|This article relates to content added by Biotech (DLC). Please note that it will not be present without the DLC enabled.|
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An implant which allows the mechanitor to place a personal defense shield on a mech. The mechanitor must continuously focus on the mech in order to maintain the shield.
Placing a shield at a distance requires a substantial amount of energy. It can be used to save a mech at a critical moment.
This implant can be self-installed in the same way as the mechlink.
This implant can be installed up to 3 times to increase its range and shield energy.
- Medical Items – Body Parts
- 1 kg
- Deterioration Rate
- Required Research
- High mechtech
- Skill Required
- Crafting 6
- Work To Make
- 3,200 ticks (53.33 secs)
Remote shielders are artificial body parts added by the Biotech DLC that allow mechanitors to remotely create a shield around their mechanoids.
Remote shielders can be crafted at a Machining table once the High mechtech research project has been completed. They require 1 Powerfocus chip, 6 Components, 3,200 ticks (53.33 secs) of work, and a Crafting skill of 6.
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Remotely project a personal defense shield onto a mech. The shield stops incoming damage, but also prevents shooting out, so this can be useful even when cast on enemies. The mechanitor must continuously focus on the mech in order to maintain the shield.— "Remote Shield" ability description
Having at least 1 remote shielder installed gives access to the Remote Shield ability.
No warmup time, 300 ticks (5 secs) cooldown. Cooldown starts as soon as mechanitor stops projecting the shield.
Up to 3 remote shielders can be installed in each mechanitor's brain. Each installed shielder increases shield range and energy as follows:
|Shield energy||Damage capacity|
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Unlike most other artificial body parts, the remote shielder is not installed via an operation. Instead, the selected mechanitor can be selected to use the device on themselves, consuming the item and installing it.
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- Biotech DLC Release - Added.