% accuracy at all ranges above Masterwork quality.