Bionic ear

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Bionic ear

An advanced artificial ear implant. A collection of invisible subdermal microphones capture sound and transmit it to a biogel nerve interface that links directly with the auditory nerve. It's sensitive enough to hear a cat before you see it, can't be damaged by loud noise, and automatically tunes itself to pick out meaningful sounds in noisy environments.


Type
Medical ItemBody Part

Base Stats

Flammability
0.7
Market Value
785
Mass
0.1
Max Hit Points
50

Stat Modifiers




A Bionic ear is an ear replacement that has 125% efficiency, increases hearing by an average of 12.5% per ear attached. Since the game gives a greater weighting on the more capable part when calculating hearing, with it contributing to 75% of a pawn's hearing capability, installing a single bionic ear increases hearing by 19%, and a second increases it by 6% to the expected 125%.


It can be purchased from traders or crafted at a fabrication bench for Plasteel 10 and Advanced component 3.

Usage

Hearing impacts only social skills and animal taming/training. However, all hearing-based stats have a 100% cap on the amount of hearing considered—there is no benefit to having a hearing higher than 100%. This makes bionic ears only useful when a colonist already has damaged hearing.