Difference between revisions of "Mini-slugger"

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|stoppingPower = 0.5
 
|stoppingPower = 0.5
 
|mass base = 5.00
 
|mass base = 5.00
}}{{Info|The gun mounted on the [[Mini-slugger turret]]. }}
+
}}{{Info|The gun mounted on the [[Mini-slugger turret]]. It has low damage output and shot count, but is made up for the number of turrets that will spawn.}}
This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake.
+
This weapon is unobtainable in normal play, though it can be spawned in by the [[Development mode#Debug actions menu|Debug actions menu]]. It is provided here for comparisons sake. Like all [[unobtainable items|unobtainable weapons]], after being equipped and dropped, it disappears.
  
 
== Version History ==
 
== Version History ==

Revision as of 18:13, 8 June 2021

Mini-slugger

Mini-slugger

An automatic turret-mounted slug-thrower.

Base Stats

Type
EquipmentWeapons
Weapon Class
Mechanoid
Mass
5.00 kg

Ranged Combat

"Single-shot" is not in the list (Melee, Single-Shot, Single Thrown, Single-Use, Burst) of allowed values for the "Mode" property.
Mode
Single-shot
Damage
12 dmg
Armor penetration
18%
Warm-Up
ticks (0 secs)
Cooldown
306 ticks (5.1 secs)
Range
45.9 tile(s)
Accuracy
80% - 55% - 35% - 10%
Avg. accuracy
45%
Velocity
70 (m/s)
Burst Count
1 (per burst)
DPS
2.35 (1.06)
Stopping power
0.5

The gun mounted on the Mini-slugger turret. It has low damage output and shot count, but is made up for the number of turrets that will spawn.

This weapon is unobtainable in normal play, though it can be spawned in by the Debug actions menu. It is provided here for comparisons sake. Like all unobtainable weapons, after being equipped and dropped, it disappears.

Version History

  • Added in royalty