Difference between revisions of "Flak vest"

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m (PigeonGuru moved page Armor vest to Flak vest: 1.0 rename)
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<onlyinclude>
 
<onlyinclude>
 
{{infobox main
 
{{infobox main
|name = Armor vest
+
|name = Flak vest
|image = ArmorVest.png|Armor vest
+
|image = ArmorVest.png|Flak vest
 
|description = "A vest with armor plates inserted on the chest and back. Protects against gunfire."
 
|description = "A vest with armor plates inserted on the chest and back. Protects against gunfire."
 
|type = Gear
 
|type = Gear
 
|type2 = Armor
 
|type2 = Armor
|buy =  {{icon|steel|120}} + {{icon|component|2}}
+
|buy =  {{icon|steel|75}} + {{icon|cloth|40}}
 
|hp = 140
 
|hp = 140
 
|work to make = 334
 
|work to make = 334
 
|marketvalue  = 600
 
|marketvalue  = 600
|armorblunt  = 20
+
|armorblunt  = 15
|armorsharp  = 60
+
|armorsharp  = 25
 +
|armorheat  = 15
 
|mass base = 4
 
|mass base = 4
 
}}</onlyinclude>
 
}}</onlyinclude>
  
Armored vests are a somewhat common method of protecting one's body from lethal gunfire and sharp attacks (i.e. stabs, cuts, bites), as well as offering minor protection against explosions and the ever-present threat of clubs, maces, and muffalo. Armored vests can be purchased from traders, manufactured, or stripped from Outlanders and Pirates. Armored vests are typically encountered after the third or fourth raid, depending on difficulty and wealth (this assumes Rough and Crashlanded scenario, so somewhat 'standard' wealth).  
+
Flak vests are a somewhat common method of protecting one's body from lethal gunfire and sharp attacks (i.e. stabs, cuts, bites), as well as offering minor protection against explosions and the ever-present threat of clubs, maces, and muffalo. Flak vests can be purchased from traders, manufactured, or stripped from Outlanders and Pirates. Flak vests are typically encountered after the third or fourth raid, depending on difficulty and wealth (this assumes Rough and Crashlanded scenario, so somewhat 'standard' wealth).  
  
 
====Crafting====
 
====Crafting====
  
Armored vests can be manufactured at a [[machining table]], once Complex clothing and [[Research#Machining|machining]] has been researched. An armor vest requires 120 steel, 2 components, and 334 seconds of work (20,000 ticks) to be created, assuming baseline global work speed and no enhancements or hindrances to [[consciousness]], [[sight]], or [[manipulation]].
+
Flak vests can be manufactured at a [[machining table]], once Complex clothing and [[Research#Machining|machining]] has been researched. A flak vest requires 120 steel, 2 components, and 334 seconds of work (20,000 ticks) to be created, assuming baseline global work speed and no enhancements or hindrances to [[consciousness]], [[sight]], or [[manipulation]].
  
 
====Conclusion and Comparison====
 
====Conclusion and Comparison====
  
Armored vests offer slightly inferior protection, and vastly inferior coverage compared to [[power armor]], but is also significantly cheaper to produce and purchase. Armor vests also only occupy the middle layer - meaning it can't be worn with [[tribalwear]], whereas power armor occupies both the middle and shell layers, meaning that overgarments such as [[duster]]s may be worn over the top.
+
Flak vests offer slightly inferior protection, and vastly inferior coverage compared to [[power armor]], but is also significantly cheaper to produce and purchase. They also only occupy the middle layer - meaning it can't be worn with [[tribalwear]], whereas power armor occupies both the middle and shell layers, meaning that overgarments such as [[duster]]s may be worn over the top.  
 
 
Most, if not all, of your colonists should have an armored vest by the mid-game.
 
  
 
==Protection Information==
 
==Protection Information==
 
The following table lists how much protection an armor vest provides at each quality level.
 
The following table lists how much protection an armor vest provides at each quality level.
 +
 +
 
{| {{STDT| c_12 text-center}}
 
{| {{STDT| c_12 text-center}}
 
!Quality
 
!Quality
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|}
 
|}
  
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=== Version history ===
 +
 +
Prior to 1.0, it used to be called the Armor vest. It also provided a higher protection rating for both sharp (60%) and blunt (20%), but did not protect against heat.
  
 
[[Category:Armor]]
 
[[Category:Armor]]
 
{{nav|clothing|wide}}
 
{{nav|clothing|wide}}

Revision as of 10:31, 23 June 2018

Flak vest

Flak vest

"A vest with armor plates inserted on the chest and back. Protects against gunfire."

Base Stats

Type
GearArmor
Market Value
600 Silver
Mass
4 kg
HP
140

Apparel

Armor - Sharp
25%
Armor - Blunt
15%
Armor - Heat
15%

Creation

Work To Make
334 ticks (5.57 secs)

Flak vests are a somewhat common method of protecting one's body from lethal gunfire and sharp attacks (i.e. stabs, cuts, bites), as well as offering minor protection against explosions and the ever-present threat of clubs, maces, and muffalo. Flak vests can be purchased from traders, manufactured, or stripped from Outlanders and Pirates. Flak vests are typically encountered after the third or fourth raid, depending on difficulty and wealth (this assumes Rough and Crashlanded scenario, so somewhat 'standard' wealth).

Crafting

Flak vests can be manufactured at a machining table, once Complex clothing and machining has been researched. A flak vest requires 120 steel, 2 components, and 334 seconds of work (20,000 ticks) to be created, assuming baseline global work speed and no enhancements or hindrances to consciousness, sight, or manipulation.

Conclusion and Comparison

Flak vests offer slightly inferior protection, and vastly inferior coverage compared to power armor, but is also significantly cheaper to produce and purchase. They also only occupy the middle layer - meaning it can't be worn with tribalwear, whereas power armor occupies both the middle and shell layers, meaning that overgarments such as dusters may be worn over the top.

Protection Information

The following table lists how much protection an armor vest provides at each quality level.


Quality Awful Shoddy Poor Normal Good Superior Excellent Masterwork Legendary
Sharp % 24 42 51 60 66 78 90 102 126
Blunt % 8 14 17 20 22 26 30 34 42

Version history

Prior to 1.0, it used to be called the Armor vest. It also provided a higher protection rating for both sharp (60%) and blunt (20%), but did not protect against heat.