Difference between revisions of "Charge blaster turret"

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===Summary===
 
===Summary===
*[[Unobtainable item|Unobtainable]] weapon, used by [[Centurion]], [[Diabolus]], and [[War queen]]. Unlike other unobtainable weapons, it does not appear on the gear screen.
+
*[[Unobtainable items|Unobtainable]] weapon, used by [[Centurion]], [[Diabolus]], and [[War queen]]. Unlike other unobtainable weapons, it does not appear on the gear screen.
*Can be fired while moving.
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*Can be fired while moving.  
*Automatically aimed. Player controlled mechs can turn the turret on or off, but can't manually aim it.
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*Automatically aimed. Players can turn their mech's turret on or off, but can't manually aim it.
*Same damage, range, and accuracy as [[needle gun]], but fires faster.
+
*Same damage, range, and accuracy as [[needle gun]], but fires faster and has less armor penetration. Zero aiming time.
*While fairly weak for such large mechanoids, each mechanoid has their own unique properties on top of the turret.
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*While fairly weak for such large machines, each mechanoid has their own unique properties on top of the turret.
  
 
== Version history ==
 
== Version history ==

Revision as of 23:48, 27 October 2022

Charge blaster turret

Charge blaster turret

A small charge blaster designed for use on a defense turret.

Base Stats

Type
EquipmentWeapons
Mass
2.6 kg

Ranged Combat

Mode
Single-Shot
Damage
15 dmg (Bullet)
Armor penetration
22.5%
Warm-Up
ticks (0 secs)
Cooldown
150 ticks (2.5 secs)
Range
44.9 tile(s)
Accuracy
60% - 80% - 90% - 85%
Avg. accuracy
79%
Velocity
90 (m/s)
DPS
6 (4.74)
Stopping power
0.5

Melee Combat

Melee Attack 1
Barrel
11.7 dmg (Blunt)
18% AP
2.6 seconds cooldown

Summary

  • Unobtainable weapon, used by Centurion, Diabolus, and War queen. Unlike other unobtainable weapons, it does not appear on the gear screen.
  • Can be fired while moving.
  • Automatically aimed. Players can turn their mech's turret on or off, but can't manually aim it.
  • Same damage, range, and accuracy as needle gun, but fires faster and has less armor penetration. Zero aiming time.
  • While fairly weak for such large machines, each mechanoid has their own unique properties on top of the turret.

Version history