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- 21:57, 28 August 2022 diff hist +99 m Bedroll
- 21:44, 28 August 2022 diff hist +21 m Bedroll →Surgery Success Chance Factor
- 23:55, 25 August 2022 diff hist +175 m Red fox
- 16:41, 22 August 2022 diff hist +29 m Events →Party
- 16:38, 22 August 2022 diff hist -115 Talk:Events →Party implies max buff is +4. I've seen +8.
- 16:37, 22 August 2022 diff hist +226 m Talk:Events →Party implies max buff is +4. I've seen +8.
- 01:07, 22 August 2022 diff hist +71 m Events →Party
- 01:06, 22 August 2022 diff hist -214 Talk:Events
- 01:06, 22 August 2022 diff hist +300 Talk:Events →Party implies max buff is +4. I've seen +8.: new section
- 01:04, 22 August 2022 diff hist +214 Talk:Events Max Buff for Party seems wrong (According to my heavily modded game)
- 00:56, 22 August 2022 diff hist +213 m Events →Party
- 19:34, 21 August 2022 diff hist +122 m Medical Tend Quality
- 22:52, 18 August 2022 diff hist +22 m Hospital bed
- 22:43, 18 August 2022 diff hist +126 m Hospital bed →Analysis
- 20:22, 15 August 2022 diff hist +4 m Flak vest →Analysis: writing polish
- 19:55, 15 August 2022 diff hist +166 m Vanometric power cell →Analysis
- 04:41, 15 August 2022 diff hist +87 m Vanometric power cell →Summary
- 00:08, 15 August 2022 diff hist +163 m Sleeping sickness
- 00:04, 15 August 2022 diff hist +241 m Sensory mechanites
- 02:12, 10 August 2022 diff hist -11 m Charge rifle →Analysis: oops
- 02:11, 10 August 2022 diff hist +92 Charge rifle →Analysis: OK. 2 sentences.
- 02:05, 10 August 2022 diff hist +206 m Charge rifle →Analysis: Opened this section with a one-sentence summary.
- 03:20, 9 August 2022 diff hist +20 m Sensory mechanites
- 19:42, 3 August 2022 diff hist +3 m Quests
- 03:51, 3 August 2022 diff hist +1 m Muscle parasites punctuation-ism
- 03:48, 3 August 2022 diff hist +64 m Muscle parasites High quality meds help. Not capped at 100
- 23:35, 31 July 2022 diff hist +118 m Grave fellow colonists will visit the grave even if it is far away
- 23:32, 31 July 2022 diff hist +24 m Grave →Effects: visiting grave boots solitary recreation specifically
- 17:49, 31 July 2022 diff hist 0 m Ideoligion →Mechanics: changed several "Ideologion" to "Ideoligion". I'm guessing this is a good change, but I don't have this DLC.
- 22:05, 26 July 2022 diff hist -246 m Ailments →Food poisoning: Reduced wordiness
- 20:36, 22 July 2022 diff hist +143 m Heavy charge blaster more detailed comparison to minigun
- 21:57, 21 July 2022 diff hist +48 m Bionic stomach →Analysis: added gut worms to the analysis section
- 02:12, 21 July 2022 (diff | hist) . . +68 . . N Add Duration of High to the Base Stats for all drugs on Talk:Yayo (Hide)
- 01:59, 21 July 2022 diff hist -12 m Yayo Streamlined the opening
- 01:41, 21 July 2022 diff hist -3 m Yayo duration of the high is 12 hours
- 22:32, 19 July 2022 diff hist +43 m Sensory mechanites pain nomenclature
- 22:18, 19 July 2022 diff hist +512 Sensory mechanites One of my bigger edits. reworded opening. Removed some double negatives. Also the "Mild" pain is actually "Serious" pain. The pain affects consciousness.
- 21:24, 19 July 2022 diff hist +20 m Pain →Modifiers
- 21:20, 19 July 2022 diff hist +2 m Pain →Modifiers
- 21:15, 19 July 2022 diff hist +554 Pain I did a little organizing, explaining
- 23:15, 16 July 2022 (diff | hist) . . +507 . . N Pawns section should include move speed on Talk:Insectoids
- 23:09, 16 July 2022 diff hist +30 Insectoids →Summary: added the fact that they move slowly and are susceptible to kiting
- 23:08, 16 July 2022 diff hist -15 m Insectoids Changed opening sentence to remove lore and add basic combat info.
- 02:22, 15 July 2022 diff hist +10 m Geothermal generator →Analysis: typo, grammar, stYLe
- 19:31, 12 July 2022 diff hist 0 m Environment →Naturally generated surfaces: changed move speed for rough-hewn stone from 87% to 93. Now in line with the rough-hewn stone page, and in-game. Also typo.
- 05:36, 12 July 2022 diff hist +20 N Peace talks Attempting to create a redirect Tag: New redirect
- 04:38, 12 July 2022 diff hist -3 m Archotech eye →Analysis
- 04:37, 12 July 2022 diff hist +10 m Archotech eye →Analysis: reworded one sentence for clarity and to put the most immediately important stuff at the start, details at the end.
- 19:06, 11 July 2022 diff hist +273 m Archotech arm →Analysis: Good point about the cap. I added small additional perspective.
- 18:52, 11 July 2022 diff hist +20 m Smokeleaf joint →Detailed Effects
- 18:52, 11 July 2022 diff hist +18 m Smokeleaf joint added warning of potential death to the opening
- 18:45, 11 July 2022 diff hist +6 m Smokeleaf joint →Warning: bolded the word fatal
- 06:16, 10 July 2022 diff hist +135 Bionic eye →Analysis: relationship with Body Purists is affected by having implants
- 06:09, 10 July 2022 diff hist +33 m Bionic eye →Analysis: tiny clarification
- 19:37, 9 July 2022 diff hist +1 m Backstories →Random vs Player-Generated: typo
- 19:11, 9 July 2022 diff hist +97 m Spike trap →Analysis: Building stone traps is good use of Work Frenzy
- 23:38, 8 July 2022 diff hist +128 m Archotech arm →Analysis
- 23:34, 8 July 2022 diff hist +153 m Archotech arm →Analysis: added one sentence about non-combat uses
- 20:46, 5 July 2022 (diff | hist) . . +73 . . Searching for peace talks should route to this page on Talk:Quests
- 20:45, 5 July 2022 (diff | hist) . . +17 . . N Searching for peace talks should route to this page on Talk:Quests
- 04:58, 4 July 2022 diff hist +77 m Growing zone →Tips and tricks: added a thought about growing season
- 02:36, 3 July 2022 (diff | hist) . . +15 . . User talk:Bullwinkle . . Bullwinkle (talk | contribs) created topic summary on Terminology
- 02:36, 3 July 2022 (diff | hist) . . 0 . . Terminology on User talk:Bullwinkle . . Bullwinkle (talk | contribs) marked the topic "Terminology" as resolved (marked as resolved)
- 02:36, 3 July 2022 (diff | hist) . . +72 . . User talk:Bullwinkle . . Bullwinkle (talk | contribs) created topic summary on Writing Style
- 02:34, 3 July 2022 (diff | hist) . . 0 . . Writing Style on User talk:Bullwinkle . . Bullwinkle (talk | contribs) marked the topic "Writing Style" as resolved (marked as resolved)
- 23:49, 2 July 2022 (diff | hist) . . +6 . . DPS listed as 1.16, but described as potentially lethal on Talk:Squirrel (Hide)
- 23:49, 2 July 2022 (diff | hist) . . +467 . . N DPS listed as 1.16, but described as potentially lethal on Talk:Squirrel (Hide)
- 23:38, 2 July 2022 diff hist +2 m Squirrel changed "most harmless" to "mostly harmless" creating a small joke for fans of Hitchhiker's Guide to the Galaxy (movie, book series, tv series, podcast, radio show, etc)
- 22:55, 2 July 2022 diff hist +217 m Campfire →Analysis: discussed advantages and disadvantages of campfires vs higher tech options
- 00:17, 2 July 2022 diff hist +238 m Torch lamp →Analysis
- 00:10, 2 July 2022 diff hist +226 m Campfire added some balanced thoughts to the analysis section
- 22:49, 1 July 2022 diff hist +97 m Campfire →Summary: Clarified the line that said it "must be placed "indoors""
- 06:36, 30 June 2022 diff hist +58 m Vent making it crystal clear the vent is both structurally AND FUNCTIONALLY a wall
- 05:03, 30 June 2022 diff hist -1 m Vent
- 05:03, 30 June 2022 diff hist +180 m Vent vent can act as a weak exterior wall if desired, and can be opened and closed
- 03:02, 20 June 2022 diff hist -3 m Charge rifle
- 02:53, 20 June 2022 diff hist -12 m Charge rifle
- 02:51, 20 June 2022 diff hist -26 m Charge rifle tweaked the opening sentence. Let me know if breaking the old format is a problem. IIRC, it was Keiji's format.
- 04:47, 19 June 2022 (diff | hist) . . +184 . . Talk:Lizardskin . . Bullwinkle (talk | contribs) created topic summary on Why keep the people in the dark?
- 04:45, 19 June 2022 (diff | hist) . . 0 . . Why keep the people in the dark? on Talk:Lizardskin . . Bullwinkle (talk | contribs) marked the topic "Why keep the people in the dark?" as resolved (marked as resolved)
- 03:23, 19 June 2022 (diff | hist) . . 0 . . Why keep the people in the dark? on Talk:Lizardskin . . Bullwinkle (talk | contribs) restored the topic "Why keep the people in the dark?" (reopened)
- 03:21, 19 June 2022 (diff | hist) . . 0 . . Why keep the people in the dark? on Talk:Lizardskin . . Bullwinkle (talk | contribs) marked the topic "Why keep the people in the dark?" as resolved (marked as resolved)
- 03:20, 19 June 2022 (diff | hist) . . +111 . . Why keep the people in the dark? on Talk:Lizardskin
- 03:18, 19 June 2022 (diff | hist) . . +603 . . Why keep the people in the dark? on Talk:Lizardskin
- 19:33, 18 June 2022 (diff | hist) . . +2,603 . . Why keep the people in the dark? on Talk:Lizardskin
- 01:18, 18 June 2022 (diff | hist) . . +524 . . Why keep the people in the dark? on Talk:Lizardskin
- 00:27, 18 June 2022 (diff | hist) . . +381 . . Why keep the people in the dark? on Talk:Lizardskin
- 00:21, 18 June 2022 (diff | hist) . . +1,630 . . Why keep the people in the dark? on Talk:Lizardskin
- 00:03, 18 June 2022 diff hist +23 m Ambrosia
- 22:24, 17 June 2022 (diff | hist) . . +290 . . Why keep the people in the dark? on Talk:Lizardskin
- 21:25, 17 June 2022 (diff | hist) . . 0 . . Why keep the people in the dark? on Talk:Lizardskin
- 21:25, 17 June 2022 (diff | hist) . . +2,102 . . N Why keep the people in the dark? on Talk:Lizardskin
- 20:33, 17 June 2022 diff hist +41 m Advanced component →Usage
- 20:14, 13 June 2022 diff hist +13 m Pump shotgun
- 20:11, 13 June 2022 diff hist -15 m Pump shotgun
- 20:08, 13 June 2022 diff hist +170 m Pump shotgun Improved the stunningly bad opening line
- 16:18, 30 May 2022 diff hist 0 m Hospital bed tiny edit for clarity
- 06:13, 30 May 2022 diff hist +269 Lizardskin →Analysis: lizardskin has strong stats for blunt damage
- 15:56, 27 May 2022 diff hist +3 m Vitals monitor →Analysis: tiny edit
- 15:14, 27 May 2022 diff hist +95 m Stone blocks →Walls and Floors
- 15:02, 27 May 2022 diff hist +383 Stone blocks Added small section on Walls and Floors made from stone
- 14:44, 27 May 2022 diff hist 0 m Stone blocks →Traps
- 14:42, 27 May 2022 diff hist +79 m Stone blocks →Traps
- 00:26, 27 May 2022 diff hist +336 Stone blocks added a small section on spike traps made from stone blocks
- 01:47, 25 May 2022 diff hist +5 m Skills →Medical: tiny edit
- 17:03, 24 May 2022 diff hist -127 m Ancients →Neutral Ancients: Streamlined one sentence.
- 04:15, 23 May 2022 diff hist +288 Social Impact small edit
- 19:13, 19 May 2022 diff hist +90 Warg added some combat info
- 23:27, 18 May 2022 diff hist +146 Quests
- 23:25, 18 May 2022 diff hist +743 Quests Time to accept quest vs time to complete
- 20:43, 17 May 2022 diff hist +40 Fence →Analysis: tiny edit
- 20:38, 17 May 2022 diff hist +13 Wind turbine →Exclusion Zone: added Fence (from the new pens)
- 09:10, 4 April 2021 diff hist +68 m Guinea pig →Analysis: pointed out that they will NUZZLE
- 23:47, 17 January 2021 diff hist -1 m Ship
- 05:46, 9 January 2021 diff hist +4 m Gut worms →Analysis
- 05:44, 9 January 2021 diff hist +43 m Gut worms →Disease
- 02:03, 9 January 2021 diff hist +69 m Gut worms
- 01:00, 9 January 2021 diff hist +48 m Gut worms
- 00:57, 9 January 2021 diff hist +1,148 Gut worms Major Edit. Added a discussion paragraph.
- 00:18, 9 January 2021 diff hist +35 m Gut worms
- 05:06, 4 January 2021 diff hist +34 m Wind turbine →Exclusion Zone: Added Ground-penetrating Scanner to list of items you can build in the exclusion zone
- 21:44, 27 November 2020 diff hist -153 Yorkshire terrier
- 21:39, 27 November 2020 diff hist +271 Yorkshire terrier
- 23:26, 5 April 2020 diff hist -24 Bionic heart
- 23:07, 5 April 2020 diff hist +128 Bionic heart minor polish
- 11:15, 5 June 2019 diff hist -1 Doomsday rocket launcher corrected some specs to match in-game data
- 01:55, 30 May 2019 (diff | hist) . . +207 . . Writing Style on User talk:Bullwinkle
- 01:50, 30 May 2019 (diff | hist) . . +133 . . Where do the weight numbers come from for Sight? on Talk:Sight (Hide)
- 21:12, 29 May 2019 diff hist +142 m Pemmican
- 21:01, 29 May 2019 diff hist +71 m Pemmican a little polish
- 01:51, 19 May 2019 diff hist +278 Deep drill Removed Chemfuel as a currently drillable resource. Created trivia that says it used to be drillable
- 01:39, 19 May 2019 diff hist +143 Chemfuel Added Trivia: Chemfuel used to be drillable.
- 00:18, 19 May 2019 diff hist +6 m Archotech eye
- 00:13, 19 May 2019 diff hist -76 Archotech eye
- 23:55, 18 May 2019 diff hist +168 Archotech eye
- 23:52, 18 May 2019 (diff | hist) . . +812 . . N Where do the weight numbers come from for Sight? on Talk:Sight (Hide)
- 23:11, 18 May 2019 (diff | hist) . . +50 . . Writing Style on User talk:Bullwinkle
- 23:08, 18 May 2019 diff hist +122 Archotech eye →Usage: Not only useful for shooting
- 00:04, 18 May 2019 (diff | hist) . . +46 . . Writing Style on User talk:Bullwinkle
- 00:02, 18 May 2019 (diff | hist) . . -136 . . Writing Style on User talk:Bullwinkle
- 23:58, 17 May 2019 (diff | hist) . . +296 . . N Writing Style on User talk:Bullwinkle
- 23:29, 17 May 2019 diff hist 0 Skills →Cooking
- 23:27, 17 May 2019 diff hist -2 Skills →Cooking: added link to food poison chance
- 23:24, 17 May 2019 diff hist +74 Skills →Cooking: skill also affect food poisoning chance.
- 04:25, 17 May 2019 diff hist +17 m Mental inspiration
- 04:22, 17 May 2019 diff hist +53 Flak vest
- 23:56, 16 May 2019 (diff | hist) . . +179 . . Terminology on User talk:Bullwinkle
- 22:36, 16 May 2019 diff hist +112 Bionic stomach Polished opening to make the 1st sentence more informative, so readers don't have to comb through the whole article to find the most important bits. Unburied the lead
- 10:55, 13 May 2019 diff hist +92 Infinite chemreactor →Usage
- 20:18, 9 May 2019 diff hist +70 Uranium slug turret →Usage: too big to be moved
- 08:15, 7 May 2019 diff hist -15 Assault rifle polished opening
- 08:10, 7 May 2019 diff hist 0 m Charge rifle
- 06:58, 7 May 2019 diff hist +13 Chain shotgun
- 06:57, 7 May 2019 diff hist -1 Machine pistol
- 06:57, 7 May 2019 diff hist +11 Machine pistol polished opening
- 06:36, 7 May 2019 diff hist +13 Chain shotgun
- 06:34, 7 May 2019 diff hist -10 Chain shotgun
- 06:31, 7 May 2019 diff hist -9 Chain shotgun Polished the opening
- 02:43, 7 May 2019 diff hist +257 Charge rifle →Overview: added comparison to assault rifle
- 02:34, 7 May 2019 diff hist +53 Charge rifle polished the opening
- 02:03, 7 May 2019 diff hist +96 Electric crematorium Zzztt! if left in rain.
- 12:20, 6 May 2019 diff hist -9 m Go-juice
- 12:02, 6 May 2019 diff hist +179 Uranium slug turret
- 10:02, 6 May 2019 diff hist +272 Flak vest polished the writing and provided info on speed reduction and body parts covered
- 09:48, 6 May 2019 diff hist +102 Flak vest →Conclusion and Comparison
- 09:42, 6 May 2019 diff hist +1 m Flak vest
- 09:25, 6 May 2019 diff hist +58 Bionic spine Minor Polish
- 21:58, 3 May 2019 diff hist +61 m Animals →Social: nuzzle is +4 mood for 1 day
- 10:30, 2 May 2019 diff hist +60 Psychite tea
- 13:07, 25 April 2019 diff hist +13 m Chocolate
- 21:08, 23 April 2019 diff hist +145 Cougar →Attacks: updated dps according to in-game verified numbers.
- 19:53, 16 April 2019 diff hist +5 Tortoise →Taming: useful for training melee and medical
- 19:45, 16 April 2019 diff hist +739 Tortoise →Taming
- 02:26, 16 April 2019 diff hist +63 Events →Blight
- 20:30, 15 April 2019 (diff | hist) . . +1,126 . . Writing style on Talk:Assault rifle (Hide)
- 12:47, 15 April 2019 (diff | hist) . . +70 . . Writing style on Talk:Assault rifle (Hide)
- 12:41, 15 April 2019 (diff | hist) . . +1,003 . . N Writing style on Talk:Assault rifle (Hide)
- 01:29, 15 April 2019 diff hist +48 Cougar →Attacks
- 01:26, 15 April 2019 diff hist +93 Cougar →Attacks
- 23:14, 13 April 2019 diff hist +9 Tame Animal Chance →Factors
- 23:13, 13 April 2019 diff hist +228 Tame Animal Chance →Factors: Now Wildness factors are explained
- 20:58, 13 April 2019 diff hist +210 Mental inspiration
- 20:52, 13 April 2019 diff hist +1 m Mental inspiration →Inspired art
- 20:51, 13 April 2019 diff hist +1 m Mental inspiration →Inspired creativity
- 20:24, 13 April 2019 diff hist +11 Skills
- 15:30, 13 April 2019 diff hist +86 Assault rifle
- 21:23, 12 April 2019 diff hist 0 Tube television Changed Components required from 8 to 4.
- 22:15, 8 April 2019 diff hist 0 Wind turbine →Exclusion Zone
- 22:13, 8 April 2019 diff hist +14 Wind turbine →Exclusion Zone
- 18:37, 13 November 2018 diff hist +66 m Wind turbine →Body Part Groups: Clarified - polished writing
- 17:28, 13 November 2018 diff hist -1 m Club →Body Part Groups: Clarified - polished writing (now more accessible to the common folk)
- 02:22, 5 October 2018 diff hist +13 m Vanometric power cell →Version history
- 00:04, 15 September 2018 diff hist +22 Body Parts →Body Part Groups
- 00:02, 15 September 2018 diff hist -6 Body Parts →Body Part Groups: Clarified - polished writing
- 23:47, 14 September 2018 diff hist +101 Archotech eye Update for B19. Still a stub.
- 22:34, 13 September 2018 diff hist +341 Billiards table
- 07:12, 13 September 2018 diff hist +35 Billiards table
- 07:11, 13 September 2018 diff hist +23 Billiards table
- 07:10, 13 September 2018 diff hist +9 m Billiards table
- 07:07, 13 September 2018 diff hist +44 m Billiards table
- 07:06, 13 September 2018 diff hist +17 m Billiards table dexterity play
- 04:15, 30 August 2018 diff hist +102 Cocoa tree
- 04:13, 30 August 2018 diff hist +1 Chocolate →Version history
- 03:21, 30 August 2018 diff hist +40 Watermill generator
- 03:20, 30 August 2018 diff hist +87 Watermill generator
- 03:18, 30 August 2018 diff hist +367 Watermill generator Expanded stub to cover basic details.