Difference between revisions of "Grenadier armor"

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'''Grenadier armor''' is a set of power armor that can effectively block gunshots, cuts, blunt trauma, or burns while allowing the user to launch frag grenades. It is a variant of [[Marine armor]] and forms a full set along with the [[Marine helmet]]  
 
'''Grenadier armor''' is a set of power armor that can effectively block gunshots, cuts, blunt trauma, or burns while allowing the user to launch frag grenades. It is a variant of [[Marine armor]] and forms a full set along with the [[Marine helmet]]  
 
When equipped, it slows its wearer's [[move speed]] by −0.40 c/s.
 
  
 
== Acquisition ==  
 
== Acquisition ==  
 
As a complicated piece of technology, Grenadier Armor can only be made at the [[Fabrication bench]] and requires [[Research#Marine armor|Marine Armor]] to be researched in order to be constructed. Crafting the armor requires {{icon|plasteel|100}} [[plasteel]], {{icon|uranium|20}} [[uranium]], {{icon|advcomponent|4}} [[advanced component]]s, {{icon|steel|4}} [[steel]] and {{icon|component|4}} [[component]]s.
 
As a complicated piece of technology, Grenadier Armor can only be made at the [[Fabrication bench]] and requires [[Research#Marine armor|Marine Armor]] to be researched in order to be constructed. Crafting the armor requires {{icon|plasteel|100}} [[plasteel]], {{icon|uranium|20}} [[uranium]], {{icon|advcomponent|4}} [[advanced component]]s, {{icon|steel|4}} [[steel]] and {{icon|component|4}} [[component]]s.
  
Alternatively, the armor can be received as a [[quest]] reward, purchased from [[traders]], or found on [[Raiders]].
+
Alternatively, the armor can be received as a [[quest]] reward, purchased from [[traders]], or found on [[Raiders]].
 +
 
 +
== Summary ==
 +
Grenadier armor contains an integrated grenade launcher with similar stats to [[frag grenades]] but which does not prevent the wearer from using another [[weapon]] nor a [[utility]] item. Up to two grenades can be launched before the launcher must be reloaded at a cost of {{Icon small|steel}} 25 [[steel]] per grenade. The process takes {{ticks|60}}. The grenades can be reloaded individually or all at once. The pawn will never automatically use the launcher - instead it must be manually activated by the player similar to [[Utility]] items. It is unclear if this restriction also applies to NPCs.{{Check Tag|Fact Check|Can NPCs use grenadier armor}}
 +
 
 +
Unlike frag grenades, grenadier armor has a [[quality]] – an awful grenadier armor will deal less damage (90%, 45) than frag grenades (50), while masterwork (125%, 62) and legendary (150%, 75) quality armor has increased damage.
 +
 
 +
When wearing a shield belt, only adjacent squares, including diagonals, can be targeted with the launcher, meaning that self-detonation is likely. However, the protection offered by grenadier armor and the delay before detonation means that, with careful timing, the wearer can escape without injury, making it a dangerous but potentially useful option in emergencies.{{Check Tag|Fact Check|Check if still true in recent versions, 1.3 patch notes mention disabling shooting gizmos.}}
 +
 
 +
When worn, it slows its wearer's [[move speed]] by −0.40 c/s.
  
 
== Analysis ==  
 
== Analysis ==  
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While less protective than Marine Armor, it gives the user the ability to launch up to two frag grenades at will before requiring a reload. These weapons are equivalent to the [[Frag grenades|regular thrown variant]] but do not take up a weapon slot. This can be useful to give the user flexibility in combat, such as giving [[Sniper rifle|snipers]] a crowd control option.  
 
While less protective than Marine Armor, it gives the user the ability to launch up to two frag grenades at will before requiring a reload. These weapons are equivalent to the [[Frag grenades|regular thrown variant]] but do not take up a weapon slot. This can be useful to give the user flexibility in combat, such as giving [[Sniper rifle|snipers]] a crowd control option.  
  
===Armor===
 
 
Grenadier armor is a half step below Marine armor, the middle tier power armor, in terms of protection. While it is still as or more protective than an equivalent set of [[Recon armor]], it only really maintains its superiority against sharp threats. Against secondary threats like blunt and fire, it is largely equivalent. Unlike marine armor, recon armor of better quality offers superior protection, while for some tiers it must be 2 tiers higher than a set of [[Cataphract armor]] to be more protective.
 
Grenadier armor is a half step below Marine armor, the middle tier power armor, in terms of protection. While it is still as or more protective than an equivalent set of [[Recon armor]], it only really maintains its superiority against sharp threats. Against secondary threats like blunt and fire, it is largely equivalent. Unlike marine armor, recon armor of better quality offers superior protection, while for some tiers it must be 2 tiers higher than a set of [[Cataphract armor]] to be more protective.
  
 
Compared a [[flak vest]] and [[duster]], the grenadier armor offers strictly superior protection to the arms and legs when all items are the same [[quality]], regardless of duster material. The interactions of two layers are dictated by the games [[Armor#Armor Rating|Armor Rating calculations]], and the result is that grenadier armor provides torso, neck and shoulders protection approximately equivalent to the combination of a [[devilstrand]] duster and flak vest, assuming all items are the same quality. However replacing the devilstrand with [[hyperweave]] or [[thrumbofur]] results in more protection to those areas. So while grenadier armor is more protective than a devilstrand duster and flak vest, when compared to better duster materials, the overall impact of the opposing traits of superior arm and leg protection and inferior torso, neck and shoulder protection on pawn survivability is currently unclear. However in this comparison, it should be noted that several vital organs are in the torso and the destruction of these can result in immediate death. It should also be noted that grenadier armor comes with a [[Move Speed]] debuff of -0.40 c\s, while a flak vest has a penalty of only -0.12c/s meaning there may be a reason to choose the flak vest and duster even with inferior protection.  
 
Compared a [[flak vest]] and [[duster]], the grenadier armor offers strictly superior protection to the arms and legs when all items are the same [[quality]], regardless of duster material. The interactions of two layers are dictated by the games [[Armor#Armor Rating|Armor Rating calculations]], and the result is that grenadier armor provides torso, neck and shoulders protection approximately equivalent to the combination of a [[devilstrand]] duster and flak vest, assuming all items are the same quality. However replacing the devilstrand with [[hyperweave]] or [[thrumbofur]] results in more protection to those areas. So while grenadier armor is more protective than a devilstrand duster and flak vest, when compared to better duster materials, the overall impact of the opposing traits of superior arm and leg protection and inferior torso, neck and shoulder protection on pawn survivability is currently unclear. However in this comparison, it should be noted that several vital organs are in the torso and the destruction of these can result in immediate death. It should also be noted that grenadier armor comes with a [[Move Speed]] debuff of -0.40 c\s, while a flak vest has a penalty of only -0.12c/s meaning there may be a reason to choose the flak vest and duster even with inferior protection.  
 
=== Grenade launcher ===
 
 
The armor contains an integrated grenade launcher with similar stats to [[frag grenades]] but which does not prevent the wearer from using another [[weapon]] nor a [[utility]] item. Up to two grenades can be launched before the launcher must be reloaded with 25 [[steel]] per grenade. The process takes {{ticks|60}}. The grenades can be reloaded individually or all at once. The pawn will never automatically use the launcher - instead it must be manually activated by the player similar to [[Utility]] items. It is unclear if this restriction also applies to NPCs.
 
 
Unlike frag grenades, grenadier armor has a [[quality]] – An awful grenadier armor will deal less damage (90%, 45) than frag grenades (50), while masterwork (125%, 62) and legendary (150%, 75) quality armor has increased damage.
 
 
When wearing a shield belt, only adjacent squares (including diagonals) can be targeted with the launcher, meaning that self-detonation is likely. However, the protection offered by grenadier armor and the delay before detonation means that, with careful timing, the wearer can escape without injury, making it a dangerous but potentially useful option in emergencies.
 
  
 
{{Apparel Quality Table}}
 
{{Apparel Quality Table}}
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It is unknown why this was changed. The most obvious theories are:  
 
It is unknown why this was changed. The most obvious theories are:  
# Ludeon never developed a method for the pawns to use the armor's ability and it was therefore incongruous to spawn in it; or  
+
# Ludeon never developed a method for NPC pawns to use the armor's ability and it was therefore incongruous to spawn in it; or  
 
# That to fullfil the vision for their role as breachers, they needed more than two grenades but redundantly spawning with both the grenadier armor '''and''' [[frag grenade]]s would be incongrous; or
 
# That to fullfil the vision for their role as breachers, they needed more than two grenades but redundantly spawning with both the grenadier armor '''and''' [[frag grenade]]s would be incongrous; or
 
# Some combination of both 1 and 2.
 
# Some combination of both 1 and 2.

Revision as of 10:12, 20 March 2022

Grenadier armor

Grenadier armor

A variant of marine armor with an integrated frag launcher on the shoulder. The armor is slightly less protective than standard marine armor. The launcher can only hold a limited amount of ammo and must be reloaded after use.
Grenadiers usually specialize in breaching buildings or internal ship bulkheads. While not effective at very long range, grenadiers can be surprisingly deadly in confined quarters.

Base Stats

Type
GearArmor
Market Value
2305 Silver
Mass
15 kg
HP
340

Apparel

Insulation - Cold
32 °C (57.6 °F)
Insulation - Heat
°C (16.2 °F)
Armor - Sharp
101%
Armor - Blunt
40%
Armor - Heat
49%
Coverage
Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg
Layer
Middle, Outer

Ranged Combat

Mode
Single-Shot
Damage
50 dmg (Bomb)
Warm-Up
90 ticks (1.5 secs)
Cooldown
60 ticks (1 sec)
Range
12.9 tile(s)
Accuracy
-
Velocity
16 (m/s)
Burst Count
1 (per burst)
Miss Radius
1.9 tile(s)
Blast Radius
1.9
DPS
20

Creation

Crafted At
Fabrication bench
Required Research
Marine armor
Skill Required
Crafting 7
Work To Make
60,000 ticks (16.67 mins)
Resources to make
Plasteel 100 + Uranium 20 + Advanced component 4 + Steel 75 + Component 4
Technical
defName
Apparel_ArmorMarineGrenadier
thingCategories
ApparelArmor
thingSetMakerTags
RewardStandardHighFreq
defaultOutfitTags
Soldier
tradeTags
HiTechArmor


Grenadier armor is a set of power armor that can effectively block gunshots, cuts, blunt trauma, or burns while allowing the user to launch frag grenades. It is a variant of Marine armor and forms a full set along with the Marine helmet

Acquisition

As a complicated piece of technology, Grenadier Armor can only be made at the Fabrication bench and requires Marine Armor to be researched in order to be constructed. Crafting the armor requires Plasteel 100 plasteel, Uranium 20 uranium, Advanced component 4 advanced components, Steel 4 steel and Component 4 components.

Alternatively, the armor can be received as a quest reward, purchased from traders, or found on Raiders.

Summary

Grenadier armor contains an integrated grenade launcher with similar stats to frag grenades but which does not prevent the wearer from using another weapon nor a utility item. Up to two grenades can be launched before the launcher must be reloaded at a cost of Steel 25 steel per grenade. The process takes 60 ticks (1 sec). The grenades can be reloaded individually or all at once. The pawn will never automatically use the launcher - instead it must be manually activated by the player similar to Utility items. It is unclear if this restriction also applies to NPCs.[Fact Check]

Unlike frag grenades, grenadier armor has a quality – an awful grenadier armor will deal less damage (90%, 45) than frag grenades (50), while masterwork (125%, 62) and legendary (150%, 75) quality armor has increased damage.

When wearing a shield belt, only adjacent squares, including diagonals, can be targeted with the launcher, meaning that self-detonation is likely. However, the protection offered by grenadier armor and the delay before detonation means that, with careful timing, the wearer can escape without injury, making it a dangerous but potentially useful option in emergencies.[Fact Check]

When worn, it slows its wearer's move speed by −0.40 c/s.

Analysis

While less protective than Marine Armor, it gives the user the ability to launch up to two frag grenades at will before requiring a reload. These weapons are equivalent to the regular thrown variant but do not take up a weapon slot. This can be useful to give the user flexibility in combat, such as giving snipers a crowd control option.

Grenadier armor is a half step below Marine armor, the middle tier power armor, in terms of protection. While it is still as or more protective than an equivalent set of Recon armor, it only really maintains its superiority against sharp threats. Against secondary threats like blunt and fire, it is largely equivalent. Unlike marine armor, recon armor of better quality offers superior protection, while for some tiers it must be 2 tiers higher than a set of Cataphract armor to be more protective.

Compared a flak vest and duster, the grenadier armor offers strictly superior protection to the arms and legs when all items are the same quality, regardless of duster material. The interactions of two layers are dictated by the games Armor Rating calculations, and the result is that grenadier armor provides torso, neck and shoulders protection approximately equivalent to the combination of a devilstrand duster and flak vest, assuming all items are the same quality. However replacing the devilstrand with hyperweave or thrumbofur results in more protection to those areas. So while grenadier armor is more protective than a devilstrand duster and flak vest, when compared to better duster materials, the overall impact of the opposing traits of superior arm and leg protection and inferior torso, neck and shoulder protection on pawn survivability is currently unclear. However in this comparison, it should be noted that several vital organs are in the torso and the destruction of these can result in immediate death. It should also be noted that grenadier armor comes with a Move Speed debuff of -0.40 c\s, while a flak vest has a penalty of only -0.12c/s meaning there may be a reason to choose the flak vest and duster even with inferior protection.

Stats table

  • Grenadier armor Grenadier armor Sharp Blunt Heat HP Insulation
    - Cold
    Insulation
    - Heat
    Market Value
    Quality
    Awful 60.6% 24% 29.4% 340 -25.6 °C (-46.1 °F) +7.2 °C (13 °F) 1150 Silver
    Poor 80.8% 32% 39.2% 340 -28.8 °C (-51.8 °F) +8.1 °C (14.6 °F) 1730 Silver
    Normal 101% 40% 49% 340 -32 °C (-57.6 °F) +9 °C (16.2 °F) 2305 Silver
    Good 116.15% 46% 56.35% 340 -35.2 °C (-63.4 °F) +9.9 °C (17.8 °F) 2805 Silver
    Excellent 131.3% 52% 63.7% 340 -38.4 °C (-69.1 °F) +10.8 °C (19.4 °F) 3305 Silver
    Masterwork 146.45% 58% 71.05% 340 -48 °C (-86.4 °F) +13.5 °C (24.3 °F) 4305 Silver
    Legendary 181.8% 72% 88.2% 340 -57.6 °C (-103.7 °F) +16.2 °C (29.2 °F) 5305 Silver

    For the full effects of qualities, see Quality.

  • Attack table

  • Grenadier armor Grenadier armor DPS
    (Optimal)
    Market
    value
    Quality Dam. AP
    Awful 45 9% 18 1150 Silver
    Poor 50 10% 20 1730 Silver
    Normal 50 10% 20 2305 Silver
    Good 50 10% 20 2805 Silver
    Excellent 50 10% 20 3305 Silver
    Masterwork 62.5 12.5% 25 4305 Silver
    Legendary 75 15% 30 5305 Silver

    For the full effects of qualities, see Quality.

  • Trivia

    It appears that this armor was originally meant to be worn by Imperial Grenadiers as implied by the item description. This is further evidenced by the Version 1.3.3066 patch notes which mention that they "updated" to spawn with plain marine armor. As 1.3.3066 was the first stable version with grenadiers in the game, added as part of the Breacher raids that update brought, they must have spawned with Grenadier armor in unstable or internal testing versions prior to this.

    It is unknown why this was changed. The most obvious theories are:

    1. Ludeon never developed a method for NPC pawns to use the armor's ability and it was therefore incongruous to spawn in it; or
    2. That to fullfil the vision for their role as breachers, they needed more than two grenades but redundantly spawning with both the grenadier armor and frag grenades would be incongrous; or
    3. Some combination of both 1 and 2.

    However, without confirmation from Ludeon staff, these remain only theories.

    Version history

    See Also

    • Frag grenades - A weapon with similar stats to the integrated launcher.
    • Marine armor - the base model. Slightly more protective but without the grenade launcher.
    • Prestige marine armor - a variant of marine armor that both pleases nobles and improves psychic ability.