Difference between revisions of "Toxipotato plant"

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{{Biotech}}{{image wanted|reason=Variant gallery}}{{See also|Potato plant}}{{infobox main|plant|
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{{Biotech}}{{See also|Toxipotato|Potato plant}}{{infobox main|plant|
 
| name = Toxipotato plant
 
| name = Toxipotato plant
 
| image = Toxipotato a.png
 
| image = Toxipotato a.png
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The '''toxipotato plant''' is a domesticated [[plant]] added by the [[Biotech DLC]]. It notably '''must''' be planted on [[pollution|polluted terrain]]; Toxipotatoes cannot be grown on unpolluted terrain and will rapidly die if planted on a tile that is subsequently cleaned of pollution.
 
The '''toxipotato plant''' is a domesticated [[plant]] added by the [[Biotech DLC]]. It notably '''must''' be planted on [[pollution|polluted terrain]]; Toxipotatoes cannot be grown on unpolluted terrain and will rapidly die if planted on a tile that is subsequently cleaned of pollution.
  
==Growing==
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It is worth noting that toxipotato plants still die to [[toxic fallout]].
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== Growing ==
 
{{Grow Table}}
 
{{Grow Table}}
  
 
== Analysis ==
 
== Analysis ==
Toxipotato plants are inferior to both [[potato plant]]s and [[rice plant]]s. Potato plants give 1.03 yield/day (+33%) in regular soil, and have +157% yield per unit work. Rice plants give 1.08 yield/day (+40%) in regular soil, and while worse for work, their faster grow time means that rice is a more stable food crop.  
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Toxipotato plants ({{Q|Toxipotato plant|Harvest_Yield_Per_Day_(100)}} base yield/day) are strictly inferior in yield to both [[potato plant]]s ({{Q|Potato plant|Harvest_Yield_Per_Day_(100)}} yield/day) and [[rice plant]]s ({{Q|Rice plant|Harvest_Yield_Per_Day_(100)}} yield/day) in regular soil. While {{+|{{%|-1+{{Q|Toxipotato plant|Harvest Yield Per Work}}/{{Q|Rice plant|Harvest Yield Per Work}} round 4}}}} better in yield/work than rice, toxipotatoes take {{Bad|x{{%|{{Q|Toxipotato plant|Real Grow Days}} / {{Q|Rice plant|Real Grow Days}}round 3}}}} the time per plant to grow, so are a less reliable crop. If work ''is'' a concern, then regular potatoes ({{+|{{%|-1+{{Q|Potato plant|Harvest Yield Per Work}}/{{Q|Toxipotato plant|Harvest Yield Per Work}} round 4}}}}) or [[corn plant|corn]] ({{+|{{%|-1+{{Q|Corn plant|Harvest Yield Per Work}}/{{Q|Toxipotato plant|Harvest Yield Per Work}} round 4}}}}) are much better options for yield.
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Toxipotatoes can be grown on polluted soil, but their abysmal yield in all aspects means that it would take a heavily polluted map, where little clean soil is nearby, to make it feasible. Even then, you could clear out a field to grow more traditional plants in. Cleaning can take a while, so toxipotatoes can be used in the earlier stages of an extremely polluted colony.
  
Therefore, the primary advantage of toxipotatoes is that they can be grown in polluted soil. You would have to have ''no'' unpolluted soil anywhere close to your base for toxipotatoes to be worth it, and even then, you could clean up and move the pollution elsewhere. While these plants can grow on polluted [[hydroponics basin]]s, due to their fertility sensitivity of 0%, toxipotatoes do not grow any faster in a basin
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The extra [[food poisoning]] chance is negligible, as raw food should always be cooked anyways.
  
Toxipotatoes have a 4% chance of causing [[food poisoning]], double that of other raw vegetables. There is no difference once cooked in any way.
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== Gallery ==
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<gallery>
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Toxipotato immature.png|Immature Toxipotato
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Toxipotato a.png|Toxipotato variant A
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Toxipotato B.png|Toxipotato variant B
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Toxipotato C.png|Toxipotato variant C
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</gallery>
  
 
== Version history ==
 
== Version history ==

Latest revision as of 07:16, 22 May 2025

Toxipotato plant

Toxipotato plant

A genetically-engineered variant of potato adapted for growing in polluted areas. Compared to regular potatoes, toxipotatoes take less time to grow but yield a meager harvest of food. When eaten raw, they have a high chance of causing food poisoning. In spite of this, they have saved many settlers from starvation after toxic events.

Base Stats

Type
PlantDomesticated
Beauty
0 (1)
HP
85
Flammability
100%
Path Cost
14 (48%)

Ingestion

Nutrition
0.25

Plant Stats

Time to grow
4.9 days (9.05 days)
Work to Sow
170 ticks (2.83 secs)
Work to Harvest
200 ticks (3.33 secs)
Base Harvest Yield
7 Toxipotatoes
Min Fertility
50%
Fertility Sensitivity
0%
Min light to grow
51%
Technical
sowTags
Ground, Hydroponic


The toxipotato plant is a domesticated plant added by the Biotech DLC. It notably must be planted on polluted terrain; Toxipotatoes cannot be grown on unpolluted terrain and will rapidly die if planted on a tile that is subsequently cleaned of pollution.

It is worth noting that toxipotato plants still die to toxic fallout.

Growing[edit]

  • Ground Type Gravel Soil Rich Soil Hydroponics
    Fertility (%) 70 100 140 280
    Real Grow Time (days)[1] 9.05 9.05 9.05 9.05
    Base Yield/day[2] 0.77 0.77 0.77 0.77
    1. Actual days to grow, taking into account rest time.
    2. Per plant, assuming Crop Yield Multiplier of 1.0.
      Note that Difficulty settings change the Crop Yield Multiplier.
  • Analysis[edit]

    Toxipotato plants (0.77 base yield/day) are strictly inferior in yield to both potato plants (1.03 yield/day) and rice plants (1.08 yield/day) in regular soil. While +16.67% better in yield/work than rice, toxipotatoes take ×163.4% the time per plant to grow, so are a less reliable crop. If work is a concern, then regular potatoes (+57.14%) or corn (+214.81%) are much better options for yield.

    Toxipotatoes can be grown on polluted soil, but their abysmal yield in all aspects means that it would take a heavily polluted map, where little clean soil is nearby, to make it feasible. Even then, you could clear out a field to grow more traditional plants in. Cleaning can take a while, so toxipotatoes can be used in the earlier stages of an extremely polluted colony.

    The extra food poisoning chance is negligible, as raw food should always be cooked anyways.

    Gallery[edit]

    Version history[edit]