Difference between revisions of "Mini-turret gun"

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{{infobox main|weapon|
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{{Infobox main|weapon
 
| name = Mini-turret gun
 
| name = Mini-turret gun
| image = ImprovisedTurretGun.png| Mini-turret gun
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| image = ImprovisedTurretGun.png
 
| type = Equipment
 
| type = Equipment
 
| type2 = Weapons
 
| type2 = Weapons
 
| description = A simple automatic gun made to be mounted on a turret.
 
| description = A simple automatic gun made to be mounted on a turret.
| class = Modern
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| class = Industrial
 
| damage = 12
 
| damage = 12
 
| damage type = Bullet
 
| damage type = Bullet
Line 24: Line 24:
 
| stoppingPower = 0.5
 
| stoppingPower = 0.5
 
| mass base = 5.00
 
| mass base = 5.00
}}{{Info|The gun mounted on the [[mini-turret]]. It fires a 2-round burst that deals quite some damage.}}
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}}
This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparison's sake. Like all [[unobtainable items|unobtainable weapons]], after being equipped and dropped, it disappears.
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The '''mini-turret gun''' is a [[turret]]-only ranged [[weapon]]. It is the main armament of the [[mini-turret]]. It fires a 2-round burst that deals modest damage with a long cooldown.
  
== Version History ==
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This weapon cannot be independently obtained in normal play. It is provided here for comparisons sake.
 +
 
 +
== Acquisition ==
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Mini-turret guns spawn on all [[mini-turret]]s. However, it is not possible to obtain it directly in normal play. Buildings do not drop it upon destructions and pawns carrying it will not drop it on [[death]], [[downing]], or complete loss of [[manipulation]] like other weapons. It can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]] but, like all [[unobtainable items|unobtainable weapons]], will disappear after being dropped.
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 +
== Version history ==
 
* Beta 19 - renamed from called "Improvised turret gun".
 
* Beta 19 - renamed from called "Improvised turret gun".
 
* 1.1 - it was nerfed to fire a 2-round burst, down from 3.
 
* 1.1 - it was nerfed to fire a 2-round burst, down from 3.
 
* 1.1.2569 - range was increased from 25 to 29.  
 
* 1.1.2569 - range was increased from 25 to 29.  
 
* [[Version/1.1.2618|1.1.2618]] - the damage was increased to 11 from 10.  
 
* [[Version/1.1.2618|1.1.2618]] - the damage was increased to 11 from 10.  
 +
* [[Version/1.3.3200|1.3.3200]] - Damage increased from 11 to 12. Accuracy increased: touch 0.7 -> 0.77, short 0.64 -> 0.7, medium 0.41 -> 0.45, long 0.22 -> 0.24.
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[[Kind::Weapons| ]]
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{{Nav|weapon|wide}}
{{nav|weapon|wide}}
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[[Category:Weapons]] [[Category:Turret Weapons]]
[[Category:Weapons]]
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[[Category:Unobtainable items]]
[[Category:Equipment]]
 

Latest revision as of 17:41, 9 January 2024

Mini-turret gun

Mini-turret gun

A simple automatic gun made to be mounted on a turret.

Base Stats

Type
EquipmentWeapons
Weapon Class
Industrial
Mass
5.00 kg

Ranged Combat

Mode
Burst
Damage
12 dmg (Bullet)
Armor penetration
18%
Warm-Up
ticks (0 secs)
Cooldown
288 ticks (4.8 secs)
Range
28.9 tile(s)
Accuracy
77% - 70% - 45% - 24%
Avg. accuracy
54%
Velocity
70 (m/s)
Burst Count
2 (per burst)
Burst Ticks
ticks (0.13 secs)
(450 RPM)
DPS
4.86 (2.63)
Stopping power
0.5

The mini-turret gun is a turret-only ranged weapon. It is the main armament of the mini-turret. It fires a 2-round burst that deals modest damage with a long cooldown.

This weapon cannot be independently obtained in normal play. It is provided here for comparisons sake.

Acquisition[edit]

Mini-turret guns spawn on all mini-turrets. However, it is not possible to obtain it directly in normal play. Buildings do not drop it upon destructions and pawns carrying it will not drop it on death, downing, or complete loss of manipulation like other weapons. It can be spawned in by the Debug actions menu but, like all unobtainable weapons, will disappear after being dropped.

Version history[edit]

  • Beta 19 - renamed from called "Improvised turret gun".
  • 1.1 - it was nerfed to fire a 2-round burst, down from 3.
  • 1.1.2569 - range was increased from 25 to 29.
  • 1.1.2618 - the damage was increased to 11 from 10.
  • 1.3.3200 - Damage increased from 11 to 12. Accuracy increased: touch 0.7 -> 0.77, short 0.64 -> 0.7, medium 0.41 -> 0.45, long 0.22 -> 0.24.