Death acidifier

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Death acidifier

Death acidifier

A chest implant for preventing enemy use of captured equipment. Upon the user's death, it releases powerful chemicals that dissolve gear in contact with the user's body. It doesn't damage others.

Base Stats

Type
Medical ItemsBody Parts
Tech Level
Spacer
Market Value
400 Silver
Mass
0.2 kg
HP
50
Flammability
100%

The death acidifier implant destroys all equipped weapons and apparel on the installed pawn on death, preventing them from being captured. It does not prevent weapons and items being dropped by, nor apparel being stripped from, downed pawns, and it only destroys items in the implantees inventory at the time of death, allow a work around in some cases. It does not deal damage to anything else around the user on activation. It is installed on all empire soldiers to prevent weapon or armor capture. Once installed, it cannot be removed.

Acquisition

It can be purchased from traders and installed normally, although it is more or less useless for your colonists.

Summary

Summary stuff goes here

Installation

Installing the part requires 2,500 ticks (41.67 secs) of work, 2x medicine of Herbal quality or better, and a Medical skill of 5.

It cannot be removed once installed.

If the operation fails, the part has a chance[What Chance?] to be destroyed.

Analysis

Merely downing a pawn does not cause the implant to activate, allowing equipment to be captured by stripping the downed pawns. All other items carried in the dead pawn's inventory drop normally. This includes apparel and weapons not currently equipped. The death acidifier merely serves as a way to prevent players from acquiring weapons and armor that would make the early game too easy. Installing the death acidifier on your pawns has no use except for destroying equipment that could have been smelted for resources.