|This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled.|
|This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Special Sanguophage genes aren't mentioned at all..|
A small capsule containing a package of genetic information. To use a genepack, it must be placed in a gene bank near a gene assembler and combined into an implantable xenogerm. If not kept in a powered gene bank, this genepack will slowly deteriorate.
- Exotic Items
- Tech Level
- 0.5 kg
Genepacks are used for storing xenogenes. An essential part of a genetics laboratory, they are useless on their own.
Genepacks are produced by placing any xenohuman into a gene extractor. The resulting genepack will randomly contain between 1 and 4 of the subject's genes. They can also be acquired from traders and as quest rewards.
Genepacks each contain between 1 and 4 genes, as shown by the number of blue bars on the texture. They will constantly deteriorate at a rate of 5/day, even in storage, unless placed in a gene bank. While placed in a gene bank, their contained genes will become accessible for recombination in a connected gene assembler.
Genepacks always contain xenogenes, even if they were extracted from somebody with exotic germline genes.
|This article is a stub. You can help RimWorld Wiki by expanding it. Reason: Comparison between genepacks that contain one gene, against genepacks that contain multiple.|
Since it is impossible to use or store genepacks without a gene bank, they are useless to colonies without the necessary technology. However, it does take 20 days for a genepack's health to fully deplete, giving you some time to research and construct the necessary facilites.
Genepack with an Archotech gene
- Biotech DLC Release - Added