Detoxifier lung

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Detoxifier lung

Detoxifier lung

An advanced artificial lung that uses microfilters to reduce the intake of environmental toxins, allowing the user to survive longer in polluted environments. Additionally, it negates the irritation of acidic smoke and prevents lung rot in this lung.

Base Stats

Type
Medical ItemsBody Parts
Tech Level
Spacer
Market Value
925 Silver
Mass
1 kg
HP
50
Flammability
100%

Creation

Crafted At
Fabrication bench
Required Research
Toxin filtration
Skill Required
Crafting 8
Work To Make
26,000 ticks (7.22 mins)
Resources to make
Plasteel 15 + Advanced component 4
Technical
thingCategories
BodyPartsBionic
techHediffsTags
Advanced
tradeTags
Bionic


A detoxifier Lung is an artificial body part that increases Breathing while protecting against enviromental toxins.

Acquisition

Detoxifier Lungs can be crafted at a Fabrication bench once the Toxin Filtration research project has been completed. They require Plasteel 15 Plasteel, Advanced component 4 Advanced components, 26,000 ticks (7.22 mins) of work, and a Crafting skill of 8.

They can also be bought from exotic traders, Empire traders, and at Outlander faction bases.

Summary

A detoxifier lung replaces an organic lung and increases Toxic Environment Resistance by +60%. Replacing both lungs stacks to the maximum of +100% resistance. This reduces the amount of toxic buildup from toxic fallout, tox gas and pollution by 60%, as well as rot stink. Detoxifier lungs are also fully immune to asthma and lung rot, and will cure either aliment in that lung.

In addition, it has a part efficiency of 110%, which increases Breathing by +10%. This increases Moving by +2% and Rest Rate Multiplier by +3% (reducing time to sleep by that amount). [Verify]

By installing a detoxifier lung, the pawn's natural lung, if perfectly healthy, is harvested without a penalty.

Installation

Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of herbal quality or better, and a Medical skill of 5.

Removing the part requires 2,000 ticks (33.33 secs) of work, 1x medicine of herbal quality or better, and a Medical skill of 0.

If the operation fails, the part has a chance[What Chance?] to be destroyed.

Analysis

Detoxifier lungs are craftable, meaning they can replace a destroyed lung when there are no prisoners to harvest from, or if your colony's ideoligionContent added by the Ideology DLC prevents organ harvesting.

The primary difference between detoxifier lungs and detoxifier kidney is that the former provides Toxic Environment Resistance while the latter provides Toxic Resistance.

Compared to the detoxifier kidney:

  • Detox lungs cost Advanced component 2 advanced components more to create, about double the cost.
  • Detox lungs give Toxic Envionmental Resistance, which does not protect against direct toxic attacks, like an apocriton's toxic needle gun, but does protect against rot stink. Toxic build-up attacks are comparatively rare.
  • A single Detox lung give +10% resistance than a single detox kidney.
  • Detox lungs stack additively with the face mask, allowing a single lung and face mask to reach the 100% cap Toxic Environmental Resistance and entirely preventing toxic build up from the non-attack sources but 100% from attack source. A pawn with a single detox kidney and face mask stack multiplicatively to provide 25% toxic build up non-attack sources and 50% from attack sources.
  • Detox lungs increase movement and rest, which are more generally useful stats than Immunity Gain Speed, especially by the time you create bionic parts, as the boost is fairly small. Detoxifier kidneys also prevent the use of the immunoenhancer Content added by the Royalty DLC which provide a larger boost to Immunity Gain Speed anyway.
  • Lungs will prevent asthma and lung rot, while kidneys prevent chemical damage from yayo.